Player Matchup

Fenrir
Fenrir
Dragonize2550
Fenrir
Level 8
God Stats
12W - 10L
1,533 SR
Queue Stats
12W - 16L
1,302 Elo+
Solo
Ra
Ra
ForceBlast
Ra
Level 27
God Stats
14W - 17L
1,482 SR
Queue Stats
105W - 143L
1,310 Elo+
Solo
Tyr
Tyr
SHuTDOwN365247
Tyr
Level 14
God Stats
1W - 3L
1,480 SR
Queue Stats
56W - 68L
1,275 Elo+
Solo
Jormungandr
Jormungandr
vR_Rundownz
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
xiru_loco
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,499 SR
1,377 Elo+

VS

Team Averages
Level 20
1,627 SR
1,427 Elo+
Yemoja
Yemoja
Bolinha_mr10
Yemoja
Level 8
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Linahlis
Arachne
Level 28
God Stats
26W - 10L
1,986 SR
Queue Stats
74W - 49L
1,480 Elo+
Solo
Agni
Agni
N2theOutNow
Agni
Level 6
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
PumpkinRhino262
Medusa
Level 28
God Stats
24W - 21L
1,575 SR
Queue Stats
160W - 201L
1,339 Elo+
Solo
Anubis
Anubis
donte08
Anubis
Level 29
God Stats
12W - 7L
1,556 SR
Queue Stats
106W - 115L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 9 / 2
8,352
464
10,364
18,264
9,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 12 / 5
8,513
473
7,386
13,557
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 5 / 0
8,478
471
4,534
10,071
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
vR_Rundownz
Jormungandr
13
1 / 5 / 1
8,289
461
5,736
15,549
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
xiru_loco
Chernobog
13
1 / 11 / 0
8,185
455
3,796
15,615
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 6 / 1
6,004
334
865
4,792
1,201
Arachne
Linahlis
Arachne
20
15 / 2 / 2
12,328
685
11,782
12,755
9,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 4
11,052
614
10,212
10,421
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
16 / 3 / 4
11,889
661
22,812
18,448
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
donte08
Anubis
14
4 / 5 / 7
9,097
505
6,857
13,607
4,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
14
Kills
42
42
Deaths
17
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
6
1
0.08
L
7
9
2
0.89
L
2
12
5
0.38
W
Arachne
Linahlis
Arachne
15
2
2
8
W
7
1
4
9
W
16
3
4
6
L
3
5
0
0.6
W
Anubis
donte08
Anubis
4
5
7
1.5
L
Jormungandr
vR_Rundownz
Jormungandr
1
5
1
0.3
L
Chernobog
xiru_loco
Chernobog
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,816
Damage
52,528
73,056
Taken
60,023
37,548
Mitigated
25,983
7,442
Healing
25,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
865
238
38
0
4,792
1,201
204
965
3,701
3,121
0
L
10,364
2,314
198
1,397
18,264
9,516
448
4,761
13,503
0
27,834
L
7,386
755
142
869
13,557
4,592
144
5,257
8,300
50,981
0
W
Arachne
Linahlis
Arachne
11,782
8,638
469
4,006
12,755
9,101
1,639
531
12,092
0
90,331
W
10,212
724
0
3,356
10,421
3,458
2,519
1,375
8,943
72,417
0
W
22,812
11,317
0
10,329
18,448
7,288
3,748
6,078
12,254
0
78,547
L
4,534
730
0
1,784
10,071
7,984
364
3,002
7,069
0
31,070
W
Anubis
donte08
Anubis
6,857
353
270
7,059
13,607
4,935
1,308
3,667
9,629
35,227
0
L
Jormungandr
vR_Rundownz
Jormungandr
5,736
719
0
371
15,549
11,186
341
3,909
11,640
43,027
0
L
Chernobog
xiru_loco
Chernobog
3,796
2,472
0
2,681
15,615
4,270
448
1,005
14,610
0
38,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
50,370
337
Minions Killed
457
0
Camps Cleared
0
1,419,702
Distance Traveled
1,412,217
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,004
334
3
0
0
126,377
0
L
Fenrir
8,352
464
36
2
0
319,198
7
L
Ra
8,513
473
89
5
0
280,402
0
W
Arachne
12,328
685
157
9
0
341,393
0
W
Agni
11,052
614
130
7
0
344,651
2
W
Medusa
11,889
661
115
6
0
310,578
0
L
Tyr
8,478
471
64
4
0
236,054
0
W
Anubis
9,097
505
52
3
0
289,218
0
L
Jormungandr
8,289
461
73
4
0
280,333
0
L
Chernobog
8,185
455
75
4
0
303,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role