Player Matchup

Cernunnos
Cernunnos
ArrestingKhan20
Cernunnos
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
288W - 196L
1,603 Elo+
Party 1
Tyr
Tyr
UltimateMagnet
Tyr
Level 39
God Stats
5W - 5L
1,384 SR
Queue Stats
176W - 194L
1,380 Elo+
Party 1
Tiamat
Tiamat
elmasnajx
Tiamat
Level 122
God Stats
20W - 16L
1,720 SR
Queue Stats
94W - 77L
1,626 Elo+
Solo
Team Averages
Level 99
1,535 SR
1,536 Elo+

VS

Team Averages
Level 78
1,589 SR
1,640 Elo+
Nike
Nike
Brahgee
Nike
Level 146
God Stats
3W - 5L
1,767 SR
Queue Stats
85W - 79L
1,671 Elo+
Solo
Izanami
Izanami
Emma96
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,749 Elo+
Party 2
Ymir
Ymir
XxDuserxX
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArrestingKhan20
Cernunnos
17
4 / 3 / 5
12,864
677
18,105
18,051
7,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
10,998
579
6,790
16,633
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
elmasnajx
Tiamat
15
5 / 4 / 4
12,184
641
19,995
9,531
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Brahgee
Nike
14
3 / 5 / 3
11,455
603
16,342
17,620
15,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Emma96
Izanami
15
3 / 4 / 1
11,480
604
9,913
15,959
5,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 2 / 6
11,246
592
6,580
21,224
18,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
8
9
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ArrestingKhan20
Cernunnos
4
3
5
2.17
L
Nike
Brahgee
Nike
3
5
3
0.9
L
Izanami
Emma96
Izanami
3
4
1
0.88
W
1
2
5
1.75
L
Ymir
2
2
6
2.5
W
Tiamat
elmasnajx
Tiamat
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
32,835
44,215
Taken
54,803
34,151
Mitigated
39,854
17,536
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ArrestingKhan20
Cernunnos
18,105
10,089
0
9,893
18,051
7,633
2,969
1,186
16,865
0
92,914
L
Nike
Brahgee
Nike
16,342
6,447
876
1,575
17,620
15,732
112
5,698
11,810
0
65,960
L
Izanami
Emma96
Izanami
9,913
6,357
0
3,365
15,959
5,868
2,481
4,718
11,070
0
60,212
W
6,790
1,774
0
4,930
16,633
18,470
289
3,522
13,111
0
18,922
L
Ymir
6,580
738
1,185
6,395
21,224
18,254
772
10,231
10,851
19,326
0
W
Tiamat
elmasnajx
Tiamat
19,995
3,097
0
2,713
9,531
8,048
0
2,196
7,335
69,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
34,181
209
Minions Killed
197
0
Camps Cleared
0
982,360
Distance Traveled
913,137
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,864
677
107
6
0
287,495
2
L
Nike
11,455
603
69
4
0
338,856
7
L
Izanami
11,480
604
102
5
0
321,062
3
W
Tyr
10,998
579
24
1
0
372,407
0
L
Ymir
11,246
592
26
1
0
253,219
3
W
Tiamat
12,184
641
78
4
0
322,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role