Player Matchup

Merlin
Merlin
Kirb171
Merlin
Level 37
God Stats
1W - 2L
1,392 SR
Queue Stats
5W - 10L
1,311 Elo+
Solo
Tyr
Tyr
RaisedByHippies
Tyr
Level 151
God Stats
4W - 3L
1,320 SR
Queue Stats
149W - 140L
1,645 Elo+
Party 2
Anhur
Anhur
SateIla
Anhur
Level 28
God Stats
24W - 12L
1,713 SR
Queue Stats
233W - 132L
1,781 Elo+
Party 2
Anubis
Anubis
Tekarr
Anubis
Level 15
God Stats
8W - 8L
1,557 SR
Queue Stats
8W - 10L
1,446 Elo+
Party 4
Apollo
Apollo
ZooNoculas
Apollo
Level 54
God Stats
1W - 4L
1,287 SR
Queue Stats
13W - 15L
1,496 Elo+
Party 4
Team Averages
Level 57
1,454 SR
1,536 Elo+

VS

Team Averages
Level 77
1,622 SR
1,528 Elo+
Izanami
Izanami
Eviolike
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,539 Elo+
Party 3
Fenrir
Fenrir
Megawetblanket
Fenrir
Level 31
God Stats
15W - 9L
1,547 SR
Queue Stats
60W - 67L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
MertensJ
Ratatoskr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
NietCropke
Eset
Level 28
God Stats
2W - 1L
1,746 SR
Queue Stats
245W - 178L
1,706 Elo+
Party 1
Xing Tian
Xing Tian
ToxicRobin
Xing Tian
Level 141
God Stats
6W - 6L
1,819 SR
Queue Stats
31W - 24L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kirb171
Merlin
14
0 / 7 / 5
8,505
473
4,726
8,754
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 2
11,143
619
8,058
14,640
14,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
SateIla
Anhur
17
6 / 6 / 1
10,581
588
11,084
13,007
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Tekarr
Anubis
13
0 / 8 / 2
7,717
429
6,699
11,190
4,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
ZooNoculas
Apollo
12
0 / 8 / 2
7,577
421
5,922
13,470
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eviolike
Izanami
17
13 / 3 / 5
10,890
605
14,293
16,083
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 4
8,620
479
4,385
12,290
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
MertensJ
Ratatoskr
19
3 / 1 / 4
10,922
607
7,581
9,104
7,994
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 2 / 6
11,855
659
9,836
13,086
6,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ToxicRobin
Xing Tian
16
5 / 1 / 15
10,241
569
6,207
14,286
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
31
31
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Eviolike
Izanami
13
3
5
5.17
L
Merlin
Kirb171
Merlin
0
7
5
0.36
W
2
5
4
0.8
W
Ratatoskr
MertensJ
Ratatoskr
3
1
4
5
W
8
2
6
5.5
L
5
2
2
3
L
Anhur
SateIla
Anhur
6
6
1
1.08
L
Anubis
Tekarr
Anubis
0
8
2
0.13
W
Xing Tian
ToxicRobin
Xing Tian
5
1
15
12.5
L
Apollo
ZooNoculas
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,489
Damage
42,302
61,061
Taken
64,849
29,941
Mitigated
40,759
14,059
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Eviolike
Izanami
14,293
10,929
0
7,664
16,083
6,843
2,752
3,629
12,376
0
75,856
L
Merlin
Kirb171
Merlin
4,726
174
0
1,174
8,754
2,829
273
3,631
5,123
42,613
0
W
4,385
614
0
3,732
12,290
4,252
0
2,046
10,142
0
46,990
W
Ratatoskr
MertensJ
Ratatoskr
7,581
1,257
0
5,245
9,104
7,994
366
102
9,002
0
76,239
W
9,836
1,083
1,236
6,869
13,086
6,684
597
1,991
10,796
90,415
0
L
8,058
1,676
0
5,714
14,640
14,892
862
1,766
12,549
0
74,971
L
Anhur
SateIla
Anhur
11,084
4,829
0
500
13,007
4,250
175
5,519
7,438
0
82,224
L
Anubis
Tekarr
Anubis
6,699
604
294
3,199
11,190
4,421
1,030
2,092
9,073
50,481
0
W
Xing Tian
ToxicRobin
Xing Tian
6,207
315
0
2,787
14,286
14,986
373
3,080
11,108
27,128
0
L
Apollo
ZooNoculas
Apollo
5,922
2,105
0
3,178
13,470
3,549
0
3,035
10,410
0
39,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,523
Gold Earned
52,528
521
Minions Killed
595
0
Camps Cleared
0
1,592,024
Distance Traveled
1,712,106
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,890
605
152
8
0
308,047
3
L
Merlin
8,505
473
89
5
0
296,364
2
W
Fenrir
8,620
479
87
5
0
342,866
0
W
Ratatoskr
10,922
607
170
9
0
369,822
1
W
Eset
11,855
659
164
9
0
327,259
0
L
Tyr
11,143
619
159
9
0
363,164
3
L
Anhur
10,581
588
121
7
0
303,663
2
L
Anubis
7,717
429
84
5
0
297,336
0
W
Xing Tian
10,241
569
22
1
0
364,112
7
L
Apollo
7,577
421
68
4
0
331,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role