Player Matchup

Tiamat
Tiamat
Asia Is Amazing
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Solo
Anubis
Anubis
BarkurnYT
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,494 Elo+
Solo
Susano
Susano
Bartolito6227
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
Level 27
God Stats
14W - 21L
1,583 SR
Queue Stats
118W - 134L
1,598 Elo+
Solo
Cthulhu
Cthulhu
aarpro2010
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Team Averages
Level 11
1,517 SR
1,450 Elo+

VS

Team Averages
Level 20
1,505 SR
1,505 Elo+
Cthulhu
Cthulhu
HENCH_21
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Jenna Teyliah
Nemesis
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
81W - 74L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
Pwhillip
Danzaburou
Level 29
God Stats
44W - 42L
1,611 SR
Queue Stats
91W - 86L
1,571 Elo+
Party 1
Olorun
Olorun
SC_GODMODE
Olorun
Level 14
God Stats
6W - 9L
1,451 SR
Queue Stats
34W - 69L
1,346 Elo+
Solo
Thanatos
Thanatos
TSM_LongShot26
Thanatos
Level 18
God Stats
13W - 11L
1,465 SR
Queue Stats
35W - 36L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 15 / 2
5,406
360
2,840
11,844
3,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
BarkurnYT
Anubis
10
1 / 8 / 1
6,855
457
5,434
10,952
3,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 8 / 1
6,507
434
2,734
11,586
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
12
2 / 6 / 3
7,210
481
5,368
9,263
1,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aarpro2010
Cthulhu
7
0 / 8 / 0
5,639
376
1,816
13,452
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HENCH_21
Cthulhu
11
1 / 1 / 10
7,169
478
3,534
7,325
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
14
7 / 1 / 2
8,499
567
6,688
7,192
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Pwhillip
Danzaburou
14
10 / 3 / 6
9,995
666
8,274
8,101
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
SC_GODMODE
Olorun
14
5 / 0 / 6
8,822
588
7,703
4,903
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
16
21 / 1 / 2
10,661
711
17,122
11,343
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
44
45
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
L
Anubis
BarkurnYT
Anubis
1
8
1
0.19
L
2
8
1
0.31
W
Cthulhu
HENCH_21
Cthulhu
1
1
10
6
W
Nemesis
7
1
2
8
W
Danzaburou
Pwhillip
Danzaburou
10
3
6
4.33
L
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
2
6
3
0.58
W
Olorun
SC_GODMODE
Olorun
5
0
6
8
W
Thanatos
21
1
2
22
L
Cthulhu
aarpro2010
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
43,321
57,097
Taken
38,864
15,810
Mitigated
15,318
7,191
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
1,026
0
848
11,844
3,354
0
2,449
9,210
9,732
0
L
Anubis
BarkurnYT
Anubis
5,434
53
70
1,743
10,952
3,136
0
2,414
8,438
30,852
0
L
2,734
1,139
0
1,408
11,586
2,728
0
1,010
10,576
0
25,810
W
Cthulhu
HENCH_21
Cthulhu
3,534
291
155
1,479
7,325
4,066
0
2,000
5,325
14,151
0
W
Nemesis
6,688
3,430
0
533
7,192
3,180
0
1,539
5,653
0
43,728
W
Danzaburou
Pwhillip
Danzaburou
8,274
3,704
183
1,192
8,101
2,940
2,684
1,256
6,845
0
52,457
L
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
5,368
1,789
0
3,009
9,263
1,640
0
591
8,647
0
37,618
W
Olorun
SC_GODMODE
Olorun
7,703
4,364
0
3,314
4,903
1,457
2,675
2,458
2,445
46,985
0
W
Thanatos
17,122
7,175
0
11,677
11,343
3,675
744
2,837
8,506
0
69,078
L
Cthulhu
aarpro2010
Cthulhu
1,816
291
0
113
13,452
4,952
86
4,368
8,989
14,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
45,146
213
Minions Killed
426
0
Camps Cleared
0
1,253,017
Distance Traveled
1,412,218
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,406
360
15
1
0
249,294
1
L
Anubis
6,855
457
63
4
0
246,206
2
L
Susano
6,507
434
43
3
0
268,497
0
W
Cthulhu
7,169
478
45
3
0
290,780
3
W
Nemesis
8,499
567
94
6
0
298,424
2
W
Danzaburou
9,995
666
97
6
0
246,946
2
L
Ah Muzen Cab
7,210
481
63
4
0
258,007
2
W
Olorun
8,822
588
99
7
0
235,876
0
W
Thanatos
10,661
711
91
6
0
340,192
1
L
Cthulhu
5,639
376
29
2
0
231,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role