Player Matchup

Neith
Neith
Demyxdoom
Neith
Level 63
God Stats
2W - 6L
1,538 SR
Queue Stats
392W - 373L
1,561 Elo+
Solo
King Arthur
King Arthur
HarMoniccS
King Arthur
Level 133
God Stats
21W - 26L
1,518 SR
Queue Stats
831W - 846L
1,500 Elo+
Solo
Bastet
Bastet
MadafakinFish
Bastet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TJFRoST
Scylla
Level 155
God Stats
5W - 5L
1,848 SR
Queue Stats
475W - 428L
1,596 Elo+
Solo
Athena
Athena
Vitxkus
Athena
Level 86
God Stats
52W - 49L
1,568 SR
Queue Stats
685W - 676L
1,521 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,536 Elo+

VS

Team Averages
Level 113
1,510 SR
1,513 Elo+
Izanami
Izanami
ArcaneJohnWayne
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bolt81103
Bakasura
Level 125
God Stats
2W - 2L
1,295 SR
Queue Stats
129W - 96L
1,714 Elo+
Solo
Hera
Hera
EatYourRice
Hera
Level 83
God Stats
35W - 30L
1,586 SR
Queue Stats
316W - 306L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
SmackyChan
Baron Samedi
Level 104
God Stats
5W - 5L
1,669 SR
Queue Stats
36W - 34L
1,486 Elo+
Party 1
Chaac
Chaac
Xxstriker94xX
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Demyxdoom
Neith
17
0 / 6 / 10
11,049
442
11,157
14,293
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
HarMoniccS
King Arthur
20
7 / 4 / 2
13,592
544
14,907
30,607
34,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 9 / 8
12,895
516
15,408
19,984
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
TJFRoST
Scylla
20
12 / 3 / 3
14,787
591
17,108
16,983
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Vitxkus
Athena
16
0 / 7 / 13
10,138
406
7,685
28,932
24,858
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 12
14,751
590
19,799
23,971
9,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bolt81103
Bakasura
20
11 / 4 / 3
15,780
631
20,320
21,179
10,418
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 6 / 8
13,846
554
8,210
12,356
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SmackyChan
Baron Samedi
19
3 / 5 / 16
13,930
557
15,349
23,407
25,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 7 / 7
12,502
500
14,379
25,418
16,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
75
26
Kills
29
29
Deaths
26
36
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
4
12
3.25
W
Bakasura
Bolt81103
Bakasura
11
4
3
3.13
L
Neith
Demyxdoom
Neith
0
6
10
0.83
W
4
6
8
1.33
L
King Arthur
HarMoniccS
King Arthur
7
4
2
2
L
7
9
8
1.22
W
Baron Samedi
SmackyChan
Baron Samedi
3
5
16
2.2
L
Scylla
TJFRoST
Scylla
12
3
3
4.5
L
Athena
Vitxkus
Athena
0
7
13
0.93
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,265
Damage
78,057
110,799
Taken
106,331
80,478
Mitigated
67,052
26,093
Healing
41,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,799
11,889
0
11,841
23,971
9,606
6,486
5,254
18,717
0
143,865
W
Bakasura
Bolt81103
Bakasura
20,320
13,213
0
4,865
21,179
10,418
527
5,018
16,161
0
133,531
L
Neith
Demyxdoom
Neith
11,157
3,795
0
3,504
14,293
5,133
1,032
5,548
8,710
0
56,806
W
8,210
2,496
0
3,201
12,356
4,611
1,062
6,767
5,589
84,110
0
L
King Arthur
HarMoniccS
King Arthur
14,907
1,276
0
10,587
30,607
34,094
88
5,420
23,698
0
87,318
L
15,408
4,231
0
3,065
19,984
8,730
0
2,592
16,824
0
65,324
W
Baron Samedi
SmackyChan
Baron Samedi
15,349
477
2,811
8,652
23,407
25,478
304
6,459
16,948
53,953
0
L
Scylla
TJFRoST
Scylla
17,108
1,829
0
6,003
16,983
7,663
1,896
3,427
13,511
106,156
0
L
Athena
Vitxkus
Athena
7,685
2,376
438
2,496
28,932
24,858
66
7,138
20,459
47,399
0
W
14,379
2,634
0
10,427
25,418
16,939
120
3,975
21,443
0
62,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,461
Gold Earned
70,809
588
Minions Killed
679
0
Camps Cleared
0
2,391,140
Distance Traveled
2,389,452
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,751
590
198
8
0
448,257
4
W
Bakasura
15,780
631
180
7
0
604,850
0
L
Neith
11,049
442
106
4
0
447,657
4
W
Hera
13,846
554
154
6
0
449,372
5
L
King Arthur
13,592
544
170
7
0
495,500
2
L
Bastet
12,895
516
90
4
0
468,200
2
W
Baron Samedi
13,930
557
60
2
0
460,654
7
L
Scylla
14,787
591
169
7
0
449,759
5
L
Athena
10,138
406
53
2
0
530,024
13
W
Chaac
12,502
500
87
3
0
426,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role