Player Matchup

Jormungandr
Jormungandr
Belgou
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Athena
Athena
CreaRaiN
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
Level 18
God Stats
7W - 4L
1,833 SR
Queue Stats
78W - 73L
1,396 Elo+
Party 1
Nemesis
Nemesis
Lmonster21
Nemesis
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
smaeu
Artemis
Level 6
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 28L
1,347 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,428 Elo+

VS

Team Averages
Level 22
1,581 SR
1,335 Elo+
Artemis
Artemis
ArtemisPhoebe
Artemis
Level 4
God Stats
41W - 37L
1,500 SR
Queue Stats
75W - 59L
1,040 Elo+
Solo
Bellona
Bellona
Runnermax
Bellona
Level 28
God Stats
4W - 4L
1,791 SR
Queue Stats
310W - 415L
1,372 Elo+
Solo
Yemoja
Yemoja
Vex1l
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,356 Elo+
Solo
Nemesis
Nemesis
XenoDado
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 361L
1,399 Elo+
Solo
Merlin
Merlin
alextron777
Merlin
Level 29
God Stats
17W - 17L
1,614 SR
Queue Stats
96W - 89L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belgou
Jormungandr
12
0 / 6 / 2
7,715
335
6,112
16,899
11,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
CreaRaiN
Athena
12
2 / 9 / 1
8,842
384
5,280
16,677
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
15
0 / 2 / 3
9,359
407
11,437
8,892
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lmonster21
Nemesis
12
1 / 12 / 1
7,835
341
10,187
24,589
9,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
smaeu
Artemis
12
3 / 10 / 0
9,278
403
7,617
15,770
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 1 / 8
11,838
515
14,150
14,894
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Runnermax
Bellona
18
5 / 3 / 13
12,612
548
13,886
21,900
19,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Vex1l
Yemoja
17
7 / 0 / 14
13,109
570
9,193
16,463
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
XenoDado
Nemesis
19
8 / 2 / 13
13,031
567
14,592
14,525
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
13 / 1 / 9
14,407
626
16,260
11,283
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
95
6
Kills
38
39
Deaths
7
7
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
1
8
9
L
Jormungandr
Belgou
Jormungandr
0
6
2
0.17
L
Athena
CreaRaiN
Athena
2
9
1
0.28
L
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
0
2
3
0.75
L
Nemesis
Lmonster21
Nemesis
1
12
1
0.13
W
Bellona
Runnermax
Bellona
5
3
13
3.83
W
Yemoja
Vex1l
Yemoja
7
0
14
14
W
Nemesis
XenoDado
Nemesis
8
2
13
7.25
W
Merlin
13
1
9
17.5
L
Artemis
smaeu
Artemis
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,633
Damage
68,081
82,827
Taken
79,065
40,683
Mitigated
60,700
9,302
Healing
35,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,150
5,567
0
7,803
14,894
6,048
1,907
4,324
10,570
0
86,221
L
Jormungandr
Belgou
Jormungandr
6,112
931
0
0
16,899
11,295
0
5,293
11,606
35,570
0
L
Athena
CreaRaiN
Athena
5,280
1,866
0
744
16,677
11,824
87
5,295
11,382
19,158
0
L
Baba Yaga
G_a_n_i_b_a_l_S
Baba Yaga
11,437
583
0
1,953
8,892
3,151
138
1,956
6,936
71,538
0
L
Nemesis
Lmonster21
Nemesis
10,187
4,323
0
3,103
24,589
9,845
0
6,126
18,463
0
38,735
W
Bellona
Runnermax
Bellona
13,886
6,996
0
5,679
21,900
19,925
3,637
8,077
13,823
0
88,346
W
Yemoja
Vex1l
Yemoja
9,193
1,841
7,135
5,363
16,463
20,558
1,378
3,522
12,941
53,198
0
W
Nemesis
XenoDado
Nemesis
14,592
7,928
0
5,187
14,525
9,119
3,214
4,149
10,376
0
96,331
W
Merlin
16,260
1,440
182
3,804
11,283
5,050
3,126
2,757
8,526
98,349
0
L
Artemis
smaeu
Artemis
7,617
3,784
0
3,502
15,770
4,568
87
6,783
8,987
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
64,997
342
Minions Killed
604
0
Camps Cleared
0
1,987,107
Distance Traveled
2,062,873
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,838
515
102
4
0
376,018
0
L
Jormungandr
7,715
335
55
2
0
422,825
5
L
Athena
8,842
384
37
2
0
414,927
2
L
Baba Yaga
9,359
407
141
6
0
458,528
0
L
Nemesis
7,835
341
61
3
0
419,914
0
W
Bellona
12,612
548
146
6
0
417,438
3
W
Yemoja
13,109
570
63
3
0
400,620
7
W
Nemesis
13,031
567
131
6
0
490,370
2
W
Merlin
14,407
626
162
7
0
378,427
4
L
Artemis
9,278
403
48
2
0
270,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role