Player Matchup

Cernunnos
Cernunnos
A02468
Cernunnos
Level 29
God Stats
1W - 3L
1,128 SR
Queue Stats
64W - 116L
1,332 Elo+
Solo
Merlin
Merlin
Corazon36
Merlin
Level 8
God Stats
1W - 6L
1,194 SR
Queue Stats
15W - 20L
1,209 Elo+
Solo
Bakasura
Bakasura
MarioWachumino02
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
enigma955
Bacchus
Level 28
God Stats
20W - 16L
1,491 SR
Queue Stats
67W - 94L
1,381 Elo+
Solo
Nemesis
Nemesis
xxCichyxx
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Team Averages
Level 14
1,362 SR
1,384 Elo+

VS

Team Averages
Level 11
1,526 SR
1,377 Elo+
Izanami
Izanami
Az0x83
Izanami
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Drfrizzi
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,029 Elo+
Solo
Cernunnos
Cernunnos
kayne073
Cernunnos
Level 17
God Stats
21W - 8L
1,865 SR
Queue Stats
236W - 237L
1,437 Elo+
Solo
King Arthur
King Arthur
xLantix
King Arthur
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
128W - 130L
1,420 Elo+
Solo
Ra
Ra
йцуйцуп
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A02468
Cernunnos
10
1 / 6 / 2
6,577
470
6,838
11,052
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Corazon36
Merlin
10
3 / 6 / 1
6,609
472
4,340
7,490
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 7 / 0
7,585
542
4,439
9,621
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
enigma955
Bacchus
9
0 / 6 / 2
5,944
425
3,041
10,578
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
xxCichyxx
Nemesis
11
2 / 3 / 1
6,874
491
1,949
9,451
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Az0x83
Izanami
13
4 / 2 / 4
7,846
560
4,474
4,664
1,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Drfrizzi
Medusa
14
12 / 2 / 1
8,297
593
9,708
8,808
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
kayne073
Cernunnos
15
9 / 1 / 7
9,293
664
10,434
9,731
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
xLantix
King Arthur
11
0 / 0 / 9
6,620
473
3,792
9,863
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 4 / 2
7,763
555
3,237
5,629
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
27
28
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A02468
Cernunnos
1
6
2
0.33
W
Izanami
Az0x83
Izanami
4
2
4
3
L
Merlin
Corazon36
Merlin
3
6
1
0.58
W
Medusa
Drfrizzi
Medusa
12
2
1
6.25
L
3
7
0
0.43
L
Bacchus
enigma955
Bacchus
0
6
2
0.17
W
Cernunnos
kayne073
Cernunnos
9
1
7
12.5
W
King Arthur
xLantix
King Arthur
0
0
9
4.5
L
Nemesis
xxCichyxx
Nemesis
2
3
1
0.83
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
31,645
48,192
Taken
38,695
18,199
Mitigated
16,312
9,964
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A02468
Cernunnos
6,838
2,692
0
3,585
11,052
3,606
328
0
10,877
0
32,476
W
Izanami
Az0x83
Izanami
4,474
3,361
0
1,080
4,664
1,301
277
32
4,301
0
36,454
L
Merlin
Corazon36
Merlin
4,340
230
0
1,237
7,490
2,468
0
2,370
5,120
31,411
0
W
Medusa
Drfrizzi
Medusa
9,708
4,499
0
3,736
8,808
3,351
1,024
3,149
5,659
0
37,469
L
4,439
3,107
0
890
9,621
3,286
1,550
757
8,610
0
27,949
L
Bacchus
enigma955
Bacchus
3,041
202
0
792
10,578
6,130
150
0
10,507
13,890
0
W
Cernunnos
kayne073
Cernunnos
10,434
7,178
0
6,543
9,731
3,784
105
513
9,218
0
57,717
W
King Arthur
xLantix
King Arthur
3,792
619
0
2,745
9,863
5,931
146
1,313
8,482
0
23,259
L
Nemesis
xxCichyxx
Nemesis
1,949
572
0
3,460
9,451
2,709
0
110
9,316
0
26,380
W
3,237
858
21
597
5,629
1,945
2,152
2,374
2,968
39,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
39,819
271
Minions Killed
365
0
Camps Cleared
0
1,206,114
Distance Traveled
1,284,654
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,577
470
59
4
0
223,834
0
W
Izanami
7,846
560
68
5
0
255,833
3
L
Merlin
6,609
472
62
4
0
217,228
0
W
Medusa
8,297
593
57
4
0
242,920
2
L
Bakasura
7,585
542
86
6
0
273,660
2
L
Bacchus
5,944
425
13
1
0
257,848
0
W
Cernunnos
9,293
664
102
7
0
253,487
1
W
King Arthur
6,620
473
44
3
0
278,150
3
L
Nemesis
6,874
491
51
4
0
233,544
4
W
Ra
7,763
555
94
7
0
254,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role