Player Matchup

King Arthur
King Arthur
Gold IV
KURUMl-sama
King Arthur
Gold IV
Level 42
God Stats
9W - 6L
1,665 SR
Queue Stats
16W - 8L
1,718 MMR
Party 3
Neith
Neith
Gold II
MSearlesy
Neith
Gold II
Level 118
God Stats
4W - 1L
1,138 SR
Queue Stats
71W - 72L
1,552 MMR
Party 2
Mulan
Mulan
Silver I
President-FUT
Mulan
Silver I
Level 84
God Stats
4W - 1L
1,802 SR
Queue Stats
15W - 4L
1,587 MMR
Party 3
Terra
Terra
Platinum IV
Riviz95
Terra
Platinum IV
Level 157
God Stats
17W - 20L
1,532 SR
Queue Stats
524W - 515L
1,643 MMR
Solo
Raijin
Raijin
Platinum IV
prinsofwar
Raijin
Platinum IV
Level 140
God Stats
13W - 13L
1,641 SR
Queue Stats
69W - 64L
1,787 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,555 SR
1,657 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,550 SR
1,623 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
GGC KEN x
Anhur
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 MMR
Party 4
Ymir
Ymir
Gold II
Yizera
Ymir
Gold II
Level 75
God Stats
42W - 37L
1,558 SR
Queue Stats
1,339W - 1,348L
1,621 MMR
Solo
Guan Yu
Guan Yu
Gold IV
jaime_-lopez---
Guan Yu
Gold IV
Level 88
God Stats
1W - 5L
1,514 SR
Queue Stats
77W - 77L
1,673 MMR
Party 1
Bellona
Bellona
Gold III
xOptimum
Bellona
Gold III
Level 150
God Stats
0W - 1L
1,676 SR
Queue Stats
26W - 26L
1,823 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KURUMl-sama
King Arthur
19
5 / 3 / 15
13,756
598
18,441
21,801
19,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
MSearlesy
Neith
20
2 / 0 / 6
15,167
659
6,862
7,208
3,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 10
14,923
649
19,814
18,078
9,882
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Riviz95
Terra
16
2 / 1 / 11
11,973
521
5,414
28,048
26,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
prinsofwar
Raijin
19
8 / 1 / 6
13,317
579
17,109
13,196
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouApolloAphroditeCu ChulainnSet

VS

Bans
ScyllaGaneshaCupidHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 8 / 1
9,655
420
13,718
13,555
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
GGC KEN x
Anhur
19
1 / 3 / 1
12,014
522
4,234
10,400
4,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Yizera
Ymir
14
1 / 7 / 1
9,172
399
5,020
22,666
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 0
10,522
457
5,222
23,934
30,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
xOptimum
Bellona
16
0 / 4 / 3
9,930
432
7,612
19,375
16,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
12
29
Kills
6
6
Deaths
29
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
8
1
0.31
L
Anhur
GGC KEN x
Anhur
1
3
1
0.5
W
King Arthur
KURUMl-sama
King Arthur
5
3
15
4.17
W
Neith
MSearlesy
Neith
2
0
6
5
W
12
1
10
17
W
Terra
Riviz95
Terra
2
1
11
7.5
L
Ymir
Yizera
Ymir
1
7
1
0.21
L
2
7
0
0.29
W
Raijin
prinsofwar
Raijin
8
1
6
11
L
Bellona
xOptimum
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,640
Damage
35,806
88,331
Taken
89,930
64,650
Mitigated
75,378
46,743
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,718
812
0
1,854
13,555
4,405
0
4,926
8,323
77,421
0
L
Anhur
GGC KEN x
Anhur
4,234
1,345
0
3,748
10,400
4,816
292
672
9,654
0
94,397
W
King Arthur
KURUMl-sama
King Arthur
18,441
2,897
0
8,590
21,801
19,493
268
2,107
19,577
68
84,799
W
Neith
MSearlesy
Neith
6,862
1,647
0
4,719
7,208
3,485
7,812
1,147
6,061
0
126,705
W
19,814
3,138
0
12,153
18,078
9,882
1,218
4,947
12,982
0
125,171
W
Terra
Riviz95
Terra
5,414
526
2,813
15,722
28,048
26,627
1,625
6,723
20,861
23,333
0
L
Ymir
Yizera
Ymir
5,020
1,320
0
3,075
22,666
19,486
0
6,664
15,410
28,285
0
L
5,222
560
1,340
7,798
23,934
30,610
0
5,279
17,977
0
71,683
W
Raijin
prinsofwar
Raijin
17,109
1,589
0
2,746
13,196
5,163
4,883
6,398
6,408
93,057
0
L
Bellona
xOptimum
Bellona
7,612
3,141
0
992
19,375
16,061
0
4,113
14,961
0
82,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,136
Gold Earned
51,293
702
Minions Killed
611
0
Camps Cleared
0
2,277,127
Distance Traveled
1,968,663
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,655
420
129
6
0
374,948
3
L
Anhur
12,014
522
177
8
0
412,536
6
W
King Arthur
13,756
598
131
6
0
425,074
1
W
Neith
15,167
659
213
9
0
441,010
7
W
Mulan
14,923
649
185
8
0
528,294
0
W
Terra
11,973
521
28
1
0
454,210
4
L
Ymir
9,172
399
35
2
0
363,432
5
L
Guan Yu
10,522
457
137
6
0
388,886
0
W
Raijin
13,317
579
145
6
0
428,539
9
L
Bellona
9,930
432
133
6
0
428,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role