Player Matchup

Sun Wukong
Sun Wukong
BlackAnimeMaster
Sun Wukong
Level 18
God Stats
8W - 6L
1,786 SR
Queue Stats
84W - 71L
1,492 Elo+
Party 2
Hel
Hel
KildiGaming
Hel
Level 14
God Stats
2W - 6L
1,302 SR
Queue Stats
18W - 30L
1,378 Elo+
Solo
Cthulhu
Cthulhu
LordDoomovich
Cthulhu
Level 16
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
OshiHeteo
Sol
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,492 Elo+
Party 2
Chang'e
Chang'e
hurrrrricane
Chang'e
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
786W - 781L
1,405 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,453 Elo+

VS

Team Averages
Level 20
1,477 SR
1,329 Elo+
Tiamat
Tiamat
Mallacast
Tiamat
Level 29
God Stats
3W - 4L
1,440 SR
Queue Stats
9W - 10L
1,372 Elo+
Solo
Yemoja
Yemoja
Swiiftzy
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,083 Elo+
Solo
Bakasura
Bakasura
b00m123
Bakasura
Level 27
God Stats
5W - 1L
1,783 SR
Queue Stats
79W - 57L
1,494 Elo+
Party 1
Achilles
Achilles
potrompete
Achilles
Level 15
God Stats
5W - 8L
1,451 SR
Queue Stats
14W - 22L
1,322 Elo+
Party 1
Hachiman
Hachiman
winetu
Hachiman
Level 26
God Stats
58W - 81L
1,210 SR
Queue Stats
171W - 200L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackAnimeMaster
Sun Wukong
11
1 / 6 / 2
6,881
344
5,774
14,073
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 2 / 2
8,313
416
2,670
7,644
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
13
3 / 3 / 5
8,313
416
8,722
15,347
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 6 / 5
8,825
441
15,692
17,983
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
hurrrrricane
Chang'e
16
3 / 8 / 4
9,723
486
7,077
15,703
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mallacast
Tiamat
16
4 / 4 / 0
10,276
514
11,776
10,367
7,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Swiiftzy
Yemoja
15
2 / 0 / 10
10,084
504
8,911
8,612
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
b00m123
Bakasura
18
11 / 5 / 3
11,865
593
17,017
19,836
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
potrompete
Achilles
14
2 / 3 / 11
9,229
461
10,107
15,485
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
winetu
Hachiman
15
5 / 1 / 5
9,618
481
9,596
7,800
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
24
25
Deaths
13
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackAnimeMaster
Sun Wukong
1
6
2
0.33
L
2
2
2
1.5
L
Cthulhu
3
3
5
1.83
W
Tiamat
Mallacast
Tiamat
4
4
0
1
L
3
6
5
0.92
W
Yemoja
Swiiftzy
Yemoja
2
0
10
7
W
Bakasura
b00m123
Bakasura
11
5
3
2.5
L
Chang'e
hurrrrricane
Chang'e
3
8
4
0.63
W
Achilles
potrompete
Achilles
2
3
11
2.5
W
Hachiman
winetu
Hachiman
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,935
Damage
57,407
70,750
Taken
62,100
27,364
Mitigated
40,382
27,214
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackAnimeMaster
Sun Wukong
5,774
1,226
0
372
14,073
5,477
415
5,028
8,970
0
25,153
L
2,670
486
7,916
4,329
7,644
3,163
343
2,146
5,403
19,346
0
L
Cthulhu
8,722
918
62
3,889
15,347
8,862
219
3,008
10,639
30,372
0
W
Tiamat
Mallacast
Tiamat
11,776
1,592
418
2,304
10,367
7,662
7,232
5,918
4,358
69,463
0
L
15,692
5,087
0
7,548
17,983
4,701
1,780
4,255
12,733
41,774
0
W
Yemoja
Swiiftzy
Yemoja
8,911
1,847
3,926
2,880
8,612
7,291
858
5,787
2,725
21,555
0
W
Bakasura
b00m123
Bakasura
17,017
11,835
0
7,346
19,836
8,282
3,684
10,026
9,685
0
74,075
L
Chang'e
hurrrrricane
Chang'e
7,077
681
630
2,468
15,703
5,161
1,230
6,594
8,268
51,656
0
W
Achilles
potrompete
Achilles
10,107
3,563
0
3,582
15,485
14,326
472
8,498
6,779
405
31,657
W
Hachiman
winetu
Hachiman
9,596
3,606
0
3,804
7,800
2,821
399
3,358
4,392
0
66,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
51,072
265
Minions Killed
462
0
Camps Cleared
0
1,840,438
Distance Traveled
1,746,693
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,881
344
26
1
0
391,124
0
L
Hel
8,313
416
45
2
0
361,558
0
L
Cthulhu
8,313
416
46
2
0
370,919
0
W
Tiamat
10,276
514
132
7
0
295,974
2
L
Sol
8,825
441
55
3
0
375,152
0
W
Yemoja
10,084
504
23
1
0
381,028
2
W
Bakasura
11,865
593
137
7
0
381,096
0
L
Chang'e
9,723
486
93
5
0
341,685
0
W
Achilles
9,229
461
39
2
0
382,339
4
W
Hachiman
9,618
481
131
7
0
306,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role