Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Evansevern
Susano
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
218W - 230L
1,443 Elo+
Party 3
Olorun
Olorun
InsaneJoker
Olorun
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SubtleSpy
Cerberus
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 188L
1,427 Elo+
Party 3
Tiamat
Tiamat
Xuelnam
Tiamat
Level 100
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 2
Team Averages
Level 120
1,470 SR
1,456 Elo+

VS

Team Averages
Level 125
1,440 SR
1,515 Elo+
Osiris
Osiris
Caelcifer
Osiris
Level 124
God Stats
9W - 6L
1,581 SR
Queue Stats
512W - 531L
1,473 Elo+
Solo
Anhur
Anhur
Gladax6208
Anhur
Level 145
God Stats
11W - 23L
1,049 SR
Queue Stats
733W - 753L
1,520 Elo+
Solo
Agni
Agni
MightyBaBaOrHuM
Agni
Level 87
God Stats
3W - 6L
1,542 SR
Queue Stats
465W - 395L
1,560 Elo+
Party 1
Merlin
Merlin
SmahBeat
Merlin
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
210W - 203L
1,505 Elo+
Party 1
Ares
Ares
Tialeh
Ares
Level 142
God Stats
7W - 4L
1,529 SR
Queue Stats
518W - 441L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 7 / 5
8,257
635
9,849
9,686
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Evansevern
Susano
17
9 / 5 / 4
10,388
799
13,660
12,632
7,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
16
2 / 6 / 5
9,086
699
6,109
14,014
8,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SubtleSpy
Cerberus
15
1 / 6 / 8
8,909
685
4,662
19,363
15,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Xuelnam
Tiamat
16
2 / 9 / 10
9,669
744
7,306
13,621
10,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Caelcifer
Osiris
17
8 / 5 / 17
10,583
814
12,296
13,837
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
17
5 / 2 / 22
10,347
796
11,197
11,352
4,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 5 / 15
10,473
806
9,340
10,179
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SmahBeat
Merlin
18
6 / 2 / 18
11,072
852
13,969
9,013
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Tialeh
Ares
17
6 / 2 / 20
10,654
820
13,835
14,934
13,942
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
15
Kills
33
33
Deaths
16
32
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
5
0.5
W
Osiris
Caelcifer
Osiris
8
5
17
3.3
L
Susano
Evansevern
Susano
9
5
4
2.2
W
Anhur
5
2
22
8
L
Olorun
2
6
5
0.75
W
8
5
15
3.1
W
Merlin
SmahBeat
Merlin
6
2
18
7.5
L
Cerberus
SubtleSpy
Cerberus
1
6
8
0.83
W
Ares
Tialeh
Ares
6
2
20
8
L
Tiamat
Xuelnam
Tiamat
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
60,637
69,316
Taken
59,315
45,225
Mitigated
31,943
18,864
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,849
1,339
0
243
9,686
3,778
487
5,605
4,081
26,380
0
W
Osiris
Caelcifer
Osiris
12,296
3,676
2,199
1,912
13,837
5,973
845
7,264
4,816
0
22,118
L
Susano
Evansevern
Susano
13,660
1,246
1,775
1,855
12,632
7,316
695
7,606
5,026
0
20,279
W
Anhur
11,197
2,724
2,304
2,384
11,352
4,405
2,097
4,384
6,843
0
28,399
L
Olorun
6,109
2,975
5,024
4,529
14,014
8,230
1,207
7,474
6,540
14,960
0
W
9,340
916
888
1,328
10,179
3,660
286
5,123
5,056
25,374
0
W
Merlin
SmahBeat
Merlin
13,969
1,276
3,704
1,626
9,013
3,963
873
4,240
4,698
41,631
0
L
Cerberus
SubtleSpy
Cerberus
4,662
263
1,922
2,301
19,363
15,759
230
7,435
11,928
16,164
0
W
Ares
Tialeh
Ares
13,835
749
3,711
2,690
14,934
13,942
845
6,915
7,944
16,792
0
L
Tiamat
Xuelnam
Tiamat
7,306
418
0
1,215
13,621
10,142
87
9,024
4,597
14,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
53,129
107
Minions Killed
146
0
Camps Cleared
0
986,180
Distance Traveled
1,166,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,257
635
17
1
0
155,926
1
W
Osiris
10,583
814
18
1
0
227,414
0
L
Susano
10,388
799
19
1
0
230,692
0
W
Anhur
10,347
796
26
2
0
243,418
2
L
Olorun
9,086
699
26
2
0
185,779
0
W
Agni
10,473
806
36
3
0
205,875
0
W
Merlin
11,072
852
62
5
0
247,536
0
L
Cerberus
8,909
685
28
2
0
216,883
0
W
Ares
10,654
820
4
0
0
242,726
0
L
Tiamat
9,669
744
17
1
0
196,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role