Player Matchup

Pele
Pele
Bromenaitor
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
LumiqDerpKing
Jing Wei
Level 45
God Stats
10W - 4L
1,819 SR
Queue Stats
125W - 109L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
NeoHelisa
Aphrodite
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 101L
1,776 Elo+
Party 2
Nu Wa
Nu Wa
Ortavi
Nu Wa
Level 57
God Stats
8W - 6L
1,500 SR
Queue Stats
146W - 118L
1,697 Elo+
Party 2
Tiamat
Tiamat
choccocookies
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 38L
1,658 Elo+
Party 3
Team Averages
Level 72
1,564 SR
1,652 Elo+

VS

Team Averages
Level 74
1,523 SR
1,647 Elo+
Chronos
Chronos
CunningR
Chronos
Level 48
God Stats
0W - 2L
1,312 SR
Queue Stats
18W - 15L
1,593 Elo+
Solo
Bellona
Bellona
Fabi1901
Bellona
Level 108
God Stats
5W - 9L
1,774 SR
Queue Stats
391W - 321L
1,774 Elo+
Party 1
Apollo
Apollo
Khazadinator
Apollo
Level 47
God Stats
13W - 13L
1,420 SR
Queue Stats
776W - 667L
1,545 Elo+
Party 1
Anhur
Anhur
SushiFlash
Anhur
Level 40
God Stats
3W - 6L
1,374 SR
Queue Stats
361W - 304L
1,594 Elo+
Solo
Athena
Athena
noetige
Athena
Level 126
God Stats
12W - 14L
1,734 SR
Queue Stats
278W - 237L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 5
14,239
678
14,977
14,615
6,833
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
LumiqDerpKing
Jing Wei
18
1 / 3 / 4
11,284
537
9,678
13,174
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
NeoHelisa
Aphrodite
18
0 / 3 / 11
12,022
572
8,284
13,449
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Ortavi
Nu Wa
17
3 / 3 / 7
11,064
527
14,229
10,478
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 2 / 6
11,959
569
12,215
10,248
6,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CunningR
Chronos
12
1 / 5 / 1
8,564
408
4,705
12,252
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Fabi1901
Bellona
17
2 / 5 / 1
10,622
506
10,041
18,065
17,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
17
3 / 2 / 3
10,367
494
7,559
12,775
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
15
3 / 6 / 1
9,404
448
8,176
20,790
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
noetige
Athena
15
2 / 3 / 4
9,564
455
6,554
18,826
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
11
11
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
0
5
17.5
L
Chronos
CunningR
Chronos
1
5
1
0.3
L
Bellona
Fabi1901
Bellona
2
5
1
0.5
L
Apollo
3
2
3
2.25
W
Jing Wei
LumiqDerpKing
Jing Wei
1
3
4
1
W
Aphrodite
NeoHelisa
Aphrodite
0
3
11
1.83
W
Nu Wa
Ortavi
Nu Wa
3
3
7
2.17
L
Anhur
3
6
1
0.58
W
2
2
6
2.5
L
Athena
noetige
Athena
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
37,035
61,964
Taken
82,708
27,999
Mitigated
50,912
32,121
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,977
4,454
0
7,272
14,615
6,833
1,896
2,156
12,459
0
114,547
L
Chronos
CunningR
Chronos
4,705
1,497
0
1,711
12,252
5,472
911
6,551
5,441
37,800
2,195
L
Bellona
Fabi1901
Bellona
10,041
2,813
0
3,259
18,065
17,578
0
7,811
10,070
332
79,211
L
Apollo
7,559
5,230
0
2,010
12,775
5,467
135
2,258
10,517
0
73,849
W
Jing Wei
LumiqDerpKing
Jing Wei
9,678
7,639
0
6,419
13,174
5,052
1,548
1,848
11,326
0
85,726
W
Aphrodite
NeoHelisa
Aphrodite
8,284
1,319
3,865
9,812
13,449
5,803
2,031
483
12,966
75,858
0
W
Nu Wa
Ortavi
Nu Wa
14,229
4,455
0
1,906
10,478
3,746
2,833
2,608
7,870
49,564
0
L
Anhur
8,176
3,013
0
8,153
20,790
6,422
234
5,880
14,735
0
68,285
W
12,215
1,624
0
2,847
10,248
6,565
2,272
4,230
6,018
83,589
0
L
Athena
noetige
Athena
6,554
2,066
0
1,950
18,826
15,973
0
11,641
6,941
46,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,568
Gold Earned
48,521
715
Minions Killed
618
0
Camps Cleared
0
2,083,469
Distance Traveled
1,844,705
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,239
678
181
9
0
518,680
7
L
Chronos
8,564
408
94
4
0
251,413
1
L
Bellona
10,622
506
168
8
0
405,012
4
L
Apollo
10,367
494
140
7
0
415,281
0
W
Jing Wei
11,284
537
165
8
0
376,544
7
W
Aphrodite
12,022
572
166
8
0
386,677
2
W
Nu Wa
11,064
527
53
3
0
368,219
6
L
Anhur
9,404
448
114
5
0
314,580
0
W
Tiamat
11,959
569
150
7
0
433,349
7
L
Athena
9,564
455
102
5
0
458,419
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role