Player Matchup

Skadi
Skadi
BirSekViski
Skadi
Level 4
God Stats
3W - 1L
1,722 SR
Queue Stats
6W - 8L
1,737 Elo+
Party 2
Bacchus
Bacchus
BlazingSpartan_8
Bacchus
Level 17
God Stats
0W - 4L
1,163 SR
Queue Stats
37W - 55L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jungleneekrow
Tsukuyomi
Level 6
God Stats
7W - 6L
1,452 SR
Queue Stats
7W - 7L
1,316 Elo+
Solo
Janus
Janus
jetha
Janus
Level 13
God Stats
2W - 5L
1,325 SR
Queue Stats
19W - 36L
1,420 Elo+
Party 1
Vamana
Vamana
İsenman
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,489 Elo+
Party 2
Team Averages
Level 11
1,432 SR
1,470 Elo+

VS

Team Averages
Level 30
1,693 SR
1,579 Elo+
Ra
Ra
WurstiHolger
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,380 Elo+
Solo
Danzaburou
Danzaburou
Zoynks
Danzaburou
Level 4
God Stats
4W - 1L
1,904 SR
Queue Stats
131W - 71L
1,678 Elo+
Party 3
Nu Wa
Nu Wa
willsambam
Nu Wa
Level 108
God Stats
5W - 1L
1,736 SR
Queue Stats
144W - 100L
1,696 Elo+
Party 3
Ymir
Ymir
zRBrez1
Ymir
Level 27
God Stats
10W - 3L
1,826 SR
Queue Stats
225W - 107L
1,665 Elo+
Party 3
Anubis
Anubis
Хисса29
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,453
403
5,047
10,620
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 7 / 3
8,095
506
4,304
15,196
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Jungleneekrow
Tsukuyomi
14
9 / 7 / 5
9,624
602
13,702
12,930
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
jetha
Janus
10
3 / 4 / 4
6,919
432
7,473
9,928
3,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
İsenman
Vamana
11
3 / 7 / 2
6,992
437
4,624
14,793
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
8,645
540
8,897
8,884
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zoynks
Danzaburou
14
13 / 3 / 8
10,028
627
13,335
11,261
3,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
13
5 / 6 / 11
8,561
535
9,477
8,490
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
zRBrez1
Ymir
16
10 / 1 / 8
9,434
590
13,654
11,239
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
11
0 / 7 / 2
6,845
428
1,781
7,084
2,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
20
Kills
31
31
Deaths
20
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
4
7
3
0.79
L
Tsukuyomi
Jungleneekrow
Tsukuyomi
9
7
5
1.64
W
3
3
11
2.83
W
Danzaburou
Zoynks
Danzaburou
13
3
8
5.67
L
Janus
jetha
Janus
3
4
4
1.25
W
Nu Wa
5
6
11
1.75
W
Ymir
zRBrez1
Ymir
10
1
8
14
L
Vamana
İsenman
Vamana
3
7
2
0.57
W
Anubis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,150
Damage
47,144
63,467
Taken
46,958
32,393
Mitigated
18,238
10,172
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,047
2,772
0
2,401
10,620
2,917
560
3,750
6,644
0
29,371
L
4,304
367
0
1,072
15,196
12,430
0
9,337
5,459
15,082
0
L
Tsukuyomi
Jungleneekrow
Tsukuyomi
13,702
3,673
0
1,849
12,930
5,247
0
5,432
7,230
0
53,756
W
8,897
965
791
1,990
8,884
4,391
2,037
1,536
7,155
48,716
0
W
Danzaburou
Zoynks
Danzaburou
13,335
7,705
0
4,404
11,261
3,794
0
2,945
8,291
0
34,487
L
Janus
jetha
Janus
7,473
432
194
2,189
9,928
3,281
27
6,560
3,176
29,827
0
W
Nu Wa
9,477
2,343
0
381
8,490
2,285
594
2,349
6,116
42,372
0
W
Ymir
zRBrez1
Ymir
13,654
4,342
0
4,446
11,239
5,488
306
2,750
8,418
62,013
0
L
Vamana
İsenman
Vamana
4,624
1,773
0
2,467
14,793
8,518
0
7,135
7,149
0
29,244
W
Anubis
1,781
0
0
525
7,084
2,280
786
2,197
4,837
25,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
43,513
250
Minions Killed
382
0
Camps Cleared
0
1,486,040
Distance Traveled
1,408,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,453
403
48
3
0
294,092
2
L
Bacchus
8,095
506
19
1
0
266,686
1
L
Tsukuyomi
9,624
602
90
6
0
294,989
0
W
Ra
8,645
540
113
7
0
282,184
1
W
Danzaburou
10,028
627
54
3
0
268,405
0
L
Janus
6,919
432
46
3
0
313,888
2
W
Nu Wa
8,561
535
64
4
0
249,838
5
W
Ymir
9,434
590
100
6
0
332,751
0
L
Vamana
6,992
437
47
3
0
316,385
0
W
Anubis
6,845
428
51
3
0
274,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role