Player Matchup

Hera
Hera
Alesya123474
Hera
Level 27
God Stats
31W - 35L
1,414 SR
Queue Stats
119W - 125L
1,455 Elo+
Party 1
Neith
Neith
KingBalder
Neith
Level 13
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo
Mulan
Mulan
Mager97
Mulan
Level 17
God Stats
43W - 41L
1,441 SR
Queue Stats
75W - 77L
1,434 Elo+
Party 1
Olorun
Olorun
MonsterLB
Olorun
Level 15
God Stats
2W - 1L
1,440 SR
Queue Stats
6W - 4L
1,478 Elo+
Solo
Kukulkan
Kukulkan
SaberCanzeria
Kukulkan
Level 16
God Stats
3W - 0L
1,728 SR
Queue Stats
51W - 28L
1,713 Elo+
Solo
Team Averages
Level 18
1,544 SR
1,517 Elo+

VS

Team Averages
Level 18
1,507 SR
1,437 Elo+
Bellona
Bellona
Aaatsu
Bellona
Level 8
God Stats
13W - 8L
1,500 SR
Queue Stats
102W - 100L
1,439 Elo+
Solo
Anhur
Anhur
Guzaz
Anhur
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
63W - 43L
1,458 Elo+
Solo
Nu Wa
Nu Wa
OverdoneGrain
Nu Wa
Level 30
God Stats
3W - 3L
1,560 SR
Queue Stats
42W - 45L
1,541 Elo+
Solo
Ra
Ra
Ozuha
Ra
Level 23
God Stats
139W - 151L
1,474 SR
Queue Stats
146W - 161L
1,419 Elo+
Solo
Neith
Neith
Volquine
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,738
978
14,606
9,654
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
1 / 5 / 12
11,084
924
10,191
11,560
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Mager97
Mulan
17
3 / 3 / 7
10,987
916
4,962
14,507
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
MonsterLB
Olorun
19
2 / 4 / 16
12,555
1,046
16,972
19,059
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
SaberCanzeria
Kukulkan
20
18 / 2 / 5
16,155
1,346
32,944
12,531
5,545
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

182

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaatsu
Bellona
19
4 / 10 / 10
12,996
1,083
14,477
33,270
32,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Guzaz
Anhur
18
6 / 8 / 4
12,378
1,032
17,880
20,255
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 1 / 7
12,596
1,050
21,427
11,894
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
0 / 2 / 0
9,124
760
192
1,474
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Volquine
Neith
17
1 / 5 / 6
10,788
899
10,949
17,085
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
26
Kills
15
15
Deaths
26
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aaatsu
Bellona
4
10
10
0.9
W
2
1
14
9
L
Anhur
Guzaz
Anhur
6
8
4
1
W
Neith
1
5
12
1.4
W
Mulan
Mager97
Mulan
3
3
7
2.17
W
Olorun
MonsterLB
Olorun
2
4
16
2.5
L
4
1
7
7.5
L
Ra
0
2
0
0
W
Kukulkan
SaberCanzeria
Kukulkan
18
2
5
10.25
L
Neith
Volquine
Neith
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,675
Damage
64,925
67,311
Taken
83,978
30,819
Mitigated
54,022
19,326
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aaatsu
Bellona
14,477
5,492
0
1,104
33,270
32,586
0
23,629
9,441
807
32,624
W
14,606
3,654
744
1,994
9,654
3,433
0
3,200
6,379
38,929
0
L
Anhur
Guzaz
Anhur
17,880
7,591
0
2,623
20,255
9,193
0
17,138
3,067
0
36,600
W
Neith
10,191
4,685
710
2,465
11,560
4,288
0
3,447
7,938
0
27,299
W
Mulan
Mager97
Mulan
4,962
714
0
1,433
14,507
9,330
0
6,385
7,972
251
13,664
W
Olorun
MonsterLB
Olorun
16,972
8,115
1,143
10,209
19,059
8,223
0
4,739
14,195
44,214
0
L
21,427
4,306
0
1,220
11,894
4,862
0
8,646
3,173
66,062
0
L
Ra
192
0
0
32
1,474
463
0
916
558
4,915
0
W
Kukulkan
SaberCanzeria
Kukulkan
32,944
4,057
0
628
12,531
5,545
0
4,655
7,776
77,681
0
L
Neith
Volquine
Neith
10,949
4,144
0
2,367
17,085
6,918
0
14,438
2,622
0
28,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,519
Gold Earned
57,882
289
Minions Killed
230
12
Camps Cleared
5
1,102,042
Distance Traveled
928,152
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,996
1,083
54
5
1
235,135
1
W
Hera
11,738
978
68
6
0
238,462
1
L
Anhur
12,378
1,032
36
3
1
221,027
0
W
Neith
11,084
924
25
2
0
198,199
2
W
Mulan
10,987
916
18
2
2
208,861
0
W
Olorun
12,555
1,046
70
6
3
202,285
3
L
Nu Wa
12,596
1,050
103
9
1
231,813
3
L
Ra
9,124
760
6
1
0
31,938
1
W
Kukulkan
16,155
1,346
108
9
7
254,235
0
L
Neith
10,788
899
31
3
2
208,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role