Player Matchup

Ao Kuang
Ao Kuang
Bipo9
Ao Kuang
Level 87
God Stats
17W - 5L
1,954 SR
Queue Stats
182W - 129L
1,698 Elo+
Party 2
Janus
Janus
CloudyFox
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,656 Elo+
Party 4
Guan Yu
Guan Yu
GATEEM
Guan Yu
Level 26
God Stats
2W - 2L
1,655 SR
Queue Stats
8W - 11L
1,656 Elo+
Party 4
Horus
Horus
MonkeyDanieh
Horus
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 129L
1,629 Elo+
Party 2
Anhur
Anhur
SynTekYT
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 35L
1,770 Elo+
Party 2
Team Averages
Level 69
1,622 SR
1,682 Elo+

VS

Team Averages
Level 89
1,739 SR
1,670 Elo+
Tyr
Tyr
BlueLamentation
Tyr
Level 39
God Stats
27W - 8L
1,878 SR
Queue Stats
149W - 93L
1,720 Elo+
Party 1
Yemoja
Yemoja
CrazyTaizy
Yemoja
Level 126
God Stats
31W - 14L
1,863 SR
Queue Stats
72W - 39L
1,688 Elo+
Party 1
Hel
Hel
DanTheMack
Hel
Level 147
God Stats
2W - 0L
1,803 SR
Queue Stats
186W - 137L
1,660 Elo+
Party 1
Danzaburou
Danzaburou
Leksong
Danzaburou
Level 31
God Stats
14W - 12L
1,652 SR
Queue Stats
60W - 60L
1,789 Elo+
Party 3
Fenrir
Fenrir
NougatyChan
Fenrir
Level 104
God Stats
2W - 7L
1,500 SR
Queue Stats
146W - 133L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bipo9
Ao Kuang
16
6 / 4 / 2
9,527
529
13,743
15,991
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
CloudyFox
Janus
14
2 / 5 / 2
8,433
469
10,306
11,692
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
GATEEM
Guan Yu
15
0 / 5 / 0
8,252
458
7,274
18,791
15,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 3
7,348
408
7,250
13,725
9,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
SynTekYT
Anhur
14
0 / 3 / 3
7,803
434
4,605
10,716
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,525
585
16,591
13,423
12,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
CrazyTaizy
Yemoja
11
0 / 3 / 10
7,849
436
4,563
12,746
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 3 / 9
9,022
501
9,105
11,442
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Leksong
Danzaburou
16
5 / 1 / 8
10,212
567
13,061
15,323
6,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
8 / 2 / 6
10,120
562
10,350
12,346
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
21
21
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bipo9
Ao Kuang
6
4
2
1.75
W
5
0
4
7
L
Janus
CloudyFox
Janus
2
5
2
0.6
W
Yemoja
CrazyTaizy
Yemoja
0
3
10
1.67
W
3
3
9
2.5
L
Guan Yu
GATEEM
Guan Yu
0
5
0
0
W
Danzaburou
Leksong
Danzaburou
5
1
8
9
L
1
4
3
0.63
W
Fenrir
8
2
6
5.5
L
Anhur
SynTekYT
Anhur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,178
Damage
53,670
70,915
Taken
65,280
39,583
Mitigated
41,657
24,346
Healing
35,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bipo9
Ao Kuang
13,743
3,047
0
7,931
15,991
6,632
0
3,821
11,942
67,490
0
W
16,591
2,807
0
7,264
13,423
12,983
338
2,092
11,331
339
82,564
L
Janus
CloudyFox
Janus
10,306
490
86
2,159
11,692
4,016
0
3,531
7,889
63,576
0
W
Yemoja
CrazyTaizy
Yemoja
4,563
1,576
2,470
1,870
12,746
11,306
535
4,763
7,983
15,398
0
W
9,105
797
6,195
6,763
11,442
5,172
250
8,539
2,903
47,095
0
L
Guan Yu
GATEEM
Guan Yu
7,274
972
892
6,730
18,791
15,488
0
1,496
17,153
0
50,756
W
Danzaburou
Leksong
Danzaburou
13,061
8,182
0
8,184
15,323
6,613
1,073
4,586
10,737
0
69,242
L
7,250
3,128
723
2,594
13,725
9,880
0
2,882
10,779
0
21,874
W
Fenrir
10,350
2,793
0
2,634
12,346
5,583
230
4,069
8,277
0
62,833
L
Anhur
SynTekYT
Anhur
4,605
1,925
0
3,231
10,716
3,567
50
1,275
9,401
0
45,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
47,728
469
Minions Killed
488
0
Camps Cleared
0
1,658,291
Distance Traveled
1,746,171
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,527
529
109
6
0
366,508
5
W
Tyr
10,525
585
153
9
0
368,187
3
L
Janus
8,433
469
124
7
0
323,979
4
W
Yemoja
7,849
436
17
1
0
311,804
5
W
Hel
9,022
501
101
6
0
375,680
5
L
Guan Yu
8,252
458
110
6
0
316,026
1
W
Danzaburou
10,212
567
125
7
0
310,980
8
L
Horus
7,348
408
26
1
0
324,801
3
W
Fenrir
10,120
562
92
5
0
379,520
5
L
Anhur
7,803
434
100
6
0
326,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role