Player Matchup

Hou Yi
Hou Yi
Gold III
Happytochase
Hou Yi
Gold III
Level 160
God Stats
23W - 34L
1,590 SR
Queue Stats
171W - 232L
1,475 MMR
Solo
Ares
Ares
Bronze III
RugletDaRigster
Ares
Bronze III
Level 89
God Stats
0W - 2L
1,582 SR
Queue Stats
6W - 5L
1,531 MMR
Party 2
Scylla
Scylla
Silver I
Spacehomer135
Scylla
Silver I
Level 95
God Stats
1W - 1L
1,622 SR
Queue Stats
52W - 36L
1,639 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,598 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,605 SR
1,617 MMR
Bastet
Bastet
Gold IV
BastetsCookies
Bastet
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
Sizkk
Medusa
Platinum IV
Level 147
God Stats
4W - 1L
1,798 SR
Queue Stats
13W - 4L
2,003 MMR
Party 1
Geb
Geb
Silver I
Wahooligan
Geb
Silver I
Level 125
God Stats
14W - 12L
1,517 SR
Queue Stats
197W - 250L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 4 / 2
6,940
578
4,893
9,009
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 3 / 0
8,512
709
2,044
10,846
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 2
7,192
599
5,081
5,320
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouPersephoneSetThothCthulhu

VS

Bans
SobekAphroditeCu ChulainnPoseidonCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
8,511
709
6,213
7,516
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Sizkk
Medusa
12
3 / 1 / 6
8,344
695
11,782
6,005
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 6
9,564
797
3,747
7,484
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Hou Yi
0
4
2
0.25
L
2
3
0
0.67
W
Medusa
Sizkk
Medusa
3
1
6
6
L
0
2
2
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,018
Damage
21,742
25,175
Taken
21,005
16,079
Mitigated
11,764
3,549
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,213
1,649
0
2,413
7,516
3,735
277
3,077
4,237
0
37,027
L
Hou Yi
4,893
2,775
0
1,235
9,009
3,155
0
1,280
7,729
0
23,198
L
2,044
82
0
1,463
10,846
11,020
0
1,619
9,227
16,494
0
W
Medusa
Sizkk
Medusa
11,782
5,174
0
2,230
6,005
2,724
2,306
2,706
3,141
0
59,286
L
5,081
85
0
851
5,320
1,904
0
918
4,402
29,844
0
W
3,747
483
0
3,282
7,484
5,305
644
988
6,402
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
26,419
138
Minions Killed
157
0
Camps Cleared
0
646,817
Distance Traveled
722,027
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,511
709
70
6
0
249,565
5
L
Hou Yi
6,940
578
42
4
0
202,569
5
L
Ares
8,512
709
27
2
0
221,995
2
W
Medusa
8,344
695
72
6
0
214,697
4
L
Scylla
7,192
599
69
6
0
222,253
3
W
Geb
9,564
797
15
1
0
257,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role