Player Matchup

Ra
Ra
JuliusIII
Ra
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 344L
1,411 Elo+
Solo
Bacchus
Bacchus
MiNDGRiND
Bacchus
Level 160
God Stats
9W - 8L
1,557 SR
Queue Stats
375W - 352L
1,492 Elo+
Solo
Mercury
Mercury
MyDadIsMyBrother
Mercury
Level 58
God Stats
2W - 1L
1,764 SR
Queue Stats
64W - 83L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nonadex
Ah Muzen Cab
Level 74
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 126L
1,497 Elo+
Solo
Cerberus
Cerberus
XxWaWiSxX
Cerberus
Level 56
God Stats
77W - 82L
1,405 SR
Queue Stats
494W - 534L
1,432 Elo+
Solo
Team Averages
Level 101
1,545 SR
1,452 Elo+

VS

Team Averages
Level 99
1,559 SR
1,476 Elo+
King Arthur
King Arthur
JA14732
King Arthur
Level 125
God Stats
21W - 17L
1,719 SR
Queue Stats
53W - 58L
1,400 Elo+
Solo
Yemoja
Yemoja
RockdaPuddge
Yemoja
Level 66
God Stats
0W - 2L
1,279 SR
Queue Stats
38W - 31L
1,504 Elo+
Party 1
Fenrir
Fenrir
eramaester22
Fenrir
Level 50
God Stats
14W - 9L
1,636 SR
Queue Stats
106W - 120L
1,499 Elo+
Solo
Hel
Hel
garboymir
Hel
Level 158
God Stats
4W - 6L
1,500 SR
Queue Stats
543W - 530L
1,488 Elo+
Solo
Danzaburou
Danzaburou
kaminahaminaha
Danzaburou
Level 94
God Stats
5W - 5L
1,663 SR
Queue Stats
196W - 209L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,108
611
2,837
4,639
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
MiNDGRiND
Bacchus
9
3 / 0 / 2
5,987
599
3,967
5,360
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 2
5,489
549
2,420
7,149
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
Nonadex
Ah Muzen Cab
10
3 / 1 / 2
5,863
586
5,607
5,150
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XxWaWiSxX
Cerberus
10
3 / 0 / 2
5,920
592
4,433
7,335
2,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JA14732
King Arthur
9
1 / 4 / 0
5,258
526
4,550
9,181
3,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
8
0 / 2 / 0
4,937
494
2,519
5,421
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
3 / 0 / 0
5,718
572
4,076
6,315
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 2
5,379
538
3,011
4,651
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
kaminahaminaha
Danzaburou
8
1 / 3 / 0
4,814
481
3,895
7,448
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
6
6
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JA14732
King Arthur
1
4
0
0.25
W
0
2
2
0.5
W
Bacchus
MiNDGRiND
Bacchus
3
0
2
4
W
2
3
2
1
W
Ah Muzen Cab
Nonadex
Ah Muzen Cab
3
1
2
4
L
Yemoja
0
2
0
0
W
Cerberus
XxWaWiSxX
Cerberus
3
0
2
4
L
Fenrir
3
0
0
3
L
1
2
2
1
L
Danzaburou
kaminahaminaha
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,264
Damage
18,051
29,633
Taken
33,016
11,841
Mitigated
10,821
10,673
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JA14732
King Arthur
4,550
265
0
1,362
9,181
3,083
0
4,783
4,398
0
21,057
W
2,837
111
395
1,747
4,639
1,678
46
2,127
2,512
41,110
0
W
Bacchus
MiNDGRiND
Bacchus
3,967
481
0
2,392
5,360
3,492
0
856
4,504
12,560
0
W
2,420
1,066
0
829
7,149
2,093
0
1,161
5,988
0
25,879
W
Ah Muzen Cab
Nonadex
Ah Muzen Cab
5,607
2,324
0
2,654
5,150
1,826
0
1,168
3,982
0
33,222
L
Yemoja
2,519
255
579
1,257
5,421
2,109
0
1,977
3,444
17,137
0
W
Cerberus
XxWaWiSxX
Cerberus
4,433
341
0
2,656
7,335
2,752
0
218
7,117
28,598
0
L
Fenrir
4,076
1,006
0
3,079
6,315
2,378
0
1,118
5,197
0
29,121
L
3,011
174
845
1,702
4,651
1,276
0
1,696
2,955
24,613
0
L
Danzaburou
kaminahaminaha
Danzaburou
3,895
956
0
2,767
7,448
1,975
0
1,663
5,785
0
26,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
26,106
313
Minions Killed
239
0
Camps Cleared
0
984,104
Distance Traveled
931,293
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,258
526
44
4
0
186,338
0
W
Ra
6,108
611
86
9
0
186,147
2
W
Bacchus
5,987
599
16
2
0
192,078
1
W
Mercury
5,489
549
55
6
0
220,112
3
W
Ah Muzen Cab
5,863
586
60
6
0
186,680
0
L
Yemoja
4,937
494
29
3
0
178,769
2
W
Cerberus
5,920
592
96
10
0
199,087
0
L
Fenrir
5,718
572
64
6
0
208,313
3
L
Hel
5,379
538
40
4
0
186,072
1
L
Danzaburou
4,814
481
62
6
0
171,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role