Player Matchup

Aphrodite
Aphrodite
AmayaEthineAvis
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,557 Elo+
Party 2
Guan Yu
Guan Yu
Komotinipoutana
Guan Yu
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 15L
1,551 Elo+
Party 3
Anubis
Anubis
SinfulSwine
Anubis
Level 28
God Stats
17W - 7L
1,475 SR
Queue Stats
23W - 20L
1,516 Elo+
Party 2
Ullr
Ullr
Zombarchos
Ullr
Level 16
God Stats
3W - 1L
1,601 SR
Queue Stats
34W - 27L
1,551 Elo+
Party 3
Loki
Loki
vrexei_ston_arh
Loki
Level 18
God Stats
7W - 6L
1,702 SR
Queue Stats
13W - 11L
1,421 Elo+
Party 3
Team Averages
Level 19
1,556 SR
1,519 Elo+

VS

Team Averages
Level 18
1,450 SR
1,426 Elo+
Ne Zha
Ne Zha
BlazingSpartan_8
Ne Zha
Level 17
God Stats
1W - 6L
1,206 SR
Queue Stats
37W - 55L
1,397 Elo+
Party 1
Hel
Hel
CreaRaiN
Hel
Level 15
God Stats
7W - 9L
1,547 SR
Queue Stats
10W - 16L
1,452 Elo+
Party 4
Cthulhu
Cthulhu
G_a_n_i_b_a_l_S
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,452 Elo+
Party 4
Olorun
Olorun
Nonshlen
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,392 Elo+
Solo
Ullr
Ullr
jetha
Ullr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmayaEthineAvis
Aphrodite
16
2 / 4 / 10
9,861
470
9,328
13,909
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 0 / 9
10,149
483
5,831
14,505
13,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
18
9 / 5 / 7
12,070
575
25,958
21,902
12,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 6
10,486
499
9,340
15,117
5,403
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 2 / 5
11,618
553
9,898
12,629
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,687
461
5,262
20,203
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 9 / 4
7,613
363
10,423
12,649
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 4 / 2
8,456
403
16,747
18,118
12,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Nonshlen
Olorun
15
1 / 8 / 6
9,541
454
13,162
17,656
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
jetha
Ullr
18
4 / 2 / 1
11,381
542
7,114
11,322
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
29
Kills
10
11
Deaths
29
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AmayaEthineAvis
Aphrodite
2
4
10
1.75
L
2
6
2
0.5
L
0
9
4
0.22
L
3
4
2
1
W
4
0
9
8.5
L
Olorun
Nonshlen
Olorun
1
8
6
0.5
W
Anubis
9
5
7
2.5
W
5
0
6
8
L
Ullr
jetha
Ullr
4
2
1
2.25
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,355
Damage
52,708
78,062
Taken
79,948
42,490
Mitigated
32,162
36,937
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AmayaEthineAvis
Aphrodite
9,328
1,309
4,901
8,253
13,909
6,581
509
9,804
3,855
43,029
0
L
5,262
1,964
0
6,468
20,203
6,976
203
8,163
12,040
0
62,742
L
10,423
1,622
3,963
3,027
12,649
2,567
279
5,165
7,484
30,992
0
L
16,747
1,000
177
4,728
18,118
12,477
72
7,742
10,376
51,568
0
W
5,831
1,194
1,252
3,667
14,505
13,235
1,162
4,418
10,037
0
42,724
L
Olorun
Nonshlen
Olorun
13,162
7,871
194
5,579
17,656
5,703
649
9,360
8,296
47,384
0
W
Anubis
25,958
1,823
0
11,542
21,902
12,431
2,009
11,307
10,495
83,632
0
W
9,340
6,292
0
3,994
15,117
5,403
1,808
10,019
4,873
0
64,022
L
Ullr
jetha
Ullr
7,114
2,921
0
3,112
11,322
4,439
1,499
4,856
6,466
0
65,061
W
9,898
3,577
0
3,328
12,629
4,840
527
4,114
8,470
0
50,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
46,678
475
Minions Killed
431
0
Camps Cleared
0
1,824,424
Distance Traveled
1,767,955
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,861
470
64
3
0
355,680
6
L
Ne Zha
9,687
461
111
5
0
343,508
0
L
Hel
7,613
363
44
2
0
322,037
0
L
Cthulhu
8,456
403
60
3
0
407,273
4
W
Guan Yu
10,149
483
66
3
0
451,898
0
L
Olorun
9,541
454
73
3
0
324,627
3
W
Anubis
12,070
575
147
7
0
318,537
0
W
Ullr
10,486
499
119
6
0
337,319
3
L
Ullr
11,381
542
143
7
0
370,510
5
W
Loki
11,618
553
79
4
0
360,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role