Player Matchup

Thanatos
Thanatos
Destroyer963369
Thanatos
Level 29
God Stats
21W - 25L
1,615 SR
Queue Stats
421W - 480L
1,601 Elo+
Solo
Ymir
Ymir
Evan0673
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HellsAngel_1588
Kukulkan
Level 27
God Stats
46W - 48L
1,450 SR
Queue Stats
75W - 79L
1,360 Elo+
Solo
Neith
Neith
OneShootMultKill
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tittotinho
Nu Wa
Level 28
God Stats
7W - 9L
1,315 SR
Queue Stats
23W - 25L
1,263 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,445 Elo+

VS

Team Averages
Level 21
1,573 SR
1,322 Elo+
Kukulkan
Kukulkan
Gamerkingjames
Kukulkan
Level 28
God Stats
4W - 1L
1,639 SR
Queue Stats
6W - 4L
1,546 Elo+
Solo
Yemoja
Yemoja
RandoMando32
Yemoja
Level 6
God Stats
3W - 4L
1,357 SR
Queue Stats
4W - 5L
1,306 Elo+
Solo
Pele
Pele
flexxstylez
Pele
Level 18
God Stats
23W - 20L
1,786 SR
Queue Stats
154W - 190L
1,316 Elo+
Party 1
Olorun
Olorun
mvrquisf
Olorun
Level 24
God Stats
7W - 4L
1,511 SR
Queue Stats
82W - 111L
1,090 Elo+
Solo
Bakasura
Bakasura
unknwninfo
Bakasura
Level 29
God Stats
6W - 4L
1,570 SR
Queue Stats
59W - 74L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
11 / 4 / 2
10,240
569
11,229
16,190
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
3
0 / 1 / 2
5,518
307
213
1,130
411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
15
2 / 5 / 1
8,633
480
3,442
8,729
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 3
8,254
459
4,345
12,539
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
13
4 / 5 / 2
8,931
496
10,911
9,218
2,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
9 / 6 / 3
10,207
567
12,762
9,093
3,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
13
1 / 2 / 1
8,159
453
1,441
7,230
2,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 1 / 0
9,675
538
5,320
10,306
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
mvrquisf
Olorun
15
3 / 5 / 3
9,016
501
6,893
11,230
3,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
unknwninfo
Bakasura
13
4 / 5 / 5
8,635
480
6,765
12,777
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
19
Kills
22
23
Deaths
19
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
11
4
2
3
L
Ymir
0
1
2
1
W
Kukulkan
9
6
3
1.75
L
Kukulkan
2
5
1
0.5
L
2
8
3
0.44
W
Yemoja
1
2
1
0.75
L
Nu Wa
4
5
2
1
W
5
1
0
5
W
Olorun
mvrquisf
Olorun
3
5
3
0.9
W
Bakasura
unknwninfo
Bakasura
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,140
Damage
33,181
47,806
Taken
50,636
17,441
Mitigated
18,071
16,121
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,229
3,573
0
11,521
16,190
6,089
0
7,062
8,753
0
60,165
L
Ymir
213
134
0
72
1,130
411
0
404
726
783
0
W
Kukulkan
12,762
1,855
0
0
9,093
3,008
2,003
2,016
7,077
53,358
0
L
Kukulkan
3,442
0
0
80
8,729
3,282
2,356
2,559
5,941
48,424
0
L
4,345
1,890
0
2,768
12,539
4,853
2,194
7,317
4,820
0
33,988
W
Yemoja
1,441
205
384
1,088
7,230
2,588
2,684
2,013
5,217
32,968
0
L
Nu Wa
10,911
2,748
0
1,680
9,218
2,806
2,447
3,754
5,159
51,139
0
W
5,320
1,368
0
1,040
10,306
4,255
1,929
3,942
6,364
0
55,477
W
Olorun
mvrquisf
Olorun
6,893
4,065
287
2,867
11,230
3,801
2,209
3,185
8,045
54,902
0
W
Bakasura
unknwninfo
Bakasura
6,765
4,831
0
1,541
12,777
4,419
10
3,410
9,367
0
20,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
45,692
325
Minions Killed
398
0
Camps Cleared
0
1,155,742
Distance Traveled
1,507,964
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,240
569
81
5
0
326,976
0
L
Ymir
5,518
307
0
0
0
90,824
0
W
Kukulkan
10,207
567
90
5
0
290,259
0
L
Kukulkan
8,633
480
96
5
0
275,700
0
L
Neith
8,254
459
73
4
0
219,216
1
W
Yemoja
8,159
453
55
3
0
272,200
0
L
Nu Wa
8,931
496
75
4
0
243,026
2
W
Pele
9,675
538
104
6
0
312,294
0
W
Olorun
9,016
501
89
5
0
267,975
0
W
Bakasura
8,635
480
60
3
0
365,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role