Player Matchup

Medusa
Medusa
Dkayhunter
Medusa
Level 141
God Stats
51W - 42L
1,384 SR
Queue Stats
225W - 205L
1,500 Elo+
Party 2
Anubis
Anubis
Jkathunder0
Anubis
Level 27
God Stats
39W - 16L
1,516 SR
Queue Stats
156W - 78L
1,553 Elo+
Party 2
Arachne
Arachne
Metal4Head
Arachne
Level 158
God Stats
25W - 18L
1,383 SR
Queue Stats
679W - 709L
1,457 Elo+
Party 2
Terra
Terra
Mikkel055d
Terra
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
284W - 257L
1,591 Elo+
Party 2
King Arthur
King Arthur
michaelmedp
King Arthur
Level 109
God Stats
14W - 16L
1,607 SR
Queue Stats
568W - 528L
1,521 Elo+
Party 2
Team Averages
Level 103
1,478 SR
1,525 Elo+

VS

Team Averages
Level 65
1,559 SR
1,590 Elo+
Fafnir
Fafnir
Crabheade
Fafnir
Level 27
God Stats
37W - 13L
1,901 SR
Queue Stats
118W - 80L
1,569 Elo+
Party 3
King Arthur
King Arthur
HeXeCtiC
King Arthur
Level 157
God Stats
7W - 8L
1,664 SR
Queue Stats
178W - 117L
1,624 Elo+
Party 3
Ra
Ra
Reivaxh
Ra
Level 32
God Stats
3W - 7L
1,337 SR
Queue Stats
204W - 178L
1,622 Elo+
Party 1
Serqet
Serqet
TheLokiju13
Serqet
Level 58
God Stats
7W - 2L
1,500 SR
Queue Stats
103W - 93L
1,503 Elo+
Party 1
Izanami
Izanami
xExactly
Izanami
Level 52
God Stats
1W - 3L
1,391 SR
Queue Stats
86W - 54L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dkayhunter
Medusa
16
7 / 1 / 2
10,004
556
12,255
11,172
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
9 / 0 / 3
11,478
638
13,576
11,269
5,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Metal4Head
Arachne
16
2 / 3 / 5
9,887
549
5,205
12,809
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
16
2 / 1 / 6
9,858
548
6,525
9,732
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
michaelmedp
King Arthur
17
4 / 3 / 3
10,422
579
11,468
15,509
12,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crabheade
Fafnir
11
1 / 5 / 2
8,080
449
3,581
12,272
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
HeXeCtiC
King Arthur
14
1 / 6 / 2
8,641
480
11,582
18,070
18,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 0
8,827
490
3,943
8,984
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
2 / 4 / 2
7,929
441
6,654
13,230
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
xExactly
Izanami
14
2 / 3 / 1
8,072
448
6,547
11,740
3,961
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
24
Kills
8
8
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Crabheade
Fafnir
1
5
2
0.4
W
Medusa
Dkayhunter
Medusa
7
1
2
8
L
King Arthur
HeXeCtiC
King Arthur
1
6
2
0.33
W
Anubis
9
0
3
10.5
W
Arachne
Metal4Head
Arachne
2
3
5
1.5
W
Terra
2
1
6
5
L
2
6
0
0.33
L
Serqet
2
4
2
0.75
W
King Arthur
michaelmedp
King Arthur
4
3
3
1.83
L
Izanami
xExactly
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
32,307
60,491
Taken
64,296
36,676
Mitigated
39,994
19,805
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Crabheade
Fafnir
3,581
687
87
4,593
12,272
10,392
293
3,732
8,540
17,048
0
W
Medusa
Dkayhunter
Medusa
12,255
5,848
0
4,615
11,172
4,317
1,420
2,006
8,634
0
76,948
L
King Arthur
HeXeCtiC
King Arthur
11,582
1,667
0
3,717
18,070
18,365
0
3,460
14,412
1,998
54,517
W
Anubis
13,576
774
0
6,891
11,269
5,594
1,020
2,286
8,684
87,202
0
W
Arachne
Metal4Head
Arachne
5,205
3,518
0
3,177
12,809
7,044
0
1,483
10,449
0
67,725
W
Terra
6,525
727
1,077
3,155
9,732
7,084
396
1,335
7,815
40,561
0
L
3,943
301
755
1,471
8,984
1,834
0
6,897
2,087
53,414
0
L
Serqet
6,654
1,053
0
3,969
13,230
5,442
0
3,277
9,953
0
44,106
W
King Arthur
michaelmedp
King Arthur
11,468
1,017
0
890
15,509
12,637
86
1,002
13,535
6,699
57,789
L
Izanami
xExactly
Izanami
6,547
4,436
0
3,808
11,740
3,961
643
4,443
7,297
0
67,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
41,549
563
Minions Killed
474
0
Camps Cleared
0
1,725,521
Distance Traveled
1,725,245
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,080
449
23
1
0
327,057
0
W
Medusa
10,004
556
114
6
0
329,535
3
L
King Arthur
8,641
480
121
7
0
331,459
3
W
Anubis
11,478
638
153
9
0
321,269
13
W
Arachne
9,887
549
110
6
0
327,349
2
W
Terra
9,858
548
62
3
0
406,096
6
L
Ra
8,827
490
113
6
0
346,009
1
L
Serqet
7,929
441
81
5
0
396,748
7
W
King Arthur
10,422
579
124
7
0
341,272
0
L
Izanami
8,072
448
136
8
0
323,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role