Player Matchup

Jormungandr
Jormungandr
DamonzzZ
Jormungandr
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 11L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Líghtning
Amaterasu
Level 23
God Stats
32W - 26L
1,518 SR
Queue Stats
52W - 47L
1,502 Elo+
Party 1
Chronos
Chronos
Reevrom
Chronos
Level 25
God Stats
1W - 1L
1,149 SR
Queue Stats
84W - 68L
1,535 Elo+
Party 1
He Bo
He Bo
ShadowBilex
He Bo
Level 29
God Stats
5W - 1L
1,767 SR
Queue Stats
47W - 42L
1,488 Elo+
Solo
Neith
Neith
jakraljica
Neith
Level 27
God Stats
37W - 29L
1,587 SR
Queue Stats
50W - 44L
1,518 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,504 Elo+

VS

Team Averages
Level 16
1,557 SR
1,471 Elo+
Cupid
Cupid
ArudjGangsta
Cupid
Level 8
God Stats
5W - 4L
1,433 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 2
Thor
Thor
HibiscusPower
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Susano
Susano
Kayzoku21
Susano
Level 20
God Stats
1W - 2L
1,506 SR
Queue Stats
21W - 14L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
Zanitator
Aphrodite
Level 18
God Stats
14W - 3L
1,817 SR
Queue Stats
59W - 44L
1,557 Elo+
Party 2
Zeus
Zeus
伴星望月
Zeus
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DamonzzZ
Jormungandr
14
7 / 3 / 12
9,863
548
10,318
11,868
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Líghtning
Amaterasu
18
13 / 0 / 4
11,204
622
14,734
18,577
16,845
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Reevrom
Chronos
13
3 / 2 / 7
8,299
461
8,486
10,156
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
10 / 2 / 10
10,546
586
12,631
10,735
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
7 / 6 / 11
9,312
517
19,434
12,505
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
7,747
430
9,379
18,683
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 10 / 1
7,025
390
4,628
13,119
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Kayzoku21
Susano
14
2 / 10 / 2
8,509
473
9,077
18,131
6,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Zanitator
Aphrodite
13
6 / 7 / 4
8,412
467
11,518
21,581
10,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 5 / 0
8,711
484
7,642
10,908
3,947
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
27
40
Kills
13
13
Deaths
40
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Jormungandr
DamonzzZ
Jormungandr
7
3
12
4.33
L
0
10
1
0.05
L
Susano
Kayzoku21
Susano
2
10
2
0.3
W
Amaterasu
Líghtning
Amaterasu
13
0
4
15
W
Chronos
Reevrom
Chronos
3
2
7
3.25
W
10
2
10
7.5
L
Aphrodite
Zanitator
Aphrodite
6
7
4
1.14
W
Neith
7
6
11
2.08
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,603
Damage
42,244
63,841
Taken
82,422
40,620
Mitigated
31,587
20,418
Healing
29,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,379
5,658
917
2,851
18,683
5,946
0
5,994
12,689
0
31,164
W
Jormungandr
DamonzzZ
Jormungandr
10,318
1,904
0
632
11,868
8,384
0
4,634
7,234
29,678
0
L
4,628
1,652
0
828
13,119
4,431
0
4,972
8,147
0
27,538
L
Susano
Kayzoku21
Susano
9,077
2,586
0
3,631
18,131
6,872
0
5,578
12,553
0
60,222
W
Amaterasu
Líghtning
Amaterasu
14,734
9,407
0
8,844
18,577
16,845
2,487
3,232
15,345
0
67,911
W
Chronos
Reevrom
Chronos
8,486
2,609
0
2,436
10,156
5,166
1,354
4,883
5,273
34,143
1,011
W
12,631
1,610
0
3,990
10,735
5,805
0
2,225
8,510
68,436
0
L
Aphrodite
Zanitator
Aphrodite
11,518
3,097
7,932
12,697
21,581
10,391
0
8,248
13,333
42,874
0
W
Neith
19,434
6,254
0
4,516
12,505
4,420
613
4,186
8,319
0
49,555
L
7,642
681
0
694
10,908
3,947
923
6,317
4,591
43,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
40,404
357
Minions Killed
351
0
Camps Cleared
0
1,720,729
Distance Traveled
1,540,289
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,747
430
41
2
0
301,378
2
W
Jormungandr
9,863
548
29
2
0
352,866
3
L
Thor
7,025
390
53
3
0
306,072
5
L
Susano
8,509
473
103
6
0
338,388
4
W
Amaterasu
11,204
622
113
6
0
362,852
2
W
Chronos
8,299
461
57
3
0
350,325
6
W
He Bo
10,546
586
102
6
0
353,374
7
L
Aphrodite
8,412
467
80
4
0
307,658
2
W
Neith
9,312
517
56
3
0
301,312
8
L
Zeus
8,711
484
74
4
0
286,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role