Player Matchup

King Arthur
King Arthur
Arglio
King Arthur
Level 27
God Stats
24W - 34L
1,427 SR
Queue Stats
34W - 49L
1,362 Elo+
Party 2
Nemesis
Nemesis
FaintCrystal
Nemesis
Level 37
God Stats
6W - 9L
1,534 SR
Queue Stats
77W - 74L
1,476 Elo+
Solo
Khepri
Khepri
Terminaaitor05
Khepri
Level 28
God Stats
4W - 6L
1,322 SR
Queue Stats
25W - 47L
1,350 Elo+
Party 2
Heimdallr
Heimdallr
jmdgg99
Heimdallr
Level 77
God Stats
10W - 6L
1,579 SR
Queue Stats
126W - 141L
1,468 Elo+
Party 2
Janus
Janus
telminator64
Janus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 61L
1,453 Elo+
Party 2
Team Averages
Level 47
1,472 SR
1,422 Elo+

VS

Team Averages
Level 78
1,618 SR
1,496 Elo+
Nike
Nike
Císařlemurz
Nike
Level 87
God Stats
21W - 15L
1,824 SR
Queue Stats
702W - 647L
1,583 Elo+
Solo
Ra
Ra
ItsJustR0B
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
dclybouw
Ymir
Level 43
God Stats
5W - 4L
1,678 SR
Queue Stats
105W - 76L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
deandevos
Jing Wei
Level 29
God Stats
11W - 11L
1,381 SR
Queue Stats
30W - 24L
1,385 Elo+
Party 1
Achilles
Achilles
floris360
Achilles
Level 107
God Stats
7W - 4L
1,709 SR
Queue Stats
190W - 159L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arglio
King Arthur
8
0 / 4 / 0
4,839
484
2,653
8,567
3,019
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
FaintCrystal
Nemesis
7
0 / 3 / 0
4,634
463
847
6,028
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,962
496
2,022
5,535
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
jmdgg99
Heimdallr
8
0 / 2 / 1
4,877
488
2,725
4,049
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,795
580
4,214
3,845
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,040
604
5,469
4,357
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 6
6,414
641
5,564
2,952
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 0 / 3
4,620
462
1,469
5,673
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
deandevos
Jing Wei
8
1 / 0 / 2
4,772
477
1,646
3,789
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
floris360
Achilles
10
6 / 1 / 4
6,115
612
5,510
7,789
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
15
15
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arglio
King Arthur
0
4
0
0
W
3
0
2
4
L
Nemesis
FaintCrystal
Nemesis
0
3
0
0
W
5
0
6
8
L
0
3
1
0.17
W
Ymir
0
0
3
1.5
W
Jing Wei
deandevos
Jing Wei
1
0
2
2
W
Achilles
floris360
Achilles
6
1
4
8
L
Heimdallr
jmdgg99
Heimdallr
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
19,658
28,024
Taken
24,560
8,522
Mitigated
10,846
5,498
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arglio
King Arthur
2,653
352
0
1,660
8,567
3,019
0
341
7,882
0
20,418
W
5,469
325
0
1,836
4,357
2,093
236
0
4,357
0
29,577
L
Nemesis
FaintCrystal
Nemesis
847
243
0
2,449
6,028
1,371
0
784
5,119
0
17,505
W
5,564
1,015
531
858
2,952
964
0
573
2,353
33,065
0
L
2,022
234
0
479
5,535
1,929
0
2,815
2,666
10,117
0
W
Ymir
1,469
400
246
1,272
5,673
2,467
0
1,940
3,655
10,513
0
W
Jing Wei
deandevos
Jing Wei
1,646
1,136
0
500
3,789
998
150
1,560
2,143
0
21,637
W
Achilles
floris360
Achilles
5,510
1,382
101
3,515
7,789
4,324
0
1,785
5,816
0
23,654
L
Heimdallr
jmdgg99
Heimdallr
2,725
804
0
440
4,049
1,286
0
2,137
1,912
0
26,281
L
4,214
314
0
470
3,845
917
0
956
2,683
30,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
27,961
223
Minions Killed
237
0
Camps Cleared
0
962,048
Distance Traveled
998,370
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,839
484
46
5
0
170,128
0
W
Nike
6,040
604
59
6
0
183,979
3
L
Nemesis
4,634
463
48
5
0
203,017
2
W
Ra
6,414
641
67
7
0
226,785
1
L
Khepri
4,962
496
12
1
0
185,539
1
W
Ymir
4,620
462
19
2
0
199,494
1
W
Jing Wei
4,772
477
45
5
0
174,663
0
W
Achilles
6,115
612
47
5
0
213,449
0
L
Heimdallr
4,877
488
50
5
0
197,861
1
L
Janus
5,795
580
67
7
0
205,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role