Player Matchup

The Morrigan
The Morrigan
Gold I
DevilOps
The Morrigan
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Gtdeee
Kuzenbo
Silver II
Level 136
God Stats
1W - 0L
1,429 SR
Queue Stats
14W - 13L
1,498 MMR
Solo
Xbalanque
Xbalanque
Bronze III
IIMrVII
Xbalanque
Bronze III
Level 37
God Stats
1W - 0L
1,107 SR
Queue Stats
2W - 2L
1,517 MMR
Solo
Fenrir
Fenrir
Gold I
PastorShip
Fenrir
Gold I
Level 121
God Stats
11W - 8L
1,632 SR
Queue Stats
69W - 65L
1,613 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
UnWeonLoco
Guan Yu
Platinum IV
Level 127
God Stats
9W - 4L
1,640 SR
Queue Stats
91W - 91L
1,678 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,462 SR
1,561 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,562 SR
1,565 MMR
Loki
Loki
Bronze III
JGDV26
Loki
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
KelvenVapoVapo
Cthulhu
Gold III
Level 159
God Stats
12W - 5L
1,794 SR
Queue Stats
190W - 188L
1,630 MMR
Solo
Anhur
Anhur
Bronze III
YuiNi
Anhur
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
chukiol
Nu Wa
Gold I
Level 128
God Stats
22W - 24L
1,515 SR
Queue Stats
381W - 373L
1,672 MMR
Solo
Thor
Thor
Gold I
iiZong
Thor
Gold I
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
326W - 321L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DevilOps
The Morrigan
14
7 / 1 / 2
8,030
669
6,654
4,068
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Gtdeee
Kuzenbo
9
1 / 2 / 5
5,843
487
2,445
7,266
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
IIMrVII
Xbalanque
10
0 / 6 / 3
5,642
470
2,053
9,591
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
PastorShip
Fenrir
14
6 / 1 / 4
7,801
650
6,059
9,613
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
UnWeonLoco
Guan Yu
14
4 / 1 / 3
8,429
702
6,263
8,773
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetPersephoneJanusDanzaburou

VS

Bans
ApolloTsukuyomiCu ChulainnCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JGDV26
Loki
9
1 / 4 / 0
5,629
469
1,566
7,379
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
1 / 1 / 2
4,945
412
1,979
3,590
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anhur
YuiNi
Anhur
12
3 / 5 / 3
6,963
580
6,937
11,818
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
chukiol
Nu Wa
14
4 / 1 / 2
8,084
674
6,409
4,313
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
iiZong
Thor
11
2 / 7 / 2
6,568
547
6,440
12,463
4,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
11
11
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DevilOps
The Morrigan
7
1
2
8
W
Kuzenbo
Gtdeee
Kuzenbo
1
2
5
1.75
W
Xbalanque
IIMrVII
Xbalanque
0
6
3
0.25
L
Loki
JGDV26
Loki
1
4
0
0.25
L
1
1
2
2
W
Fenrir
PastorShip
Fenrir
6
1
4
8
W
Guan Yu
UnWeonLoco
Guan Yu
4
1
3
5.5
L
Anhur
YuiNi
Anhur
3
5
3
0.9
L
Nu Wa
chukiol
Nu Wa
4
1
2
5
L
Thor
iiZong
Thor
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
23,331
39,311
Taken
39,563
15,829
Mitigated
12,047
11,376
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DevilOps
The Morrigan
6,654
1,695
0
576
4,068
1,387
207
1,505
2,411
45,333
3,706
W
Kuzenbo
Gtdeee
Kuzenbo
2,445
823
0
971
7,266
3,089
295
1,914
5,218
13,174
0
W
Xbalanque
IIMrVII
Xbalanque
2,053
1,076
111
2,730
9,591
1,817
33
1,710
7,821
0
22,874
L
Loki
JGDV26
Loki
1,566
370
0
1,964
7,379
1,772
0
940
6,365
0
30,725
L
1,979
187
74
698
3,590
1,370
0
841
2,721
9,095
0
W
Fenrir
PastorShip
Fenrir
6,059
1,858
0
2,496
9,613
3,534
0
2,047
7,302
0
52,780
W
Guan Yu
UnWeonLoco
Guan Yu
6,263
789
120
4,372
8,773
6,002
803
502
8,171
0
49,979
L
Anhur
YuiNi
Anhur
6,937
3,085
0
4,976
11,818
3,464
651
1,733
10,073
0
48,224
L
Nu Wa
chukiol
Nu Wa
6,409
983
0
1,822
4,313
1,169
0
865
3,390
50,208
0
L
Thor
iiZong
Thor
6,440
1,338
0
2,586
12,463
4,272
0
1,718
10,701
0
30,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
32,189
363
Minions Killed
332
0
Camps Cleared
0
1,256,477
Distance Traveled
1,001,550
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,030
669
96
8
0
231,371
3
W
Kuzenbo
5,843
487
22
2
0
257,117
5
W
Xbalanque
5,642
470
44
4
0
227,919
0
L
Loki
5,629
469
60
5
0
242,784
3
L
Cthulhu
4,945
412
15
1
0
119,534
2
W
Fenrir
7,801
650
94
8
0
277,512
3
W
Guan Yu
8,429
702
107
9
0
262,558
0
L
Anhur
6,963
580
78
7
0
187,184
1
L
Nu Wa
8,084
674
117
10
0
222,213
2
L
Thor
6,568
547
62
5
0
229,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role