Player Matchup

Discordia
Discordia
Diplodocidus
Discordia
Level 46
God Stats
2W - 1L
1,698 SR
Queue Stats
172W - 152L
1,579 Elo+
Solo
Sylvanus
Sylvanus
HotGirlWithBalls
Sylvanus
Level 157
God Stats
12W - 14L
1,479 SR
Queue Stats
277W - 276L
1,528 Elo+
Party 1
Chaac
Chaac
KegMeister
Chaac
Level 44
God Stats
3W - 1L
1,583 SR
Queue Stats
36W - 32L
1,601 Elo+
Party 1
Apollo
Apollo
ZaLunaTiCo
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
husamvsaleh
Bakasura
Level 27
God Stats
9W - 5L
1,759 SR
Queue Stats
297W - 206L
1,666 Elo+
Party 3
Team Averages
Level 79
1,604 SR
1,575 Elo+

VS

Team Averages
Level 49
1,564 SR
1,585 Elo+
Ra
Ra
CountKrok
Ra
Level 31
God Stats
2W - 2L
1,594 SR
Queue Stats
53W - 36L
1,659 Elo+
Party 2
Geb
Geb
Dinocryst
Geb
Level 46
God Stats
6W - 4L
1,396 SR
Queue Stats
254W - 252L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Miranion
Heimdallr
Level 90
God Stats
5W - 5L
1,596 SR
Queue Stats
212W - 174L
1,681 Elo+
Party 2
Fenrir
Fenrir
TTToooMMM
Fenrir
Level 38
God Stats
6W - 5L
1,732 SR
Queue Stats
327W - 304L
1,596 Elo+
Solo
Bellona
Bellona
sylarolf
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diplodocidus
Discordia
17
3 / 5 / 12
10,674
508
13,034
13,104
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 18
11,161
531
12,229
15,546
16,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
18
3 / 4 / 11
10,931
521
11,467
24,612
21,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ZaLunaTiCo
Apollo
20
10 / 4 / 7
12,196
581
20,381
24,295
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
husamvsaleh
Bakasura
20
10 / 7 / 4
12,763
608
13,969
18,940
7,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,256
441
10,233
7,249
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 8 / 9
9,293
443
9,308
23,600
19,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Miranion
Heimdallr
16
2 / 9 / 2
9,980
475
15,502
17,261
6,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
TTToooMMM
Fenrir
18
4 / 6 / 6
11,115
529
10,389
19,763
10,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
sylarolf
Bellona
17
11 / 5 / 4
11,276
537
23,404
25,411
23,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
48
31
Kills
23
23
Deaths
31
52
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
3
8
9
0.94
W
Discordia
Diplodocidus
Discordia
3
5
12
1.8
W
5
3
18
4.67
W
Chaac
3
4
11
2.13
L
Heimdallr
Miranion
Heimdallr
2
9
2
0.33
L
Fenrir
TTToooMMM
Fenrir
4
6
6
1.17
W
Apollo
ZaLunaTiCo
Apollo
10
4
7
3.38
W
Bakasura
husamvsaleh
Bakasura
10
7
4
1.71
L
Bellona
sylarolf
Bellona
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,080
Damage
68,836
96,497
Taken
93,284
61,533
Mitigated
62,608
42,287
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,233
596
1,302
2,248
7,249
2,346
568
2,980
3,811
49,837
0
L
9,308
868
0
3,616
23,600
19,553
0
6,145
16,818
29,774
0
W
Discordia
Diplodocidus
Discordia
13,034
1,195
0
2,060
13,104
4,633
761
2,807
10,141
74,678
0
W
12,229
3,101
5,623
7,303
15,546
16,842
638
4,342
11,056
24,537
0
W
Chaac
11,467
4,169
0
9,943
24,612
21,479
1,671
2,435
22,141
0
55,816
L
Heimdallr
Miranion
Heimdallr
15,502
9,997
0
2,695
17,261
6,718
0
2,899
13,829
0
71,788
L
Fenrir
TTToooMMM
Fenrir
10,389
3,275
0
4,881
19,763
10,747
0
5,162
13,060
0
72,763
W
Apollo
ZaLunaTiCo
Apollo
20,381
12,747
0
13,615
24,295
10,664
1,568
5,268
18,855
0
106,868
W
Bakasura
husamvsaleh
Bakasura
13,969
8,899
0
3,743
18,940
7,915
1,220
4,077
14,763
0
80,146
L
Bellona
sylarolf
Bellona
23,404
8,578
0
9,128
25,411
23,244
372
6,668
17,414
0
80,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,725
Gold Earned
50,920
521
Minions Killed
509
0
Camps Cleared
0
2,027,515
Distance Traveled
1,837,523
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,256
441
109
5
0
302,426
4
L
Geb
9,293
443
21
1
0
382,079
5
W
Discordia
10,674
508
126
6
0
386,880
6
W
Sylvanus
11,161
531
19
1
0
391,235
11
W
Chaac
10,931
521
96
5
0
386,362
4
L
Heimdallr
9,980
475
128
6
0
344,208
3
L
Fenrir
11,115
529
122
6
0
403,303
5
W
Apollo
12,196
581
149
7
0
409,242
4
W
Bakasura
12,763
608
131
6
0
453,796
1
L
Bellona
11,276
537
129
6
0
405,507
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role