Player Matchup

Chaac
Chaac
ASTROPHYSlCS
Chaac
Level 89
God Stats
9W - 13L
1,367 SR
Queue Stats
116W - 131L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ianrwags
Ah Muzen Cab
Level 95
God Stats
7W - 2L
1,492 SR
Queue Stats
63W - 47L
1,564 Elo+
Party 1
Nox
Nox
Stivf
Nox
Level 26
God Stats
8W - 5L
1,740 SR
Queue Stats
61W - 58L
1,589 Elo+
Solo
Team Averages
Level 70
1,533 SR
1,538 Elo+

VS

Team Averages
Level 45
1,706 SR
1,636 Elo+
Hades
Hades
DeBrito
Hades
Level 87
God Stats
1W - 3L
1,920 SR
Queue Stats
18W - 24L
1,438 Elo+
Solo
Fenrir
Fenrir
SungHan
Fenrir
Level 18
God Stats
2W - 1L
1,496 SR
Queue Stats
83W - 39L
1,924 Elo+
Solo
Apollo
Apollo
TedLegendYT
Apollo
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
49W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
9,298
664
7,104
13,600
5,354
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Ianrwags
Ah Muzen Cab
13
6 / 5 / 4
10,764
769
13,524
15,557
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Stivf
Nox
15
7 / 3 / 6
11,024
787
8,733
9,805
3,709
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DeBrito
Hades
14
3 / 3 / 4
10,372
741
11,071
13,930
10,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SungHan
Fenrir
9
3 / 4 / 0
8,383
599
4,569
10,592
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
13
4 / 6 / 3
9,829
702
9,878
14,227
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
10
10
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
Hades
DeBrito
Hades
3
3
4
1.67
W
Ah Muzen Cab
Ianrwags
Ah Muzen Cab
6
5
4
1.6
W
Nox
Stivf
Nox
7
3
6
3.33
L
Fenrir
SungHan
Fenrir
3
4
0
0.75
L
Apollo
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
25,518
38,962
Taken
38,749
14,405
Mitigated
22,129
13,764
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,104
1,415
0
4,260
13,600
5,354
713
4,764
8,811
0
30,596
L
Hades
DeBrito
Hades
11,071
413
249
2,168
13,930
10,455
256
2,883
11,047
37,889
0
W
Ah Muzen Cab
Ianrwags
Ah Muzen Cab
13,524
8,151
489
7,712
15,557
5,342
1,312
4,359
11,119
0
51,425
W
Nox
Stivf
Nox
8,733
1,146
0
1,303
9,805
3,709
748
2,685
6,995
52,085
0
L
Fenrir
SungHan
Fenrir
4,569
1,541
0
1,083
10,592
6,244
0
2,706
7,886
0
16,836
L
Apollo
9,878
7,591
0
2,536
14,227
5,430
834
3,227
11,000
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
28,584
173
Minions Killed
155
0
Camps Cleared
0
771,944
Distance Traveled
656,736
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,298
664
27
2
0
267,928
2
L
Hades
10,372
741
72
5
0
253,462
3
W
Ah Muzen Cab
10,764
769
62
4
0
254,674
1
W
Nox
11,024
787
84
6
0
249,342
3
L
Fenrir
8,383
599
27
2
0
186,037
0
L
Apollo
9,829
702
56
4
0
217,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role