Player Matchup

Mulan
Mulan
Eribiiax
Mulan
Level 160
God Stats
8W - 2L
1,967 SR
Queue Stats
151W - 68L
1,669 Elo+
Party 4
Jormungandr
Jormungandr
Lavacreepy
Jormungandr
Level 26
God Stats
19W - 22L
1,500 SR
Queue Stats
346W - 365L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Repliees
Nu Wa
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 64L
1,661 Elo+
Party 4
Awilix
Awilix
iScotyyyy
Awilix
Level 66
God Stats
3W - 0L
1,255 SR
Queue Stats
123W - 67L
1,606 Elo+
Party 4
Ganesha
Ganesha
redninja332
Ganesha
Level 47
God Stats
27W - 21L
1,564 SR
Queue Stats
191W - 207L
1,446 Elo+
Party 1
Team Averages
Level 65
1,557 SR
1,573 Elo+

VS

Team Averages
Level 45
1,588 SR
1,386 Elo+
Pele
Pele
Akumi91
Pele
Level 29
God Stats
2W - 6L
1,344 SR
Queue Stats
118W - 159L
1,351 Elo+
Party 3
Hades
Hades
FastBraiin-fr
Hades
Level 105
God Stats
1W - 1L
1,831 SR
Queue Stats
63W - 61L
1,434 Elo+
Party 3
Zeus
Zeus
Junine_games
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 156L
1,355 Elo+
Party 3
Fenrir
Fenrir
Random_soares_
Fenrir
Level 15
God Stats
1W - 2L
1,767 SR
Queue Stats
20W - 22L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SARFVM
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Eribiiax
Mulan
19
10 / 2 / 13
11,609
611
19,043
15,189
11,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
Lavacreepy
Jormungandr
16
13 / 0 / 7
10,594
558
11,530
12,750
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Repliees
Nu Wa
17
12 / 1 / 13
10,930
575
15,404
8,197
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
iScotyyyy
Awilix
19
18 / 1 / 6
11,975
630
15,164
11,783
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
redninja332
Ganesha
14
1 / 1 / 14
9,632
507
5,702
11,596
10,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akumi91
Pele
14
2 / 6 / 0
9,063
477
4,862
14,971
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 11 / 2
9,203
484
8,134
19,464
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 16 / 1
7,665
403
6,369
18,215
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 10 / 0
7,141
376
3,262
14,973
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
SARFVM
Ah Muzen Cab
11
0 / 11 / 0
7,234
381
9,901
16,259
4,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
8
54
Kills
5
5
Deaths
54
53
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
Akumi91
Pele
2
6
0
0.33
W
Mulan
Eribiiax
Mulan
10
2
13
8.25
L
2
11
2
0.27
L
0
16
1
0.03
W
Jormungandr
Lavacreepy
Jormungandr
13
0
7
16.5
L
1
10
0
0.1
W
Nu Wa
Repliees
Nu Wa
12
1
13
18.5
L
Ah Muzen Cab
SARFVM
Ah Muzen Cab
0
11
0
0
W
Awilix
iScotyyyy
Awilix
18
1
6
21
W
Ganesha
redninja332
Ganesha
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,843
Damage
32,528
59,515
Taken
83,882
41,063
Mitigated
38,878
13,696
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akumi91
Pele
4,862
1,939
0
4,018
14,971
4,668
0
4,211
10,580
0
40,894
W
Mulan
Eribiiax
Mulan
19,043
4,168
0
6,382
15,189
11,966
60
4,792
10,076
0
89,922
L
8,134
745
104
3,871
19,464
18,784
0
4,570
14,746
49,591
0
L
6,369
1,620
0
2,004
18,215
4,914
414
7,534
10,378
35,559
0
W
Jormungandr
Lavacreepy
Jormungandr
11,530
3,233
513
1,592
12,750
9,114
20
2,150
10,437
46,013
0
L
3,262
1,216
0
642
14,973
5,595
410
7,771
7,048
0
14,751
W
Nu Wa
Repliees
Nu Wa
15,404
1,868
0
1,788
8,197
2,954
1,335
3,099
4,702
65,660
0
L
Ah Muzen Cab
SARFVM
Ah Muzen Cab
9,901
4,454
306
3,719
16,259
4,917
422
7,671
8,494
0
51,595
W
Awilix
iScotyyyy
Awilix
15,164
6,178
0
0
11,783
6,473
220
2,021
9,637
0
85,577
W
Ganesha
redninja332
Ganesha
5,702
1,409
0
3,421
11,596
10,556
1,032
1,261
10,160
43,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
40,306
534
Minions Killed
376
0
Camps Cleared
0
1,856,679
Distance Traveled
1,477,817
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,063
477
82
4
0
331,584
3
W
Mulan
11,609
611
142
7
0
365,638
0
L
Hades
9,203
484
100
5
0
290,603
0
L
Zeus
7,665
403
73
4
0
250,519
0
W
Jormungandr
10,594
558
106
6
0
346,279
2
L
Fenrir
7,141
376
28
1
0
313,882
1
W
Nu Wa
10,930
575
116
6
0
351,663
1
L
Ah Muzen Cab
7,234
381
93
5
0
291,229
0
W
Awilix
11,975
630
133
7
0
430,523
0
W
Ganesha
9,632
507
37
2
0
362,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role