Player Matchup

Cthulhu
Cthulhu
AsliGundaMunda
Cthulhu
Level 16
God Stats
11W - 18L
1,441 SR
Queue Stats
169W - 217L
1,349 Elo+
Solo
Rama
Rama
b00m123
Rama
Level 27
God Stats
6W - 7L
1,593 SR
Queue Stats
79W - 57L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
foxicus1
Nu Wa
Level 28
God Stats
2W - 2L
1,563 SR
Queue Stats
207W - 219L
1,387 Elo+
Solo
Nemesis
Nemesis
paris325
Nemesis
Level 18
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 18L
1,297 Elo+
Solo
Achilles
Achilles
potrompete
Achilles
Level 15
God Stats
5W - 8L
1,500 SR
Queue Stats
14W - 22L
1,341 Elo+
Party 1
Team Averages
Level 21
1,470 SR
1,376 Elo+

VS

Team Averages
Level 19
1,489 SR
1,394 Elo+
Chaac
Chaac
Ares03k
Chaac
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 46L
1,181 Elo+
Party 2
Hun Batz
Hun Batz
CodeReddX
Hun Batz
Level 29
God Stats
5W - 3L
1,629 SR
Queue Stats
251W - 278L
1,406 Elo+
Solo
Neith
Neith
DZER0X
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,683 Elo+
Solo
Hel
Hel
Gabris2552
Hel
Level 13
God Stats
5W - 8L
1,315 SR
Queue Stats
103W - 102L
1,181 Elo+
Party 2
Vulcan
Vulcan
smurfinmysmurf
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
11,522
427
13,647
26,163
21,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
b00m123
Rama
18
5 / 6 / 4
11,599
430
14,568
26,611
10,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
foxicus1
Nu Wa
19
3 / 6 / 2
11,974
443
14,550
17,097
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
paris325
Nemesis
17
2 / 9 / 4
11,076
410
8,144
23,390
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
potrompete
Achilles
20
3 / 5 / 2
12,289
455
13,461
23,475
31,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ares03k
Chaac
18
3 / 2 / 2
12,263
454
9,572
22,103
27,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
CodeReddX
Hun Batz
18
3 / 4 / 5
12,600
467
8,403
20,050
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Neith
DZER0X
Neith
17
1 / 7 / 9
11,685
433
12,646
24,072
9,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 4 / 9
11,967
443
13,431
19,175
9,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
24 / 3 / 1
19,066
706
41,750
17,559
10,620
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
17
Kills
32
33
Deaths
20
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ares03k
Chaac
3
2
2
2
L
4
7
5
0.93
W
Hun Batz
CodeReddX
Hun Batz
3
4
5
1.38
W
Neith
DZER0X
Neith
1
7
9
0.79
W
1
4
9
1.38
L
Rama
b00m123
Rama
5
6
4
1.17
L
Nu Wa
foxicus1
Nu Wa
3
6
2
0.67
L
Nemesis
paris325
Nemesis
2
9
4
0.44
L
Achilles
potrompete
Achilles
3
5
2
0.8
W
24
3
1
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,370
Damage
85,802
116,736
Taken
102,959
79,466
Mitigated
64,186
27,093
Healing
36,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ares03k
Chaac
9,572
802
0
5,388
22,103
27,486
698
6,391
14,837
0
50,870
L
13,647
440
644
1,024
26,163
21,580
99
13,964
12,199
61,669
0
W
Hun Batz
CodeReddX
Hun Batz
8,403
3,042
0
4,091
20,050
7,855
0
5,428
14,522
0
86,359
W
Neith
DZER0X
Neith
12,646
4,295
0
8,911
24,072
9,119
2,408
7,665
16,357
0
73,017
W
13,431
2,231
8,087
10,110
19,175
9,106
2,559
9,515
9,635
69,481
0
L
Rama
b00m123
Rama
14,568
12,762
0
10,259
26,611
10,015
723
13,414
13,197
0
81,987
L
Nu Wa
foxicus1
Nu Wa
14,550
1,132
0
3,915
17,097
6,710
0
12,832
4,265
87,491
0
L
Nemesis
paris325
Nemesis
8,144
4,223
0
5,705
23,390
9,271
280
7,440
15,950
0
78,435
L
Achilles
potrompete
Achilles
13,461
3,284
0
5,546
23,475
31,890
416
7,531
15,944
307
66,457
W
41,750
10,380
0
375
17,559
10,620
2,140
4,530
12,979
184,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,460
Gold Earned
67,581
599
Minions Killed
666
0
Camps Cleared
0
2,220,121
Distance Traveled
2,549,292
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,263
454
89
3
0
484,113
0
L
Cthulhu
11,522
427
89
3
0
439,027
0
W
Hun Batz
12,600
467
128
5
0
549,662
0
W
Neith
11,685
433
96
4
0
419,160
7
W
Hel
11,967
443
92
3
0
504,259
3
L
Rama
11,599
430
132
5
0
441,075
7
L
Nu Wa
11,974
443
138
5
0
453,981
10
L
Nemesis
11,076
410
119
4
0
416,294
1
L
Achilles
12,289
455
121
4
0
469,744
7
W
Vulcan
19,066
706
261
10
0
592,098
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role