Player Matchup

Jormungandr
Jormungandr
IceSevem
Jormungandr
Level 43
God Stats
13W - 6L
1,634 SR
Queue Stats
884W - 817L
1,541 Elo+
Party 1
Tiamat
Tiamat
JackieLink
Tiamat
Level 157
God Stats
44W - 32L
1,612 SR
Queue Stats
223W - 193L
1,537 Elo+
Party 1
Sol
Sol
KittyMouth
Sol
Level 105
God Stats
3W - 2L
1,445 SR
Queue Stats
127W - 105L
1,614 Elo+
Party 1
Janus
Janus
KurtMK
Janus
Level 127
God Stats
5W - 4L
1,664 SR
Queue Stats
151W - 160L
1,404 Elo+
Solo
Loki
Loki
XxMETRALHAxX
Loki
Level 122
God Stats
9W - 14L
1,643 SR
Queue Stats
347W - 338L
1,491 Elo+
Solo
Team Averages
Level 111
1,600 SR
1,517 Elo+

VS

Team Averages
Level 84
1,567 SR
1,506 Elo+
Medusa
Medusa
Drusila
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nvmk
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
TaMeTirandOo
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,280 Elo+
Solo
Bellona
Bellona
TheGodRentoM
Bellona
Level 64
God Stats
8W - 3L
1,836 SR
Queue Stats
24W - 11L
1,681 Elo+
Party 2
Hera
Hera
TiKaLaKaTiKa
Hera
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 41L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IceSevem
Jormungandr
13
1 / 6 / 6
7,393
462
8,428
11,891
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
JackieLink
Tiamat
17
7 / 1 / 1
10,229
639
9,894
12,451
11,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 5 / 1
8,422
526
4,993
12,747
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
KurtMK
Janus
14
2 / 3 / 6
8,672
542
5,554
8,432
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 5
9,665
604
6,909
8,200
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drusila
Medusa
15
8 / 1 / 1
9,237
577
9,531
11,297
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Nvmk
Ymir
13
3 / 3 / 7
8,023
501
7,399
11,304
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 1
7,372
461
5,110
11,471
5,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TheGodRentoM
Bellona
13
3 / 4 / 9
7,809
488
6,434
9,728
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 3
8,699
544
6,733
8,174
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
18
Kills
16
16
Deaths
18
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
Drusila
Medusa
8
1
1
8.5
W
Jormungandr
IceSevem
Jormungandr
1
6
6
0.67
W
Tiamat
JackieLink
Tiamat
7
1
1
7.5
W
2
5
1
0.5
W
Janus
KurtMK
Janus
2
3
6
1.67
L
Ymir
Nvmk
Ymir
3
3
7
2.17
L
0
5
1
0.1
L
Bellona
TheGodRentoM
Bellona
3
4
9
1.88
L
2
5
3
0.7
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,778
Damage
35,207
53,721
Taken
51,974
26,028
Mitigated
24,126
18,453
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Drusila
Medusa
9,531
3,723
0
4,512
11,297
3,901
685
7,170
3,795
0
71,418
W
Jormungandr
IceSevem
Jormungandr
8,428
1,345
0
1,459
11,891
5,749
139
3,653
7,889
32,573
0
W
Tiamat
JackieLink
Tiamat
9,894
1,336
112
6,632
12,451
11,444
1,253
1,175
10,896
60,303
0
W
4,993
914
0
5,154
12,747
3,322
990
855
11,742
61,883
0
W
Janus
KurtMK
Janus
5,554
282
0
1,750
8,432
2,595
215
5,407
2,715
48,787
0
L
Ymir
Nvmk
Ymir
7,399
832
0
3,018
11,304
4,736
0
4,803
6,233
43,901
0
L
5,110
812
0
3,199
11,471
5,275
0
6,052
5,163
0
41,620
L
Bellona
TheGodRentoM
Bellona
6,434
828
0
1,425
9,728
7,340
0
5,441
3,792
0
20,173
L
6,733
1,515
0
500
8,174
2,874
286
3,738
4,122
66,257
0
W
6,909
1,659
0
3,346
8,200
2,918
0
2,667
5,441
0
46,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,381
Gold Earned
41,140
500
Minions Killed
480
0
Camps Cleared
0
1,566,157
Distance Traveled
1,474,449
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,237
577
123
8
0
280,222
7
W
Jormungandr
7,393
462
61
4
0
280,451
2
W
Tiamat
10,229
639
139
9
0
311,565
1
W
Sol
8,422
526
114
7
0
317,260
1
W
Janus
8,672
542
103
6
0
293,076
4
L
Ymir
8,023
501
82
5
0
336,710
7
L
Loki
7,372
461
105
7
0
276,256
6
L
Bellona
7,809
488
32
2
0
310,470
7
L
Hera
8,699
544
138
9
0
270,791
3
W
Loki
9,665
604
83
5
0
363,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role