Player Matchup

Cerberus
Cerberus
GhostKing2017
Cerberus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,190 Elo+
Party 1
Nemesis
Nemesis
Kpacc
Nemesis
Level 9
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Khepri
Khepri
LavaThunderian
Khepri
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,397 Elo+
Party 1
Zeus
Zeus
javipro7
Zeus
Level 26
God Stats
1W - 2L
1,759 SR
Queue Stats
101W - 111L
1,412 Elo+
Solo
Rama
Rama
tacostsubo
Rama
Level 28
God Stats
5W - 5L
1,566 SR
Queue Stats
60W - 62L
1,466 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,382 Elo+

VS

Team Averages
Level 22
1,419 SR
1,396 Elo+
Olorun
Olorun
BANANAiDED
Olorun
Level 14
God Stats
111W - 100L
1,485 SR
Queue Stats
191W - 180L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Devil002iraq
Cthulhu
Level 15
God Stats
9W - 6L
1,500 SR
Queue Stats
295W - 337L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Dream312
Hou Yi
Level 39
God Stats
28W - 29L
1,090 SR
Queue Stats
218W - 224L
1,423 Elo+
Party 2
Arachne
Arachne
NikoHelpAHH
Arachne
Level 17
God Stats
42W - 31L
1,502 SR
Queue Stats
401W - 437L
1,392 Elo+
Solo
Bellona
Bellona
apkolypso
Bellona
Level 23
God Stats
16W - 15L
1,517 SR
Queue Stats
47W - 61L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GhostKing2017
Cerberus
9
2 / 5 / 0
5,851
532
2,474
8,587
5,516
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Kpacc
Nemesis
7
2 / 3 / 2
5,264
479
1,661
6,413
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 9 / 2
4,808
437
3,572
11,103
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
6
0 / 2 / 1
4,733
430
1,823
3,059
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 2
4,827
439
4,933
6,649
1,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BANANAiDED
Olorun
13
6 / 2 / 0
7,910
719
6,318
8,450
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Devil002iraq
Cthulhu
11
6 / 0 / 7
6,542
595
6,295
7,293
3,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Dream312
Hou Yi
11
5 / 1 / 6
6,791
617
6,547
6,618
2,160
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
NikoHelpAHH
Arachne
11
4 / 0 / 5
6,807
619
4,037
7,963
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
apkolypso
Bellona
11
1 / 2 / 4
6,311
574
4,190
5,247
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
22
22
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
BANANAiDED
Olorun
6
2
0
3
W
Cthulhu
Devil002iraq
Cthulhu
6
0
7
9.5
W
Hou Yi
Dream312
Hou Yi
5
1
6
8
L
Cerberus
GhostKing2017
Cerberus
2
5
0
0.4
L
Nemesis
Kpacc
Nemesis
2
3
2
1
L
0
9
2
0.11
W
Arachne
NikoHelpAHH
Arachne
4
0
5
6.5
W
Bellona
apkolypso
Bellona
1
2
4
1.5
L
Zeus
0
2
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
27,387
35,811
Taken
35,571
14,332
Mitigated
14,647
7,071
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BANANAiDED
Olorun
6,318
3,175
107
3,715
8,450
3,297
4,687
1,936
6,514
44,154
0
W
Cthulhu
Devil002iraq
Cthulhu
6,295
820
0
3,238
7,293
3,907
469
1,825
5,468
19,241
0
W
Hou Yi
Dream312
Hou Yi
6,547
4,808
0
4,744
6,618
2,160
2,336
1,575
5,043
0
38,901
L
Cerberus
GhostKing2017
Cerberus
2,474
428
0
1,058
8,587
5,516
65
2,945
5,642
19,921
0
L
Nemesis
Kpacc
Nemesis
1,661
465
0
1,480
6,413
1,900
0
1,606
4,782
0
11,512
L
3,572
298
433
741
11,103
4,339
0
3,158
7,641
13,368
0
W
Arachne
NikoHelpAHH
Arachne
4,037
2,890
0
4,796
7,963
2,423
0
888
7,075
0
31,127
W
Bellona
apkolypso
Bellona
4,190
1,111
0
1,800
5,247
2,860
168
1,645
3,602
0
28,646
L
Zeus
1,823
413
0
1,032
3,059
848
0
1,561
1,498
15,594
0
L
4,933
4,304
0
2,327
6,649
1,729
0
2,803
3,635
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
34,361
170
Minions Killed
286
0
Camps Cleared
0
883,647
Distance Traveled
1,034,181
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,910
719
85
8
0
184,686
0
W
Cthulhu
6,542
595
27
2
0
204,845
0
W
Hou Yi
6,791
617
67
6
0
163,485
0
L
Cerberus
5,851
532
63
6
0
163,442
0
L
Nemesis
5,264
479
23
2
0
249,062
2
L
Khepri
4,808
437
18
2
0
200,439
0
W
Arachne
6,807
619
59
5
0
236,981
1
W
Bellona
6,311
574
48
4
0
244,184
0
L
Zeus
4,733
430
33
3
0
92,375
1
L
Rama
4,827
439
33
3
0
178,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role