Player Matchup

Awilix
Awilix
Dashelf95
Awilix
Level 25
God Stats
2W - 6L
1,388 SR
Queue Stats
99W - 98L
1,473 Elo+
Solo
Fafnir
Fafnir
FILLINDABLANK
Fafnir
Level 28
God Stats
29W - 27L
1,542 SR
Queue Stats
185W - 203L
1,452 Elo+
Party 2
Anubis
Anubis
gizzie22
Anubis
Level 107
God Stats
30W - 19L
1,708 SR
Queue Stats
693W - 651L
1,480 Elo+
Party 2
Team Averages
Level 53
1,546 SR
1,468 Elo+

VS

Team Averages
Level 36
1,441 SR
1,529 Elo+
Tiamat
Tiamat
DAGGER14
Tiamat
Level 68
God Stats
13W - 8L
1,732 SR
Queue Stats
90W - 79L
1,628 Elo+
Party 1
Ne Zha
Ne Zha
caliz55
Ne Zha
Level 22
God Stats
0W - 3L
1,319 SR
Queue Stats
16W - 24L
1,476 Elo+
Solo
Cerberus
Cerberus
zykean21
Cerberus
Level 17
God Stats
1W - 2L
1,271 SR
Queue Stats
17W - 17L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dashelf95
Awilix
15
4 / 5 / 14
12,622
664
13,101
14,673
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 11
12,974
683
9,364
17,167
24,455
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
gizzie22
Anubis
17
9 / 3 / 10
13,511
711
25,133
21,877
12,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DAGGER14
Tiamat
15
5 / 5 / 5
11,639
613
18,997
17,022
12,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
caliz55
Ne Zha
13
2 / 10 / 6
10,839
570
9,935
17,251
7,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
zykean21
Cerberus
15
3 / 5 / 6
12,337
649
12,110
23,253
28,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
19
Kills
10
10
Deaths
20
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DAGGER14
Tiamat
5
5
5
1.5
W
Awilix
Dashelf95
Awilix
4
5
14
2.2
W
6
2
11
5.75
L
Ne Zha
caliz55
Ne Zha
2
10
6
0.5
W
Anubis
gizzie22
Anubis
9
3
10
4.67
L
Cerberus
zykean21
Cerberus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,598
Damage
41,042
53,717
Taken
57,526
43,768
Mitigated
47,662
23,311
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DAGGER14
Tiamat
18,997
717
0
6,141
17,022
12,453
63
13,316
3,456
62,901
0
W
Awilix
Dashelf95
Awilix
13,101
5,098
0
1,983
14,673
7,173
1,097
8,160
6,513
0
64,574
W
9,364
2,851
0
3,711
17,167
24,455
560
8,026
9,141
19,999
0
L
Ne Zha
caliz55
Ne Zha
9,935
2,584
0
2,104
17,251
7,152
0
8,996
8,057
0
43,287
W
Anubis
gizzie22
Anubis
25,133
2,580
1,452
16,165
21,877
12,140
804
15,452
6,425
93,028
0
L
Cerberus
zykean21
Cerberus
12,110
982
0
8,337
23,253
28,057
0
11,689
11,189
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
34,815
193
Minions Killed
214
0
Camps Cleared
0
949,933
Distance Traveled
955,940
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,639
613
108
6
0
317,568
3
W
Awilix
12,622
664
70
4
0
365,640
3
W
Fafnir
12,974
683
20
1
0
294,225
1
L
Ne Zha
10,839
570
39
2
0
314,647
2
W
Anubis
13,511
711
103
5
0
290,068
3
L
Cerberus
12,337
649
67
4
0
323,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role