Player Matchup

Ymir
Ymir
Adamo__FCB
Ymir
Level 15
God Stats
1W - 1L
1,781 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Loki
Loki
Ogrelord666
Loki
Level 4
God Stats
1W - 2L
1,359 SR
Queue Stats
1W - 2L
1,414 Elo+
Solo
Anubis
Anubis
Pashakursk
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
TheChoosen89
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Tiamat
Tiamat
Vituu--
Tiamat
Level 13
God Stats
2W - 3L
1,520 SR
Queue Stats
4W - 5L
1,478 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,486 Elo+

VS

Team Averages
Level 10
1,601 SR
1,545 Elo+
Jormungandr
Jormungandr
FluffyFox571900
Jormungandr
Level 4
God Stats
3W - 1L
1,700 SR
Queue Stats
37W - 53L
1,619 Elo+
Party 2
Hel
Hel
Gyarodos36219
Hel
Level 29
God Stats
13W - 15L
1,451 SR
Queue Stats
133W - 130L
1,481 Elo+
Party 2
Ares
Ares
Vancitycook5109
Ares
Level 4
God Stats
2W - 1L
1,763 SR
Queue Stats
2W - 2L
1,608 Elo+
Solo
Kali
Kali
Weapon
Kali
Level 8
God Stats
28W - 27L
1,537 SR
Queue Stats
96W - 94L
1,517 Elo+
Solo
Danzaburou
Danzaburou
rocaway
Danzaburou
Level 5
God Stats
3W - 1L
1,552 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,923
991
5,945
14,476
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 2 / 1
8,164
907
3,540
3,777
1,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Pashakursk
Anubis
14
0 / 11 / 5
8,105
901
10,142
15,813
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 5
7,763
863
6,439
8,710
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Vituu--
Tiamat
14
2 / 4 / 2
8,154
906
12,224
11,259
9,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

170

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FluffyFox571900
Jormungandr
16
4 / 1 / 11
10,219
1,135
6,014
11,175
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 14
8,813
979
14,679
9,613
3,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 7 / 15
8,348
928
6,770
14,237
10,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Weapon
Kali
16
5 / 0 / 9
10,169
1,130
4,965
4,379
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
rocaway
Danzaburou
16
9 / 0 / 10
10,486
1,165
17,184
6,759
2,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
8
Kills
23
23
Deaths
8
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Jormungandr
FluffyFox571900
Jormungandr
4
1
11
9.5
W
4
0
14
11
L
4
2
1
2.25
L
Anubis
Pashakursk
Anubis
0
11
5
0.23
L
0
3
5
0.83
W
1
7
15
1.21
L
Tiamat
Vituu--
Tiamat
2
4
2
0.75
W
Kali
Weapon
Kali
5
0
9
9.5
W
Danzaburou
rocaway
Danzaburou
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,290
Damage
49,612
54,035
Taken
46,163
32,917
Mitigated
24,880
7,131
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,945
1,626
0
622
14,476
12,334
0
7,070
7,406
13,522
0
W
Jormungandr
FluffyFox571900
Jormungandr
6,014
2,698
0
672
11,175
5,977
0
8,217
2,958
19,355
0
W
14,679
1,394
5,592
6,346
9,613
3,708
0
6,579
3,034
25,077
0
L
3,540
1,447
0
0
3,777
1,170
0
1,905
1,872
0
6,408
L
Anubis
Pashakursk
Anubis
10,142
2,041
0
4,113
15,813
7,046
0
8,338
7,475
27,893
0
L
6,439
4,133
0
888
8,710
3,273
0
4,549
4,161
0
15,012
W
6,770
745
0
0
14,237
10,809
0
8,262
5,975
8,114
0
L
Tiamat
Vituu--
Tiamat
12,224
1,319
0
1,508
11,259
9,094
0
5,601
5,658
21,508
0
W
Kali
Weapon
Kali
4,965
3,104
0
1,562
4,379
1,810
0
1,729
2,650
0
22,061
W
Danzaburou
rocaway
Danzaburou
17,184
7,895
0
2,189
6,759
2,576
0
3,524
3,235
0
35,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
48,035
103
Minions Killed
137
2
Camps Cleared
7
611,507
Distance Traveled
812,934
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,923
991
22
2
0
152,663
0
W
Jormungandr
10,219
1,135
30
3
0
142,006
2
W
Hel
8,813
979
26
3
0
179,876
0
L
Loki
8,164
907
2
0
1
66,460
0
L
Anubis
8,105
901
40
4
0
102,031
1
L
Neith
7,763
863
26
3
1
152,829
3
W
Ares
8,348
928
1
0
0
132,121
0
L
Tiamat
8,154
906
13
1
0
137,524
4
W
Kali
10,169
1,130
38
4
2
201,461
0
W
Danzaburou
10,486
1,165
42
5
5
157,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role