Player Matchup

Fenrir
Fenrir
GnarledCake6194
Fenrir
Level 14
God Stats
20W - 30L
1,581 SR
Queue Stats
86W - 141L
1,326 Elo+
Party 1
Nemesis
Nemesis
KFGL18
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
LeafB_F3lp
Danzaburou
Level 23
God Stats
52W - 54L
1,447 SR
Queue Stats
141W - 210L
1,333 Elo+
Party 1
Loki
Loki
Leafb 0gg4n
Loki
Level 15
God Stats
48W - 49L
1,605 SR
Queue Stats
95W - 138L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
xarrrooz
Kukulkan
Level 29
God Stats
1W - 2L
1,255 SR
Queue Stats
140W - 200L
1,365 Elo+
Party 1
Team Averages
Level 18
1,478 SR
1,352 Elo+

VS

Team Averages
Level 28
1,625 SR
1,492 Elo+
Heimdallr
Heimdallr
BunRoots
Heimdallr
Level 29
God Stats
34W - 26L
1,726 SR
Queue Stats
61W - 54L
1,569 Elo+
Solo
Serqet
Serqet
Danno79
Serqet
Level 29
God Stats
4W - 7L
1,453 SR
Queue Stats
43W - 37L
1,436 Elo+
Party 2
Hel
Hel
Jogy_firewar2
Hel
Level 28
God Stats
6W - 1L
1,830 SR
Queue Stats
54W - 36L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Pabe12
Amaterasu
Level 25
God Stats
1W - 1L
1,521 SR
Queue Stats
27W - 34L
1,332 Elo+
Party 2
Ymir
Ymir
ThreeHeadedDoggo
Ymir
Level 28
God Stats
24W - 35L
1,597 SR
Queue Stats
332W - 293L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,119
322
1,898
11,864
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
KFGL18
Nemesis
11
0 / 4 / 0
6,522
343
1,178
7,101
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
LeafB_F3lp
Danzaburou
13
4 / 4 / 1
8,704
458
7,487
8,344
2,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 5 / 2
6,162
324
3,592
11,487
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
xarrrooz
Kukulkan
13
1 / 4 / 1
7,705
406
15,154
9,708
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BunRoots
Heimdallr
17
10 / 0 / 4
10,505
553
10,529
8,254
4,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Danno79
Serqet
14
4 / 2 / 6
8,995
473
3,569
14,291
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 1 / 4
9,099
479
10,705
8,859
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Pabe12
Amaterasu
13
3 / 3 / 3
8,676
457
5,649
14,609
7,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 8
10,261
540
7,152
8,525
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
26
26
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BunRoots
Heimdallr
10
0
4
12
W
Serqet
Danno79
Serqet
4
2
6
3.5
L
0
9
0
0
W
5
1
4
7
L
Nemesis
KFGL18
Nemesis
0
4
0
0
L
Danzaburou
LeafB_F3lp
Danzaburou
4
4
1
1.13
L
0
5
2
0.2
W
Amaterasu
Pabe12
Amaterasu
3
3
3
1.5
W
4
0
8
8
L
Kukulkan
xarrrooz
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
37,604
48,504
Taken
54,538
14,346
Mitigated
27,732
6,259
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BunRoots
Heimdallr
10,529
4,226
0
4,627
8,254
4,320
2,840
959
7,295
0
73,058
W
Serqet
Danno79
Serqet
3,569
611
748
6,203
14,291
4,972
0
3,854
10,437
0
45,811
L
1,898
0
0
719
11,864
3,471
0
3,797
7,986
0
17,574
W
10,705
682
2,558
5,143
8,859
2,624
976
5,392
3,467
45,463
0
L
Nemesis
KFGL18
Nemesis
1,178
115
0
0
7,101
1,986
0
1,369
5,692
0
20,189
L
Danzaburou
LeafB_F3lp
Danzaburou
7,487
2,558
0
1,131
8,344
2,788
1,122
2,038
6,064
0
44,852
L
3,592
361
0
1,490
11,487
2,945
0
3,852
7,152
0
18,685
W
Amaterasu
Pabe12
Amaterasu
5,649
2,573
919
2,117
14,609
7,577
603
3,668
10,941
0
31,599
W
7,152
280
0
1,902
8,525
8,239
0
1,281
7,244
60,912
0
L
Kukulkan
xarrrooz
Kukulkan
15,154
1,727
387
2,532
9,708
3,156
0
5,876
3,250
45,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
47,536
273
Minions Killed
442
0
Camps Cleared
0
1,654,387
Distance Traveled
1,893,910
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,505
553
145
8
0
349,288
4
W
Serqet
8,995
473
71
4
0
421,785
0
L
Fenrir
6,119
322
32
2
0
416,478
0
W
Hel
9,099
479
84
4
0
367,607
3
L
Nemesis
6,522
343
39
2
0
300,392
0
L
Danzaburou
8,704
458
89
5
0
266,450
0
L
Loki
6,162
324
35
2
0
389,769
0
W
Amaterasu
8,676
457
66
3
0
415,996
0
W
Ymir
10,261
540
76
4
0
339,234
5
L
Kukulkan
7,705
406
78
4
0
281,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role