Player Matchup

Fenrir
Fenrir
Božanowicz
Fenrir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mazamy
Bellona
Level 9
God Stats
18W - 10L
1,569 SR
Queue Stats
35W - 26L
1,150 Elo+
Party 1
Neith
Neith
Mgrlam
Neith
Level 17
God Stats
11W - 7L
1,549 SR
Queue Stats
66W - 57L
1,212 Elo+
Party 1
Agni
Agni
Quiyyu
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Hel
Hel
Raptor2418
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,524 SR
1,368 Elo+

VS

Team Averages
Level 31
1,568 SR
1,533 Elo+
Thanatos
Thanatos
ElCopaAmerica
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
IsManux
Danzaburou
Level 19
God Stats
4W - 6L
1,634 SR
Queue Stats
262W - 265L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
WD3_Jake
Aphrodite
Level 109
God Stats
5W - 2L
1,705 SR
Queue Stats
97W - 98L
1,484 Elo+
Party 2
Ymir
Ymir
XxTHEJOSHxX-_-
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,800 Elo+
Party 2
Olorun
Olorun
Zgrti
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 3
8,509
405
7,727
15,284
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Mazamy
Bellona
13
5 / 5 / 2
8,656
412
10,208
18,346
13,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Mgrlam
Neith
16
8 / 3 / 6
10,249
488
24,691
15,025
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Quiyyu
Agni
11
0 / 11 / 4
7,254
345
5,294
11,716
3,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 4
9,154
436
8,559
15,387
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElCopaAmerica
Thanatos
18
6 / 2 / 7
11,707
557
10,418
17,259
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
IsManux
Danzaburou
16
3 / 1 / 5
10,822
515
13,140
13,284
6,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
WD3_Jake
Aphrodite
19
7 / 1 / 6
12,399
590
18,644
18,473
17,155
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 4 / 7
10,778
513
12,085
21,166
19,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Zgrti
Olorun
11
0 / 13 / 4
7,655
365
4,612
16,569
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
19
Kills
26
26
Deaths
21
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
3
1.83
W
Thanatos
ElCopaAmerica
Thanatos
6
2
7
4.75
W
Danzaburou
IsManux
Danzaburou
3
1
5
5.5
L
Bellona
Mazamy
Bellona
5
5
2
1.2
L
Neith
Mgrlam
Neith
8
3
6
3.67
L
Agni
Quiyyu
Agni
0
11
4
0.18
L
2
4
4
1
W
Aphrodite
WD3_Jake
Aphrodite
7
1
6
10
W
10
4
7
3.38
W
Olorun
Zgrti
Olorun
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,479
Damage
58,899
75,758
Taken
86,751
33,804
Mitigated
56,506
23,936
Healing
44,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,727
1,798
0
3,809
15,284
4,779
368
2,973
12,311
0
38,279
W
Thanatos
ElCopaAmerica
Thanatos
10,418
2,165
0
15,349
17,259
7,554
3,094
3,323
13,861
0
77,075
W
Danzaburou
IsManux
Danzaburou
13,140
5,079
328
7,159
13,284
6,669
1,559
3,566
9,668
0
63,152
L
Bellona
Mazamy
Bellona
10,208
2,116
0
3,934
18,346
13,473
0
10,526
7,820
7,964
21,912
L
Neith
Mgrlam
Neith
24,691
10,563
0
4,528
15,025
5,614
0
6,394
8,631
0
71,371
L
Agni
Quiyyu
Agni
5,294
651
0
266
11,716
3,965
0
8,469
3,247
18,855
0
L
8,559
440
3,492
7,907
15,387
5,973
0
6,979
8,408
60,893
0
W
Aphrodite
WD3_Jake
Aphrodite
18,644
1,357
4,766
13,768
18,473
17,155
2,546
3,406
14,617
100,762
0
W
12,085
2,224
267
267
21,166
19,645
1,342
3,632
17,413
50,074
0
W
Olorun
Zgrti
Olorun
4,612
1,954
438
2,162
16,569
5,483
107
2,465
13,979
17,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
53,361
359
Minions Killed
552
0
Camps Cleared
0
1,762,183
Distance Traveled
1,850,224
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,509
405
70
3
0
399,933
0
W
Thanatos
11,707
557
121
6
0
417,271
0
W
Danzaburou
10,822
515
98
5
0
408,795
0
L
Bellona
8,656
412
41
2
0
374,851
4
L
Neith
10,249
488
116
6
0
367,777
0
L
Agni
7,254
345
26
1
0
254,618
0
L
Hel
9,154
436
106
5
0
365,004
4
W
Aphrodite
12,399
590
217
10
0
306,937
2
W
Ymir
10,778
513
92
4
0
379,056
0
W
Olorun
7,655
365
24
1
0
338,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role