Player Matchup

Bakasura
Bakasura
IMainGragas
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 52L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Philthyorc
Guan Yu
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
18W - 11L
1,718 Elo+
Solo
Rama
Rama
Varodney
Rama
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 184L
1,511 Elo+
Solo
Artio
Artio
Zebra0902
Artio
Level 25
God Stats
5W - 6L
1,691 SR
Queue Stats
106W - 103L
1,713 Elo+
Solo
Hel
Hel
superrolemodel
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 15
1,587 SR
1,565 Elo+

VS

Team Averages
Level 18
1,415 SR
1,493 Elo+
Hou Yi
Hou Yi
Gluigi56
Hou Yi
Level 22
God Stats
11W - 8L
1,559 SR
Queue Stats
194W - 182L
1,612 Elo+
Solo
Merlin
Merlin
ShadowStorm001
Merlin
Level 16
God Stats
5W - 0L
1,309 SR
Queue Stats
51W - 46L
1,424 Elo+
Party 1
Fenrir
Fenrir
SungHan
Fenrir
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
24W - 21L
1,597 Elo+
Solo
Bellona
Bellona
WaterCrayon733
Bellona
Level 27
God Stats
7W - 6L
1,431 SR
Queue Stats
78W - 65L
1,409 Elo+
Solo
Cerberus
Cerberus
tray7304
Cerberus
Level 7
God Stats
8W - 2L
1,514 SR
Queue Stats
22W - 23L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IMainGragas
Bakasura
8
1 / 3 / 0
5,048
505
1,502
7,900
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Philthyorc
Guan Yu
7
0 / 5 / 0
4,464
446
3,205
6,896
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
7
0 / 3 / 1
4,448
445
3,983
5,207
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Zebra0902
Artio
7
1 / 4 / 0
4,797
480
2,241
8,622
3,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 1
4,404
440
1,948
6,233
1,938
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gluigi56
Hou Yi
12
3 / 0 / 3
6,593
659
4,069
6,043
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 2
6,452
645
5,097
4,209
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
SungHan
Fenrir
12
8 / 0 / 3
7,300
730
7,136
7,300
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 0 / 2
6,253
625
4,684
6,323
4,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
tray7304
Cerberus
7
0 / 1 / 2
4,524
452
1,715
5,615
2,390
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
19
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Gluigi56
Hou Yi
3
0
3
4.5
L
Bakasura
IMainGragas
Bakasura
1
3
0
0.33
L
Guan Yu
Philthyorc
Guan Yu
0
5
0
0
W
2
1
2
3
W
Fenrir
SungHan
Fenrir
8
0
3
9.5
L
Rama
0
3
1
0.17
W
4
0
2
5
L
Artio
Zebra0902
Artio
1
4
0
0.25
L
0
4
1
0.13
W
Cerberus
tray7304
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
22,701
34,858
Taken
29,490
12,857
Mitigated
13,974
8,093
Healing
12,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Gluigi56
Hou Yi
4,069
1,547
0
4,866
6,043
1,710
756
230
5,813
0
43,976
L
Bakasura
IMainGragas
Bakasura
1,502
1,026
0
936
7,900
2,375
0
859
6,941
0
17,701
L
Guan Yu
Philthyorc
Guan Yu
3,205
621
135
1,227
6,896
4,369
20
0
6,671
0
11,529
W
5,097
568
0
1,403
4,209
1,334
1,445
1,791
2,363
38,490
0
W
Fenrir
SungHan
Fenrir
7,136
4,327
0
2,622
7,300
3,740
0
848
6,397
0
45,168
L
Rama
3,983
3,380
0
1,644
5,207
979
0
732
4,400
0
14,166
W
4,684
1,665
0
2,103
6,323
4,800
261
0
5,976
0
20,973
L
Artio
Zebra0902
Artio
2,241
531
312
2,554
8,622
3,196
0
883
7,714
11,255
0
L
1,948
381
317
968
6,233
1,938
0
4,238
1,995
13,898
0
W
Cerberus
tray7304
Cerberus
1,715
146
0
1,503
5,615
2,390
25
1,320
4,295
9,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,161
Gold Earned
31,122
134
Minions Killed
312
0
Camps Cleared
0
909,310
Distance Traveled
955,551
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,593
659
88
9
0
174,901
0
L
Bakasura
5,048
505
41
4
0
208,460
0
L
Guan Yu
4,464
446
28
3
0
194,355
3
W
Merlin
6,452
645
76
8
0
183,368
2
W
Fenrir
7,300
730
76
8
0
237,469
0
L
Rama
4,448
445
28
3
0
161,831
4
W
Bellona
6,253
625
44
4
0
177,873
2
L
Artio
4,797
480
18
2
0
200,587
5
L
Hel
4,404
440
19
2
0
144,077
0
W
Cerberus
4,524
452
28
3
0
181,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role