Player Matchup

Nemesis
Nemesis
HENCH_21
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Macledyson16
Poseidon
Level 16
God Stats
6W - 14L
1,294 SR
Queue Stats
9W - 17L
1,384 Elo+
Solo
Cerberus
Cerberus
OsifferNayo
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,370 Elo+
Solo
Nox
Nox
Verslity
Nox
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
Xd Riley lol
Fenrir
Level 22
God Stats
24W - 16L
1,401 SR
Queue Stats
65W - 64L
1,387 Elo+
Solo
Team Averages
Level 16
1,439 SR
1,428 Elo+

VS

Team Averages
Level 30
1,490 SR
1,165 Elo+
Xing Tian
Xing Tian
Popeye Was Here
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 1
Jormungandr
Jormungandr
Superkevinseni
Jormungandr
Level 12
God Stats
2W - 1L
1,762 SR
Queue Stats
20W - 30L
1,382 Elo+
Solo
Artemis
Artemis
THExCANDYxMANx
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 1
Scylla
Scylla
U_Gone2Far
Scylla
Level 105
God Stats
1W - 2L
1,189 SR
Queue Stats
15W - 22L
1,039 Elo+
Party 1
Mercury
Mercury
caionza
Mercury
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 92L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HENCH_21
Nemesis
20
7 / 7 / 17
14,068
1,082
19,696
17,927
6,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Macledyson16
Poseidon
20
6 / 5 / 21
13,868
1,067
18,957
13,711
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
OsifferNayo
Cerberus
20
10 / 3 / 24
15,566
1,197
19,314
25,951
18,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 18
12,874
990
7,932
10,682
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
18 / 4 / 18
16,898
1,300
33,444
20,475
16,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Popeye Was Here
Xing Tian
20
2 / 8 / 13
13,015
1,001
9,609
28,994
21,785
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Superkevinseni
Jormungandr
20
0 / 6 / 15
13,019
1,001
14,704
17,303
12,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
5 / 13 / 8
13,555
1,043
15,083
25,561
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
U_Gone2Far
Scylla
20
13 / 8 / 7
15,677
1,206
25,475
17,152
5,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
caionza
Mercury
18
3 / 11 / 8
12,449
958
12,212
19,322
6,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
74
46
Kills
23
23
Deaths
46
98
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
HENCH_21
Nemesis
7
7
17
2.21
W
Poseidon
Macledyson16
Poseidon
6
5
21
3.3
W
Cerberus
OsifferNayo
Cerberus
10
3
24
7.33
L
Xing Tian
Popeye Was Here
Xing Tian
2
8
13
1.06
L
Jormungandr
Superkevinseni
Jormungandr
0
6
15
1.25
L
5
13
8
0.69
L
Scylla
U_Gone2Far
Scylla
13
8
7
2.06
W
5
4
18
3.5
W
Fenrir
18
4
18
6.75
L
Mercury
caionza
Mercury
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,343
Damage
77,083
88,746
Taken
108,332
51,254
Mitigated
55,840
17,135
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
HENCH_21
Nemesis
19,696
11,698
0
3,509
17,927
6,338
0
11,228
6,208
0
29,318
W
Poseidon
Macledyson16
Poseidon
18,957
3,334
0
0
13,711
5,462
0
7,801
5,860
46,531
0
W
Cerberus
OsifferNayo
Cerberus
19,314
2,882
0
9,768
25,951
18,546
0
14,798
8,046
48,113
0
L
Xing Tian
Popeye Was Here
Xing Tian
9,609
1,659
231
4,429
28,994
21,785
0
12,350
16,644
21,536
0
L
Jormungandr
Superkevinseni
Jormungandr
14,704
3,470
0
577
17,303
12,140
0
10,144
7,159
52,511
0
L
15,083
9,591
0
3,035
25,561
9,489
0
10,874
14,687
0
28,635
L
Scylla
U_Gone2Far
Scylla
25,475
4,383
0
0
17,152
5,856
0
4,582
12,570
46,325
0
W
7,932
1,607
0
0
10,682
4,368
0
4,867
5,740
20,812
0
W
Fenrir
33,444
15,543
0
3,858
20,475
16,540
0
10,369
9,906
0
58,093
L
Mercury
caionza
Mercury
12,212
8,345
0
1,342
19,322
6,570
0
8,253
11,069
0
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,274
Gold Earned
67,715
229
Minions Killed
217
9
Camps Cleared
5
1,212,652
Distance Traveled
1,121,077
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,068
1,082
20
2
2
225,086
3
W
Poseidon
13,868
1,067
62
5
1
233,851
0
W
Cerberus
15,566
1,197
74
6
0
259,397
1
L
Xing Tian
13,015
1,001
9
1
0
218,013
3
L
Jormungandr
13,019
1,001
76
6
0
240,583
0
L
Artemis
13,555
1,043
22
2
0
200,069
0
L
Scylla
15,677
1,206
66
5
4
228,071
0
W
Nox
12,874
990
26
2
1
229,794
0
W
Fenrir
16,898
1,300
47
4
5
264,524
0
L
Mercury
12,449
958
44
3
1
234,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role