Player Matchup

Jing Wei
Jing Wei
ChronicCalamity
Jing Wei
Level 121
God Stats
3W - 2L
1,661 SR
Queue Stats
22W - 14L
1,627 Elo+
Party 2
Tiamat
Tiamat
Dat1Crusader
Tiamat
Level 109
God Stats
17W - 10L
1,707 SR
Queue Stats
96W - 84L
1,532 Elo+
Solo
Jormungandr
Jormungandr
iiAo
Jormungandr
Level 129
God Stats
37W - 30L
1,437 SR
Queue Stats
112W - 110L
1,327 Elo+
Party 2
Team Averages
Level 120
1,602 SR
1,495 Elo+

VS

Team Averages
Level 73
1,630 SR
1,518 Elo+
Olorun
Olorun
Ayay1221
Olorun
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orinion
Kumbhakarna
Level 109
God Stats
71W - 63L
1,585 SR
Queue Stats
389W - 400L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
YoshiLionheart
Danzaburou
Level 104
God Stats
93W - 81L
1,567 SR
Queue Stats
377W - 385L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
6 / 0 / 5
7,989
799
5,298
4,153
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
6 / 1 / 6
7,495
750
10,257
5,789
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
iiAo
Jormungandr
10
2 / 2 / 10
7,326
733
5,685
6,675
3,108
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ayay1221
Olorun
8
0 / 8 / 3
6,095
610
2,324
8,168
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Orinion
Kumbhakarna
9
0 / 4 / 3
6,743
674
2,367
10,177
4,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
YoshiLionheart
Danzaburou
10
3 / 2 / 0
7,464
746
5,445
7,357
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
3
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ayay1221
Olorun
0
8
3
0.19
W
Jing Wei
6
0
5
8.5
W
Tiamat
6
1
6
9
L
Kumbhakarna
Orinion
Kumbhakarna
0
4
3
0.38
L
Danzaburou
YoshiLionheart
Danzaburou
3
2
0
1.5
W
Jormungandr
iiAo
Jormungandr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,240
Damage
10,136
16,617
Taken
25,702
8,354
Mitigated
8,669
4,044
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ayay1221
Olorun
2,324
886
94
996
8,168
2,418
0
4,655
3,259
11,011
0
W
Jing Wei
5,298
4,531
0
877
4,153
1,347
756
1,834
2,319
0
21,202
W
Tiamat
10,257
803
0
2,196
5,789
3,899
125
1,118
4,671
21,592
0
L
Kumbhakarna
Orinion
Kumbhakarna
2,367
27
0
2,476
10,177
4,012
50
5,916
3,965
20,525
0
L
Danzaburou
YoshiLionheart
Danzaburou
5,445
1,714
0
2,472
7,357
2,239
424
4,541
2,524
0
17,543
W
Jormungandr
iiAo
Jormungandr
5,685
1,104
518
453
6,675
3,108
0
1,777
4,898
21,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
20,302
103
Minions Killed
89
0
Camps Cleared
0
495,987
Distance Traveled
513,902
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,095
610
26
3
0
158,318
4
W
Jing Wei
7,989
799
38
4
0
184,790
0
W
Tiamat
7,495
750
30
3
0
156,036
0
L
Kumbhakarna
6,743
674
18
2
0
188,797
0
L
Danzaburou
7,464
746
45
5
0
166,787
0
W
Jormungandr
7,326
733
35
4
0
155,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role