Player Matchup

King Arthur
King Arthur
IllogicalCub73
King Arthur
Level 28
God Stats
4W - 9L
1,798 SR
Queue Stats
6W - 10L
1,667 Elo+
Solo
Jormungandr
Jormungandr
PoSDomino
Jormungandr
Level 37
God Stats
17W - 17L
1,705 SR
Queue Stats
111W - 125L
1,591 Elo+
Party 1
Chiron
Chiron
Umpa-lumpa163
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,497 Elo+
Solo
Yemoja
Yemoja
YuiKen_
Yemoja
Level 7
God Stats
2W - 4L
1,531 SR
Queue Stats
34W - 59L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
christine199
Zhong Kui
Level 29
God Stats
2W - 6L
1,460 SR
Queue Stats
27W - 34L
1,519 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,563 Elo+

VS

Team Averages
Level 18
1,544 SR
1,522 Elo+
Vulcan
Vulcan
FohraTrankler
Vulcan
Level 4
God Stats
26W - 19L
1,698 SR
Queue Stats
82W - 57L
1,641 Elo+
Solo
Artemis
Artemis
HannahDearman
Artemis
Level 17
God Stats
12W - 9L
1,671 SR
Queue Stats
181W - 187L
1,629 Elo+
Solo
Cabrakan
Cabrakan
MrLocoAce
Cabrakan
Level 45
God Stats
9W - 8L
1,350 SR
Queue Stats
251W - 256L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
R_A_B_1986
Cu Chulainn
Level 7
God Stats
18W - 32L
1,500 SR
Queue Stats
250W - 235L
1,385 Elo+
Party 2
Pele
Pele
r0n1nn
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 115L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IllogicalCub73
King Arthur
8
0 / 2 / 0
5,039
458
4,537
6,667
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
PoSDomino
Jormungandr
8
0 / 2 / 0
4,990
454
1,584
7,094
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,602
418
2,298
7,172
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
YuiKen_
Yemoja
7
0 / 1 / 0
4,697
427
1,326
4,505
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
christine199
Zhong Kui
9
0 / 3 / 0
5,150
468
3,516
7,707
5,020
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,669
606
4,992
3,174
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
10
1 / 0 / 3
5,654
514
5,930
5,639
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
MrLocoAce
Cabrakan
9
2 / 0 / 2
5,656
514
4,993
5,075
3,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
R_A_B_1986
Cu Chulainn
10
0 / 0 / 1
5,470
497
3,159
5,779
2,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
r0n1nn
Pele
11
6 / 0 / 1
6,656
605
2,514
5,484
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Artemis
1
0
3
2.5
L
King Arthur
IllogicalCub73
King Arthur
0
2
0
0
W
Cabrakan
MrLocoAce
Cabrakan
2
0
2
3
L
Jormungandr
PoSDomino
Jormungandr
0
2
0
0
W
Cu Chulainn
R_A_B_1986
Cu Chulainn
0
0
1
0.5
L
0
3
0
0
L
Yemoja
YuiKen_
Yemoja
0
1
0
0
L
Zhong Kui
christine199
Zhong Kui
0
3
0
0
W
Pele
r0n1nn
Pele
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
21,588
33,145
Taken
25,151
15,381
Mitigated
11,254
10,618
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,992
2,038
0
1,669
3,174
1,110
0
2,006
1,168
43,419
0
W
Artemis
5,930
2,129
0
4,176
5,639
1,842
0
1,407
4,232
0
41,099
L
King Arthur
IllogicalCub73
King Arthur
4,537
844
0
692
6,667
4,422
360
340
6,046
0
20,962
W
Cabrakan
MrLocoAce
Cabrakan
4,993
1,050
0
1,864
5,075
3,694
0
1,720
3,355
16,835
0
L
Jormungandr
PoSDomino
Jormungandr
1,584
467
0
1,801
7,094
2,347
0
1,701
5,341
24,799
0
W
Cu Chulainn
R_A_B_1986
Cu Chulainn
3,159
1,075
0
1,027
5,779
2,913
276
104
5,375
0
22,215
L
2,298
981
365
2,359
7,172
1,619
0
2,447
4,725
0
20,429
L
Yemoja
YuiKen_
Yemoja
1,326
495
1,408
1,073
4,505
1,973
0
1,711
2,794
9,000
0
L
Zhong Kui
christine199
Zhong Kui
3,516
692
0
2,920
7,707
5,020
0
3,385
3,981
29,434
0
W
Pele
r0n1nn
Pele
2,514
729
0
3,108
5,484
1,695
0
1,189
4,270
0
33,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
30,105
212
Minions Killed
303
0
Camps Cleared
0
885,256
Distance Traveled
1,004,235
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,669
606
88
8
0
214,565
2
W
Artemis
5,654
514
65
6
0
164,309
4
L
King Arthur
5,039
458
38
3
0
205,769
2
W
Cabrakan
5,656
514
34
3
0
203,665
3
L
Jormungandr
4,990
454
56
5
0
208,335
0
W
Cu Chulainn
5,470
497
44
4
0
182,441
0
L
Chiron
4,602
418
40
4
0
149,579
0
L
Yemoja
4,697
427
20
2
0
153,583
0
L
Zhong Kui
5,150
468
58
5
0
167,990
2
W
Pele
6,656
605
72
7
0
239,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role