Player Matchup

Tiamat
Tiamat
ChaosXHellX
Tiamat
Level 144
God Stats
12W - 14L
1,516 SR
Queue Stats
104W - 123L
1,561 Elo+
Solo
Awilix
Awilix
Teej Jungles
Awilix
Level 129
God Stats
3W - 3L
1,592 SR
Queue Stats
152W - 111L
1,673 Elo+
Solo
Hercules
Hercules
bercequer alan
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,702 Elo+
Solo
Team Averages
Level 140
1,536 SR
1,646 Elo+

VS

Team Averages
Level 128
1,588 SR
1,522 Elo+
Ne Zha
Ne Zha
DAT DWARF KING
Ne Zha
Level 87
God Stats
19W - 26L
1,843 SR
Queue Stats
419W - 371L
1,545 Elo+
Solo
Ullr
Ullr
MONEYENOM
Ullr
Level 154
God Stats
2W - 2L
1,256 SR
Queue Stats
12W - 11L
1,337 Elo+
Solo
Tiamat
Tiamat
seybousse
Tiamat
Level 143
God Stats
33W - 13L
1,664 SR
Queue Stats
190W - 147L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 4
9,030
602
7,159
9,527
7,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
13
5 / 2 / 1
10,072
671
7,395
9,900
3,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
11
0 / 5 / 6
8,543
570
3,626
16,606
11,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
9,457
630
6,132
9,615
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
14
3 / 0 / 5
10,012
667
9,826
7,964
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
seybousse
Tiamat
14
3 / 1 / 5
9,862
657
14,103
7,111
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
6
Kills
9
9
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
4
1.5
W
3
5
3
0.9
W
Ullr
3
0
5
5.5
L
Awilix
5
2
1
2.75
L
Hercules
0
5
6
0.6
W
Tiamat
seybousse
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
30,061
36,033
Taken
24,690
21,962
Mitigated
17,048
10,240
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,159
439
0
2,729
9,527
7,281
0
3,124
5,773
39,072
0
W
6,132
1,196
0
1,260
9,615
6,615
0
2,814
6,801
0
26,684
W
Ullr
9,826
3,263
0
786
7,964
3,923
489
2,014
5,950
0
46,796
L
Awilix
7,395
1,986
570
1,021
9,900
3,249
0
3,587
5,828
0
50,624
L
Hercules
3,626
657
473
5,447
16,606
11,432
0
6,310
9,196
0
17,631
W
Tiamat
seybousse
Tiamat
14,103
1,448
0
2,547
7,111
6,510
0
2,433
4,678
39,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,645
Gold Earned
29,331
174
Minions Killed
190
0
Camps Cleared
0
809,196
Distance Traveled
842,050
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,030
602
75
5
0
256,552
4
W
Ne Zha
9,457
630
32
2
0
281,464
3
W
Ullr
10,012
667
89
6
0
278,984
1
L
Awilix
10,072
671
69
5
0
291,089
6
L
Hercules
8,543
570
30
2
0
261,555
3
W
Tiamat
9,862
657
69
5
0
281,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role