Player Matchup

Mercury
Mercury
Gold V
BIGGA1118
Mercury
Gold V
Level 147
God Stats
7W - 11L
1,701 SR
Queue Stats
229W - 231L
1,404 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Chromashade
Kuzenbo
Silver I
Level 79
God Stats
3W - 6L
1,480 SR
Queue Stats
419W - 432L
1,329 MMR
Solo
Mulan
Mulan
Silver III
Strohthough14
Mulan
Silver III
Level 82
God Stats
2W - 1L
1,840 SR
Queue Stats
10W - 11L
1,325 MMR
Solo
Medusa
Medusa
Gold IV
Willa-Cod15
Medusa
Gold IV
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
283W - 272L
1,388 MMR
Solo
Scylla
Scylla
Silver II
X-Dhanu
Scylla
Silver II
Level 101
God Stats
5W - 7L
1,635 SR
Queue Stats
39W - 45L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,631 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,715 SR
1,372 MMR
Nu Wa
Nu Wa
Gold IV
Blu3_Prnt
Nu Wa
Gold IV
Level 148
God Stats
71W - 52L
1,743 SR
Queue Stats
1,066W - 1,088L
1,407 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Lemayeurpoulet
Ah Muzen Cab
Bronze III
Level 106
God Stats
1W - 0L
1,844 SR
Queue Stats
6W - 10L
1,372 MMR
Solo
Nemesis
Nemesis
Gold IV
SixAceOfSpade
Nemesis
Gold IV
Level 120
God Stats
23W - 24L
1,645 SR
Queue Stats
233W - 250L
1,389 MMR
Solo
Sylvanus
Sylvanus
Silver II
TheeePope
Sylvanus
Silver II
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 73L
1,320 MMR
Solo
Chaac
Chaac
Silver I
l3wyce
Chaac
Silver I
Level 105
God Stats
41W - 23L
1,845 SR
Queue Stats
125W - 113L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIGGA1118
Mercury
18
2 / 4 / 1
11,414
457
6,791
19,661
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Chromashade
Kuzenbo
16
1 / 3 / 0
10,167
407
5,570
18,624
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 7 / 2
10,361
414
10,070
23,655
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
20
3 / 4 / 1
12,693
508
14,467
16,707
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
X-Dhanu
Scylla
19
0 / 3 / 1
11,509
460
6,636
13,990
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Cu ChulainnSetCthulhuJanusDanzaburou

VS

Bans
ApolloCupidKhepriGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blu3_Prnt
Nu Wa
20
7 / 1 / 5
14,243
570
17,025
11,333
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Lemayeurpoulet
Ah Muzen Cab
19
1 / 2 / 9
12,129
485
10,460
13,354
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
20
6 / 2 / 6
13,574
543
11,287
15,753
9,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
TheeePope
Sylvanus
17
1 / 1 / 9
11,941
478
6,599
17,807
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
l3wyce
Chaac
20
6 / 3 / 6
14,142
566
19,047
24,884
30,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
21
21
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
BIGGA1118
Mercury
2
4
1
0.63
W
Nu Wa
Blu3_Prnt
Nu Wa
7
1
5
9.5
L
Kuzenbo
Chromashade
Kuzenbo
1
3
0
0.33
W
Ah Muzen Cab
Lemayeurpoulet
Ah Muzen Cab
1
2
9
2.75
W
Nemesis
6
2
6
4.5
L
1
7
2
0.29
W
Sylvanus
TheeePope
Sylvanus
1
1
9
5.5
L
Medusa
3
4
1
0.88
L
Scylla
X-Dhanu
Scylla
0
3
1
0.17
W
Chaac
l3wyce
Chaac
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,534
Damage
64,418
92,637
Taken
83,131
54,254
Mitigated
69,338
21,851
Healing
42,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BIGGA1118
Mercury
6,791
2,007
0
4,598
19,661
7,646
754
5,334
14,202
0
86,153
W
Nu Wa
Blu3_Prnt
Nu Wa
17,025
6,009
0
2,068
11,333
4,913
2,833
3,024
8,089
109,214
0
L
Kuzenbo
Chromashade
Kuzenbo
5,570
2,456
0
1,570
18,624
19,719
165
5,086
13,489
50,030
0
W
Ah Muzen Cab
Lemayeurpoulet
Ah Muzen Cab
10,460
4,460
0
6,540
13,354
5,456
2,022
2,497
10,857
0
94,480
W
Nemesis
11,287
6,186
0
5,999
15,753
9,082
845
2,656
13,000
0
123,128
L
10,070
2,551
0
5,457
23,655
15,296
0
4,233
18,872
275
61,381
W
Sylvanus
TheeePope
Sylvanus
6,599
1,793
5,937
9,173
17,807
19,180
736
4,424
13,224
27,380
0
L
Medusa
14,467
5,916
0
6,319
16,707
6,740
1,027
3,795
12,862
0
118,302
L
Scylla
X-Dhanu
Scylla
6,636
228
0
3,907
13,990
4,853
0
5,176
8,814
105,100
0
W
Chaac
l3wyce
Chaac
19,047
4,672
0
12,921
24,884
30,707
599
2,630
21,654
0
100,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
66,029
773
Minions Killed
720
0
Camps Cleared
0
2,266,048
Distance Traveled
2,299,059
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,414
457
163
7
0
517,685
8
W
Nu Wa
14,243
570
193
8
0
418,180
5
L
Kuzenbo
10,167
407
71
3
0
471,328
6
W
Ah Muzen Cab
12,129
485
151
6
0
505,259
9
W
Nemesis
13,574
543
180
7
0
519,731
4
L
Mulan
10,361
414
124
5
0
437,617
5
W
Sylvanus
11,941
478
38
2
0
389,029
1
L
Medusa
12,693
508
197
8
0
404,213
1
L
Scylla
11,509
460
218
9
0
435,205
2
W
Chaac
14,142
566
158
6
0
466,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role