Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheEvilRayDark69
Ah Muzen Cab
Level 22
God Stats
16W - 8L
1,843 SR
Queue Stats
198W - 202L
1,410 Elo+
Party 1
Tiamat
Tiamat
babayaga69xx
Tiamat
Level 26
God Stats
11W - 9L
1,489 SR
Queue Stats
200W - 213L
1,389 Elo+
Party 1
Ymir
Ymir
jmarco123
Ymir
Level 28
God Stats
16W - 9L
1,576 SR
Queue Stats
389W - 434L
1,366 Elo+
Party 1
Thanatos
Thanatos
kroniksOG
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 61L
1,346 Elo+
Solo
Team Averages
Level 26
1,582 SR
1,402 Elo+

VS

Team Averages
Level 21
1,381 SR
1,330 Elo+
Cthulhu
Cthulhu
Antonov26
Cthulhu
Level 16
God Stats
0W - 2L
1,359 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Scylla
Scylla
BM-GENGIS-KHAN
Scylla
Level 17
God Stats
0W - 3L
1,117 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Agni
Agni
InFa Risen
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Tporuas
Tyr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,358 Elo+
Solo
Yemoja
Yemoja
xiti95
Yemoja
Level 26
God Stats
35W - 33L
1,427 SR
Queue Stats
112W - 143L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 0 / 0
7,188
553
3,496
2,916
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
TheEvilRayDark69
Ah Muzen Cab
12
5 / 2 / 1
7,032
541
5,731
7,998
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
13
6 / 2 / 1
7,943
611
7,770
9,002
4,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 1 / 5
6,826
525
2,567
7,635
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
kroniksOG
Thanatos
11
1 / 2 / 4
6,701
515
3,429
7,462
2,309
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antonov26
Cthulhu
9
0 / 1 / 0
5,268
405
541
5,453
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 8 / 1
4,816
370
2,364
7,878
1,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 4 / 0
6,922
532
8,620
8,333
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
8
0 / 2 / 1
5,294
407
1,868
7,167
3,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
xiti95
Yemoja
9
1 / 2 / 2
5,475
421
3,272
5,931
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
7
7
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
0
0
L
Cthulhu
Antonov26
Cthulhu
0
1
0
0
L
0
8
1
0.06
L
6
4
0
1.5
W
Ah Muzen Cab
TheEvilRayDark69
Ah Muzen Cab
5
2
1
2.75
L
Tyr
0
2
1
0.25
W
Tiamat
6
2
1
3.25
W
Ymir
1
1
5
3.5
W
Thanatos
kroniksOG
Thanatos
1
2
4
1.5
L
Yemoja
xiti95
Yemoja
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
16,665
35,013
Taken
34,762
14,726
Mitigated
14,049
14,317
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,496
1,432
0
2,122
2,916
896
1,874
575
2,316
0
38,048
L
Cthulhu
Antonov26
Cthulhu
541
0
0
286
5,453
2,685
0
75
5,378
14,069
0
L
2,364
358
0
717
7,878
1,783
128
2,913
4,965
18,822
0
L
8,620
1,292
0
2,755
8,333
2,561
0
2,966
5,367
36,521
0
W
Ah Muzen Cab
TheEvilRayDark69
Ah Muzen Cab
5,731
1,724
0
3,228
7,998
2,521
1,567
3,515
4,437
0
38,538
L
Tyr
1,868
287
0
947
7,167
3,383
0
3,279
3,888
0
16,541
W
Tiamat
7,770
795
0
2,623
9,002
4,926
907
4,353
4,574
42,571
0
W
Ymir
2,567
240
0
952
7,635
4,074
628
4,056
3,554
21,525
0
W
Thanatos
kroniksOG
Thanatos
3,429
843
0
5,392
7,462
2,309
87
2,298
5,139
0
32,841
L
Yemoja
xiti95
Yemoja
3,272
489
900
1,440
5,931
3,637
0
1,104
4,827
14,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
27,775
300
Minions Killed
194
0
Camps Cleared
0
1,131,432
Distance Traveled
1,023,380
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,188
553
74
6
0
170,194
1
L
Cthulhu
5,268
405
32
2
0
154,371
2
L
Scylla
4,816
370
34
3
0
224,665
0
L
Agni
6,922
532
60
5
0
213,685
1
W
Ah Muzen Cab
7,032
541
58
4
0
224,475
0
L
Tyr
5,294
407
41
3
0
236,115
0
W
Tiamat
7,943
611
81
6
0
254,086
1
W
Ymir
6,826
525
31
2
0
262,211
1
W
Thanatos
6,701
515
56
4
0
220,466
0
L
Yemoja
5,475
421
27
2
0
194,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role