Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lello_RaVeN
Merlin
Level 16
God Stats
14W - 11L
1,650 SR
Queue Stats
270W - 312L
1,407 Elo+
Solo
Ratatoskr
Ratatoskr
ThePandaWarrior
Ratatoskr
Level 29
God Stats
5W - 4L
1,528 SR
Queue Stats
398W - 510L
1,406 Elo+
Solo
Apollo
Apollo
botikaa0422
Apollo
Level 25
God Stats
5W - 10L
1,322 SR
Queue Stats
48W - 87L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
yMiguelHM
Sun Wukong
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,458 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,402 Elo+

VS

Team Averages
Level 12
1,561 SR
1,365 Elo+
Hera
Hera
MicrobicMoon
Hera
Level 28
God Stats
20W - 15L
1,591 SR
Queue Stats
44W - 52L
1,372 Elo+
Solo
Medusa
Medusa
brandonpedrito
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Horus
Horus
hamburger guy85
Horus
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 41L
1,558 Elo+
Solo
Ymir
Ymir
tessa0897
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,182 Elo+
Solo
Jormungandr
Jormungandr
zigfrid_ms
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 2 / 14
12,073
525
14,127
15,900
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
17
7 / 1 / 19
11,147
485
14,191
4,800
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
ThePandaWarrior
Ratatoskr
16
6 / 5 / 5
11,454
498
2,958
13,115
5,320
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
15
16 / 2 / 10
11,060
481
18,702
19,974
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
yMiguelHM
Sun Wukong
19
9 / 1 / 9
12,479
543
8,715
12,517
8,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 1
11,603
504
12,326
13,236
6,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 16 / 1
6,536
284
3,073
13,445
3,637
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

12
1 / 10 / 2
8,793
382
10,422
23,768
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
0 / 10 / 0
7,391
321
1,576
16,563
10,185
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
zigfrid_ms
Jormungandr
12
0 / 10 / 1
7,906
344
3,562
17,265
11,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
46
Kills
6
11
Deaths
50
57
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
14
7.5
W
Merlin
7
1
19
16.5
L
5
4
1
1.38
W
Ratatoskr
ThePandaWarrior
Ratatoskr
6
5
5
1.7
W
Apollo
16
2
10
10.5
L
0
16
1
0.03
L
1
10
2
0.2
L
Ymir
0
10
0
0
W
Sun Wukong
yMiguelHM
Sun Wukong
9
1
9
13.5
L
Jormungandr
zigfrid_ms
Jormungandr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,693
Damage
30,959
66,306
Taken
84,277
39,531
Mitigated
47,956
19,047
Healing
7,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,127
960
743
917
15,900
15,717
664
3,116
12,714
58,650
0
W
Merlin
14,191
1,470
0
759
4,800
1,658
692
972
3,778
55,864
0
L
12,326
3,379
0
1,052
13,236
6,118
3,903
5,462
7,774
73,561
0
W
Ratatoskr
ThePandaWarrior
Ratatoskr
2,958
1,236
0
1,460
13,115
5,320
579
2,624
10,491
0
65,502
W
Apollo
18,702
14,709
0
10,582
19,974
8,027
3,682
5,104
14,820
0
61,339
L
3,073
1,398
0
100
13,445
3,637
69
5,235
8,210
0
8,406
L
10,422
5,935
1,673
4,595
23,768
16,850
0
6,825
16,943
0
32,676
L
Ymir
1,576
446
0
61
16,563
10,185
368
5,649
10,914
18,380
0
W
Sun Wukong
yMiguelHM
Sun Wukong
8,715
2,245
0
4,586
12,517
8,809
1,849
5,350
7,039
155
64,484
L
Jormungandr
zigfrid_ms
Jormungandr
3,562
808
0
423
17,265
11,166
625
5,217
12,048
31,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,213
Gold Earned
42,229
448
Minions Killed
275
0
Camps Cleared
0
1,980,641
Distance Traveled
1,690,131
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,073
525
91
4
0
435,439
0
W
Merlin
11,147
485
81
4
0
334,269
0
L
Hera
11,603
504
149
6
0
376,109
0
W
Ratatoskr
11,454
498
98
4
0
377,927
1
W
Apollo
11,060
481
69
3
0
410,505
1
L
Medusa
6,536
284
5
0
0
308,312
3
L
Horus
8,793
382
41
2
0
395,636
1
L
Ymir
7,391
321
31
1
0
289,854
2
W
Sun Wukong
12,479
543
109
5
0
422,501
0
L
Jormungandr
7,906
344
49
2
0
320,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role