Player Matchup

Baron Samedi
Baron Samedi
Auris11
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Avsed
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LoboMonsta
Cerberus
Level 160
God Stats
5W - 6L
1,356 SR
Queue Stats
51W - 60L
1,485 Elo+
Solo
Neith
Neith
YoloSwagGott
Neith
Level 56
God Stats
1W - 4L
1,530 SR
Queue Stats
371W - 359L
1,511 Elo+
Solo
Da Ji
Da Ji
megafello
Da Ji
Level 68
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 62L
1,543 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,508 Elo+

VS

Team Averages
Level 80
1,441 SR
1,505 Elo+
Hera
Hera
Ernith
Hera
Level 64
God Stats
19W - 15L
1,616 SR
Queue Stats
284W - 268L
1,567 Elo+
Solo
Ganesha
Ganesha
TheMarck2002
Ganesha
Level 125
God Stats
5W - 3L
1,318 SR
Queue Stats
108W - 137L
1,452 Elo+
Party 1
Fenrir
Fenrir
WonderWufleWolf
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ktmarcos
Izanami
Level 82
God Stats
18W - 16L
1,271 SR
Queue Stats
146W - 155L
1,506 Elo+
Party 1
Bellona
Bellona
nais1
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auris11
Baron Samedi
11
2 / 7 / 4
6,810
486
5,020
10,318
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Avsed
Sylvanus
11
1 / 6 / 2
6,848
489
8,747
14,629
14,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
LoboMonsta
Cerberus
11
3 / 4 / 3
6,836
488
3,990
11,759
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
7,538
538
4,493
7,049
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
megafello
Da Ji
13
4 / 7 / 1
7,661
547
7,213
11,244
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ernith
Hera
13
3 / 5 / 7
7,746
553
6,982
6,145
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheMarck2002
Ganesha
13
1 / 3 / 13
7,967
569
4,326
7,980
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
17 / 0 / 4
9,648
689
14,748
10,526
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
ktmarcos
Izanami
15
4 / 1 / 1
8,793
628
5,354
6,743
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
nais1
Bellona
12
2 / 4 / 7
7,492
535
7,535
13,646
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
13
Kills
27
27
Deaths
13
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Auris11
Baron Samedi
2
7
4
0.57
L
Sylvanus
Avsed
Sylvanus
1
6
2
0.33
W
Hera
Ernith
Hera
3
5
7
1.3
L
Cerberus
LoboMonsta
Cerberus
3
4
3
1.13
W
Ganesha
TheMarck2002
Ganesha
1
3
13
2.5
W
17
0
4
19
L
3
3
1
1.17
W
Izanami
ktmarcos
Izanami
4
1
1
4.5
L
Da Ji
megafello
Da Ji
4
7
1
0.64
W
Bellona
nais1
Bellona
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
38,945
54,999
Taken
45,040
29,940
Mitigated
21,865
14,650
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Auris11
Baron Samedi
5,020
569
65
1,648
10,318
4,167
0
3,244
7,074
35,058
0
L
Sylvanus
Avsed
Sylvanus
8,747
2,659
240
6,004
14,629
14,921
321
1,126
13,503
33,411
5,520
W
Hera
Ernith
Hera
6,982
2,003
0
360
6,145
2,024
0
3,410
2,525
48,489
0
L
Cerberus
LoboMonsta
Cerberus
3,990
178
0
3,249
11,759
5,236
0
3,724
8,035
19,922
0
W
Ganesha
TheMarck2002
Ganesha
4,326
273
0
1,418
7,980
3,732
0
1,725
6,229
22,450
0
W
14,748
4,167
0
1,816
10,526
4,458
0
2,432
8,084
0
47,714
L
4,493
1,782
0
3,253
7,049
1,757
0
676
6,373
0
44,531
W
Izanami
ktmarcos
Izanami
5,354
3,867
0
3,789
6,743
1,905
732
1,162
5,581
0
75,999
L
Da Ji
megafello
Da Ji
7,213
1,677
0
191
11,244
3,859
0
2,538
8,706
0
48,066
W
Bellona
nais1
Bellona
7,535
3,743
0
6,873
13,646
9,746
500
7,968
5,552
0
32,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,693
Gold Earned
41,646
366
Minions Killed
397
0
Camps Cleared
0
1,229,007
Distance Traveled
1,382,423
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,810
486
72
5
0
230,660
3
L
Sylvanus
6,848
489
85
6
0
202,017
1
W
Hera
7,746
553
91
7
0
264,703
3
L
Cerberus
6,836
488
37
3
0
266,446
5
W
Ganesha
7,967
569
8
1
0
304,835
3
W
Fenrir
9,648
689
72
5
0
311,149
0
L
Neith
7,538
538
91
7
0
234,752
4
W
Izanami
8,793
628
166
12
0
243,989
4
L
Da Ji
7,661
547
81
6
0
295,132
3
W
Bellona
7,492
535
60
4
0
257,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role