Player Matchup

Odin
Odin
KingWodan
Odin
Level 6
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 2L
1,635 Elo+
Party 1
Sol
Sol
Noctoura
Sol
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,635 Elo+
Party 1
Fenrir
Fenrir
Skullmakerdemon
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,585 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,618 Elo+

VS

Team Averages
Level 70
1,559 SR
1,450 Elo+
Sun Wukong
Sun Wukong
Iridophore
Sun Wukong
Level 139
God Stats
2W - 2L
1,687 SR
Queue Stats
491W - 559L
1,489 Elo+
Party 2
Thor
Thor
TreeMax
Thor
Level 7
God Stats
6W - 9L
1,505 SR
Queue Stats
249W - 290L
1,430 Elo+
Party 2
Discordia
Discordia
treemichelle
Discordia
Level 65
God Stats
11W - 13L
1,485 SR
Queue Stats
513W - 613L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 2 / 14
9,840
820
5,556
6,745
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 0 / 16
9,155
763
9,608
6,071
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
12 / 2 / 4
10,008
834
10,190
10,215
4,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Iridophore
Sun Wukong
10
2 / 6 / 2
8,004
667
6,739
12,063
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
TreeMax
Thor
10
0 / 7 / 3
7,032
586
1,953
9,100
2,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
treemichelle
Discordia
10
2 / 6 / 2
8,171
681
4,486
7,650
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Iridophore
Sun Wukong
2
6
2
0.5
W
Odin
4
2
14
5.5
W
3
0
16
11
W
12
2
4
7
L
Thor
TreeMax
Thor
0
7
3
0.21
L
Discordia
treemichelle
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
13,178
23,031
Taken
28,813
11,435
Mitigated
14,221
7,661
Healing
4,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Iridophore
Sun Wukong
6,739
1,201
0
2,724
12,063
9,149
0
4,502
7,561
0
19,043
W
Odin
5,556
1,130
0
1,486
6,745
5,074
222
2,269
4,426
0
16,341
W
9,608
1,331
0
4,411
6,071
1,874
2,424
1,405
4,541
48,102
0
W
10,190
2,756
0
1,764
10,215
4,487
1,020
896
9,119
0
41,957
L
Thor
TreeMax
Thor
1,953
494
0
910
9,100
2,896
0
2,027
7,073
0
9,623
L
Discordia
treemichelle
Discordia
4,486
241
0
424
7,650
2,176
0
3,139
4,511
25,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
23,207
148
Minions Killed
94
0
Camps Cleared
0
660,301
Distance Traveled
598,858
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,004
667
33
3
0
208,539
2
W
Odin
9,840
820
22
2
0
230,342
1
W
Sol
9,155
763
73
6
0
212,227
0
W
Fenrir
10,008
834
53
4
0
217,732
1
L
Thor
7,032
586
8
1
0
197,348
1
L
Discordia
8,171
681
53
4
0
192,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role