Player Matchup

Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlikeBanana
Tiamat
Level 149
God Stats
13W - 19L
1,376 SR
Queue Stats
577W - 469L
1,474 Elo+
Party 1
Ullr
Ullr
de_mary_
Ullr
Level 149
God Stats
11W - 12L
1,383 SR
Queue Stats
491W - 358L
1,504 Elo+
Party 1
Team Averages
Level 140
1,419 SR
1,493 Elo+

VS

Team Averages
Level 88
1,582 SR
1,479 Elo+
Scylla
Scylla
Nathan_McLaren03
Scylla
Level 87
God Stats
33W - 43L
1,412 SR
Queue Stats
137W - 139L
1,487 Elo+
Solo
Medusa
Medusa
TimmieD42
Medusa
Level 129
God Stats
41W - 20L
1,500 SR
Queue Stats
720W - 741L
1,481 Elo+
Solo
Odin
Odin
byyRxTro4
Odin
Level 49
God Stats
1W - 1L
1,832 SR
Queue Stats
14W - 14L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 1 / 2
9,444
675
5,200
7,845
3,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
1 / 1 / 4
9,103
650
12,903
7,074
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
12
2 / 1 / 3
8,966
640
6,739
7,852
2,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
8,616
615
5,040
9,753
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
TimmieD42
Medusa
12
1 / 1 / 1
8,664
619
5,102
8,054
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
12
1 / 4 / 2
8,502
607
5,929
10,968
3,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
6
Kills
3
3
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
2
4
W
Tiamat
1
1
4
3
L
1
1
1
1.5
L
Medusa
TimmieD42
Medusa
1
1
1
1.5
L
Odin
1
4
2
0.5
W
Ullr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
16,071
22,771
Taken
28,775
12,340
Mitigated
8,884
7,198
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,200
3,779
439
3,645
7,845
3,401
1,118
1,129
6,608
0
30,756
W
Tiamat
12,903
469
0
1,934
7,074
6,003
0
1,186
5,778
52,407
0
L
5,040
80
0
2,827
9,753
2,696
0
4,183
5,220
40,310
0
L
Medusa
TimmieD42
Medusa
5,102
1,374
0
2,240
8,054
2,424
0
3,355
4,449
0
41,704
L
Odin
5,929
954
183
2,460
10,968
3,764
0
4,497
6,119
0
16,540
W
Ullr
6,739
1,138
0
1,180
7,852
2,936
206
2,405
5,237
0
28,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
25,782
190
Minions Killed
193
0
Camps Cleared
0
866,970
Distance Traveled
802,930
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,444
675
43
3
0
304,718
3
W
Tiamat
9,103
650
98
7
0
288,015
0
L
Scylla
8,616
615
90
6
0
259,526
3
L
Medusa
8,664
619
72
5
0
274,380
0
L
Odin
8,502
607
31
2
0
269,024
0
W
Ullr
8,966
640
49
4
0
274,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role