Player Matchup

Yemoja
Yemoja
EyzyWaky
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 1
Tiamat
Tiamat
Gh628ost
Tiamat
Level 26
God Stats
56W - 45L
1,619 SR
Queue Stats
244W - 264L
1,472 Elo+
Solo
Artemis
Artemis
HappyTooom
Artemis
Level 27
God Stats
1W - 1L
1,128 SR
Queue Stats
72W - 72L
1,454 Elo+
Solo
Izanami
Izanami
LaPile44
Izanami
Level 69
God Stats
1W - 0L
1,739 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 1
Anubis
Anubis
WurstiHolger
Anubis
Level 7
God Stats
4W - 0L
1,755 SR
Queue Stats
20W - 16L
1,352 Elo+
Solo
Team Averages
Level 26
1,548 SR
1,408 Elo+

VS

Team Averages
Level 14
1,382 SR
1,238 Elo+
Merlin
Merlin
CylonSpace
Merlin
Level 4
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Neith
Neith
Dorifor63
Neith
Level 14
God Stats
25W - 23L
1,305 SR
Queue Stats
56W - 52L
1,357 Elo+
Solo
Pele
Pele
Löplachs
Pele
Level 16
God Stats
2W - 9L
1,338 SR
Queue Stats
345W - 383L
1,371 Elo+
Solo
Jormungandr
Jormungandr
Witheringblloom
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,124 Elo+
Solo
Cupid
Cupid
qwerty335
Cupid
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 62L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EyzyWaky
Yemoja
12
2 / 0 / 11
8,616
479
4,701
7,145
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Gh628ost
Tiamat
16
4 / 0 / 10
9,912
551
9,957
8,682
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
HappyTooom
Artemis
15
5 / 4 / 8
9,501
528
11,564
16,086
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LaPile44
Izanami
13
4 / 6 / 7
8,660
481
9,425
10,927
3,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
18
14 / 0 / 7
11,097
617
20,368
15,216
9,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CylonSpace
Merlin
12
3 / 5 / 2
7,966
443
8,406
11,358
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Dorifor63
Neith
15
1 / 4 / 3
8,656
481
6,374
11,152
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
13
2 / 6 / 4
8,074
449
5,561
19,026
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Witheringblloom
Jormungandr
7
0 / 7 / 2
6,209
345
2,753
12,370
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
qwerty335
Cupid
11
3 / 7 / 4
7,456
414
8,720
14,796
4,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
29
Kills
9
10
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
CylonSpace
Merlin
3
5
2
0.8
L
Neith
Dorifor63
Neith
1
4
3
0.63
W
Yemoja
EyzyWaky
Yemoja
2
0
11
7.5
W
Tiamat
Gh628ost
Tiamat
4
0
10
9
W
Artemis
HappyTooom
Artemis
5
4
8
2.25
W
Izanami
LaPile44
Izanami
4
6
7
1.25
L
Pele
2
6
4
0.67
L
Jormungandr
Witheringblloom
Jormungandr
0
7
2
0.14
W
Anubis
14
0
7
17.5
L
Cupid
qwerty335
Cupid
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
31,814
58,056
Taken
68,702
28,861
Mitigated
22,072
27,348
Healing
11,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CylonSpace
Merlin
8,406
634
0
1,031
11,358
3,233
99
7,429
3,615
36,305
0
L
Neith
Dorifor63
Neith
6,374
2,221
0
4,071
11,152
3,141
268
5,752
5,346
0
51,945
W
Yemoja
EyzyWaky
Yemoja
4,701
1,518
1,669
2,707
7,145
3,626
1,225
2,345
4,676
14,571
0
W
Tiamat
Gh628ost
Tiamat
9,957
1,204
0
4,341
8,682
5,821
1,505
3,183
5,183
56,996
0
W
Artemis
HappyTooom
Artemis
11,564
8,869
0
6,069
16,086
6,068
624
876
15,130
0
54,924
W
Izanami
LaPile44
Izanami
9,425
6,762
234
2,148
10,927
3,528
2,416
3,293
7,428
0
48,466
L
Pele
5,561
682
0
3,287
19,026
5,822
0
7,207
11,699
0
42,139
L
Jormungandr
Witheringblloom
Jormungandr
2,753
299
0
870
12,370
5,658
0
7,545
4,639
9,765
0
W
Anubis
20,368
1,061
0
10,180
15,216
9,818
3,232
682
14,480
85,617
0
L
Cupid
qwerty335
Cupid
8,720
3,168
336
2,195
14,796
4,218
21
6,285
8,377
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
38,361
447
Minions Killed
352
0
Camps Cleared
0
1,559,338
Distance Traveled
1,272,165
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,966
443
98
5
0
259,229
1
L
Neith
8,656
481
103
6
0
315,704
2
W
Yemoja
8,616
479
17
1
0
320,090
2
W
Tiamat
9,912
551
130
7
0
339,750
4
W
Artemis
9,501
528
87
5
0
313,099
2
W
Izanami
8,660
481
71
4
0
285,287
1
L
Pele
8,074
449
82
5
0
283,507
0
L
Jormungandr
6,209
345
7
0
0
128,613
0
W
Anubis
11,097
617
142
8
0
301,112
3
L
Cupid
7,456
414
62
3
0
285,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role