Player Matchup

Bakasura
Bakasura
Azazel9427
Bakasura
Level 7
God Stats
2W - 3L
1,349 SR
Queue Stats
5W - 8L
1,281 Elo+
Solo
Cupid
Cupid
DavinciRoss
Cupid
Level 26
God Stats
224W - 160L
1,515 SR
Queue Stats
626W - 633L
1,369 Elo+
Party 1
Ares
Ares
Lukirich095535
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SilasMTaynor
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,201 Elo+
Solo
Izanami
Izanami
allMADDEN1414
Izanami
Level 7
God Stats
369W - 351L
1,422 SR
Queue Stats
473W - 484L
1,312 Elo+
Party 1
Team Averages
Level 11
1,457 SR
1,332 Elo+

VS

Team Averages
Level 13
1,377 SR
1,308 Elo+
Tiamat
Tiamat
AndresRMTZ4
Tiamat
Level 27
God Stats
2W - 1L
1,435 SR
Queue Stats
119W - 101L
1,366 Elo+
Solo
Ra
Ra
BelowAverageHJ
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Solo
Kukulkan
Kukulkan
Pablue_
Kukulkan
Level 5
God Stats
32W - 16L
1,271 SR
Queue Stats
50W - 39L
1,231 Elo+
Solo
Bakasura
Bakasura
gyasi1978
Bakasura
Level 5
God Stats
1W - 3L
1,178 SR
Queue Stats
4W - 13L
1,413 Elo+
Solo
Fenrir
Fenrir
kwt9223
Fenrir
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 47L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azazel9427
Bakasura
20
8 / 9 / 12
13,521
1,127
24,207
22,972
10,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
25 / 3 / 12
17,658
1,472
39,327
17,511
6,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 9 / 21
13,055
1,088
9,268
20,101
25,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
SilasMTaynor
Jormungandr
17
0 / 9 / 7
11,054
921
2,380
14,818
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
20
12 / 2 / 9
14,220
1,185
25,493
16,209
10,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 8 / 14
11,046
921
7,284
17,747
10,259
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 12 / 17
12,346
1,029
13,361
23,017
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Pablue_
Kukulkan
19
15 / 7 / 10
14,598
1,217
36,218
18,456
7,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
gyasi1978
Bakasura
18
5 / 11 / 12
12,569
1,047
13,456
24,174
10,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
kwt9223
Fenrir
18
8 / 8 / 10
12,362
1,030
10,761
25,252
12,793
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
95
46
Kills
32
32
Deaths
46
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
14
0.88
W
Bakasura
Azazel9427
Bakasura
8
9
12
1.56
L
4
12
17
1.04
W
25
3
12
10.33
W
1
9
21
1.28
L
Kukulkan
Pablue_
Kukulkan
15
7
10
2.86
W
Jormungandr
SilasMTaynor
Jormungandr
0
9
7
0.39
W
Izanami
12
2
9
8.25
L
Bakasura
gyasi1978
Bakasura
5
11
12
1
L
Fenrir
kwt9223
Fenrir
8
8
10
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,675
Damage
81,080
91,611
Taken
108,646
63,421
Mitigated
50,667
10,252
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,284
1,492
0
2,074
17,747
10,259
0
2,849
14,726
19,441
0
W
Bakasura
Azazel9427
Bakasura
24,207
16,155
0
9,348
22,972
10,473
0
14,537
7,944
0
43,927
L
13,361
4,461
1,816
2,495
23,017
9,502
0
2,749
19,173
39,831
0
W
39,327
31,023
173
600
17,511
6,953
0
10,318
6,948
0
63,218
W
9,268
1,199
0
0
20,101
25,703
0
9,626
10,063
37,103
0
L
Kukulkan
Pablue_
Kukulkan
36,218
5,379
0
411
18,456
7,623
0
332
17,506
63,783
0
W
Jormungandr
SilasMTaynor
Jormungandr
2,380
1,791
0
58
14,818
10,102
0
10,474
4,174
15,109
0
W
Izanami
25,493
17,853
0
73
16,209
10,190
0
11,908
4,121
0
39,542
L
Bakasura
gyasi1978
Bakasura
13,456
9,260
0
1,820
24,174
10,490
0
2,760
21,319
0
25,468
L
Fenrir
kwt9223
Fenrir
10,761
2,559
559
1,983
25,252
12,793
0
2,858
21,883
0
26,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,508
Gold Earned
62,921
209
Minions Killed
218
11
Camps Cleared
3
1,032,490
Distance Traveled
1,022,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,046
921
19
2
0
163,730
0
W
Bakasura
13,521
1,127
57
5
8
203,831
0
L
Ra
12,346
1,029
65
5
0
167,107
0
W
Cupid
17,658
1,472
58
5
0
245,335
1
W
Ares
13,055
1,088
38
3
0
214,054
2
L
Kukulkan
14,598
1,217
66
6
1
214,288
0
W
Jormungandr
11,054
921
16
1
3
157,287
0
W
Izanami
14,220
1,185
40
3
0
211,983
0
L
Bakasura
12,569
1,047
44
4
2
235,121
0
L
Fenrir
12,362
1,030
24
2
0
242,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role