Player Matchup

Heimdallr
Heimdallr
Noobs03
Heimdallr
Level 117
God Stats
5W - 3L
1,845 SR
Queue Stats
265W - 210L
1,688 Elo+
Party 2
Baron Samedi
Baron Samedi
Peppermint_Em
Baron Samedi
Level 15
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 2
Jormungandr
Jormungandr
Sveak
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,030 Elo+
Solo
Team Averages
Level 50
1,515 SR
1,489 Elo+

VS

Team Averages
Level 11
1,408 SR
1,315 Elo+
Fenrir
Fenrir
ForceClip
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,081 Elo+
Party 1
Danzaburou
Danzaburou
Shreybby
Danzaburou
Level 4
God Stats
1W - 0L
1,352 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
He Bo
He Bo
Sigyy
He Bo
Level 23
God Stats
1W - 1L
1,372 SR
Queue Stats
120W - 82L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Noobs03
Heimdallr
8
5 / 2 / 0
5,234
1,047
5,786
5,712
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Peppermint_Em
Baron Samedi
5
0 / 4 / 1
3,741
748
1,452
3,584
1,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Sveak
Jormungandr
3
0 / 1 / 0
3,486
697
165
800
207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ForceClip
Fenrir
8
4 / 1 / 2
5,319
1,064
2,869
3,734
1,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Shreybby
Danzaburou
5
0 / 2 / 4
4,051
810
1,183
2,666
838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Sigyy
He Bo
8
3 / 2 / 4
5,188
1,038
4,051
3,824
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
5
Kills
7
7
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ForceClip
Fenrir
4
1
2
5
L
Heimdallr
Noobs03
Heimdallr
5
2
0
2.5
L
Baron Samedi
Peppermint_Em
Baron Samedi
0
4
1
0.13
W
Danzaburou
Shreybby
Danzaburou
0
2
4
1
W
He Bo
Sigyy
He Bo
3
2
4
2.5
L
Jormungandr
Sveak
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,403
Damage
8,103
10,096
Taken
10,224
2,972
Mitigated
3,145
2,048
Healing
1,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ForceClip
Fenrir
2,869
734
0
1,034
3,734
1,266
0
337
3,397
0
10,819
L
Heimdallr
Noobs03
Heimdallr
5,786
3,109
0
1,748
5,712
1,711
0
1,910
3,690
0
18,617
L
Baron Samedi
Peppermint_Em
Baron Samedi
1,452
300
84
216
3,584
1,054
0
1,652
1,822
3,527
0
W
Danzaburou
Shreybby
Danzaburou
1,183
947
0
100
2,666
838
504
530
2,136
0
7,227
W
He Bo
Sigyy
He Bo
4,051
435
0
550
3,824
1,041
0
783
3,041
15,463
0
L
Jormungandr
Sveak
Jormungandr
165
165
0
0
800
207
0
263
521
473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,461
Gold Earned
14,558
37
Minions Killed
60
0
Camps Cleared
0
196,304
Distance Traveled
266,611
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,319
1,064
17
3
0
110,362
0
L
Heimdallr
5,234
1,047
34
7
0
86,934
1
L
Baron Samedi
3,741
748
2
0
0
93,222
1
W
Danzaburou
4,051
810
13
3
0
69,617
0
W
He Bo
5,188
1,038
30
6
0
86,632
1
L
Jormungandr
3,486
697
1
0
0
16,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role