Player Matchup

Kumbhakarna
Kumbhakarna
MrAffen
Kumbhakarna
Level 99
God Stats
4W - 2L
1,668 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
MrTipTree
Xbalanque
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 108L
1,566 Elo+
Party 2
Loki
Loki
SnowvQueen
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TheEdgyMurphy
Kukulkan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 25L
1,566 Elo+
Party 2
King Arthur
King Arthur
sleerton
King Arthur
Level 139
God Stats
99W - 80L
1,694 SR
Queue Stats
208W - 193L
1,590 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,538 Elo+

VS

Team Averages
Level 135
1,626 SR
1,597 Elo+
Scylla
Scylla
Belenthor
Scylla
Level 157
God Stats
4W - 1L
1,797 SR
Queue Stats
180W - 147L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
Cryhell
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 114L
1,603 Elo+
Party 1
Artio
Artio
FacelessQueen
Artio
Level 68
God Stats
7W - 7L
1,655 SR
Queue Stats
161W - 121L
1,601 Elo+
Party 1
Ymir
Ymir
ViruGoku
Ymir
Level 158
God Stats
2W - 3L
1,243 SR
Queue Stats
140W - 161L
1,550 Elo+
Solo
Cupid
Cupid
dade87
Cupid
Level 138
God Stats
4W - 0L
1,934 SR
Queue Stats
157W - 141L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MrAffen
Kumbhakarna
13
0 / 3 / 2
7,972
420
3,192
12,322
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
MrTipTree
Xbalanque
16
1 / 1 / 0
9,687
510
7,848
10,982
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 6
9,636
507
8,562
15,768
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
TheEdgyMurphy
Kukulkan
17
5 / 3 / 2
10,661
561
10,303
5,926
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
sleerton
King Arthur
18
3 / 2 / 0
10,168
535
11,806
18,879
15,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Belenthor
Scylla
17
5 / 4 / 2
10,521
554
9,356
8,315
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Cryhell
Ne Zha
15
3 / 3 / 5
9,266
488
8,344
14,566
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

15
2 / 1 / 5
9,709
511
4,262
13,686
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
1 / 2 / 4
10,581
557
10,757
18,042
21,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
dade87
Cupid
16
1 / 1 / 2
9,245
487
6,686
11,194
3,835
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
12
12
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
Belenthor
Scylla
5
4
2
1.5
W
Ne Zha
Cryhell
Ne Zha
3
3
5
1.83
W
2
1
5
4.5
L
Kumbhakarna
MrAffen
Kumbhakarna
0
3
2
0.33
L
Xbalanque
MrTipTree
Xbalanque
1
1
0
1
L
2
3
6
1.67
L
Kukulkan
TheEdgyMurphy
Kukulkan
5
3
2
2
W
Ymir
1
2
4
1.5
W
Cupid
dade87
Cupid
1
1
2
2
L
King Arthur
sleerton
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,711
Damage
39,405
63,877
Taken
65,803
37,967
Mitigated
42,420
23,866
Healing
28,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Belenthor
Scylla
9,356
1,280
0
1,168
8,315
3,066
615
2,294
5,963
68,987
0
W
Ne Zha
Cryhell
Ne Zha
8,344
1,904
0
6,013
14,566
6,228
283
4,379
10,023
0
50,871
W
4,262
361
2,099
5,045
13,686
8,240
49
4,347
9,235
19,161
0
L
Kumbhakarna
MrAffen
Kumbhakarna
3,192
175
0
1,822
12,322
9,916
0
4,586
7,558
28,514
0
L
Xbalanque
MrTipTree
Xbalanque
7,848
3,630
0
6,174
10,982
3,847
824
695
10,287
0
81,306
L
8,562
2,562
0
7,457
15,768
5,758
0
3,934
11,660
0
77,770
L
Kukulkan
TheEdgyMurphy
Kukulkan
10,303
725
0
13
5,926
2,727
900
2,220
3,630
70,935
0
W
Ymir
10,757
1,993
0
7,184
18,042
21,051
0
1,571
15,657
78,629
0
W
Cupid
dade87
Cupid
6,686
4,114
426
6,482
11,194
3,835
633
526
10,668
0
75,771
L
King Arthur
sleerton
King Arthur
11,806
918
0
8,400
18,879
15,719
0
12,474
6,367
0
70,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
49,322
615
Minions Killed
576
0
Camps Cleared
0
1,753,028
Distance Traveled
1,752,159
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,521
554
160
8
0
358,773
7
W
Ne Zha
9,266
488
76
4
0
373,465
5
W
Artio
9,709
511
27
1
0
389,536
4
L
Kumbhakarna
7,972
420
30
2
0
360,123
4
L
Xbalanque
9,687
510
157
8
0
300,252
6
L
Loki
9,636
507
131
7
0
380,535
8
L
Kukulkan
10,661
561
150
8
0
352,757
6
W
Ymir
10,581
557
168
9
0
309,239
4
W
Cupid
9,245
487
145
8
0
321,146
3
L
King Arthur
10,168
535
147
8
0
359,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role