Player Matchup

Achilles
Achilles
LukeOfEarth
Achilles
Level 89
God Stats
10W - 12L
1,587 SR
Queue Stats
276W - 282L
1,543 Elo+
Solo
Medusa
Medusa
Zurima
Medusa
Level 121
God Stats
3W - 7L
1,781 SR
Queue Stats
84W - 116L
1,810 Elo+
Solo
Chang'e
Chang'e
vicvinegar1
Chang'e
Level 69
God Stats
4W - 6L
1,470 SR
Queue Stats
29W - 23L
1,357 Elo+
Solo
Team Averages
Level 93
1,613 SR
1,570 Elo+

VS

Team Averages
Level 80
1,508 SR
1,529 Elo+
Chang'e
Chang'e
Duchenco
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KOManKO
Xing Tian
Level 34
God Stats
2W - 0L
1,632 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Neith
Neith
TwDReD
Neith
Level 58
God Stats
13W - 4L
1,394 SR
Queue Stats
87W - 54L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LukeOfEarth
Achilles
11
2 / 3 / 1
7,864
605
5,173
11,441
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Zurima
Medusa
10
1 / 5 / 1
7,517
578
4,121
7,883
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
vicvinegar1
Chang'e
11
1 / 3 / 2
7,942
611
3,904
9,185
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Duchenco
Chang'e
13
2 / 0 / 9
9,058
697
7,910
5,116
1,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
KOManKO
Xing Tian
11
3 / 3 / 7
8,872
682
6,305
12,026
7,250
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
TwDReD
Neith
14
6 / 1 / 4
9,635
741
10,073
7,678
2,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
11
11
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Duchenco
Chang'e
2
0
9
6.5
W
Xing Tian
KOManKO
Xing Tian
3
3
7
2.17
L
Achilles
LukeOfEarth
Achilles
2
3
1
0.83
W
Neith
TwDReD
Neith
6
1
4
8
L
Medusa
Zurima
Medusa
1
5
1
0.3
L
Chang'e
vicvinegar1
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
24,288
28,509
Taken
24,820
14,729
Mitigated
11,960
6,877
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Duchenco
Chang'e
7,910
874
3,630
3,366
5,116
1,796
926
1,169
3,947
39,085
0
W
Xing Tian
KOManKO
Xing Tian
6,305
316
0
586
12,026
7,250
76
1,934
9,263
14,347
0
L
Achilles
LukeOfEarth
Achilles
5,173
1,456
0
1,367
11,441
9,077
0
6,009
5,223
0
27,249
W
Neith
TwDReD
Neith
10,073
4,703
0
3,001
7,678
2,914
1,861
857
6,621
0
65,244
L
Medusa
Zurima
Medusa
4,121
1,389
771
1,135
7,883
2,622
81
4,521
3,362
0
25,008
L
Chang'e
vicvinegar1
Chang'e
3,904
68
1,878
1,726
9,185
3,030
0
3,720
5,465
30,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
27,565
138
Minions Killed
177
0
Camps Cleared
0
646,733
Distance Traveled
712,952
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,058
697
71
5
0
249,375
3
W
Xing Tian
8,872
682
5
0
0
256,965
1
L
Achilles
7,864
605
45
3
0
232,516
1
W
Neith
9,635
741
101
8
0
206,612
4
L
Medusa
7,517
578
30
2
0
201,470
2
L
Chang'e
7,942
611
63
5
0
212,747
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role