Player Matchup

Apollo
Apollo
Gold II
LaStackz
Apollo
Gold II
Level 159
God Stats
26W - 19L
1,539 SR
Queue Stats
846W - 858L
1,516 MMR
Solo
Fenrir
Fenrir
Silver II
X 73rand X
Fenrir
Silver II
Level 155
God Stats
4W - 8L
1,510 SR
Queue Stats
569W - 561L
1,515 MMR
Solo
Cerberus
Cerberus
Bronze III
koasa55
Cerberus
Bronze III
Level 31
God Stats
7W - 10L
1,553 SR
Queue Stats
14W - 16L
1,500 MMR
Solo
Thoth
Thoth
Silver II
leysw52
Thoth
Silver II
Level 160
God Stats
1W - 0L
1,542 SR
Queue Stats
66W - 51L
1,504 MMR
Solo
Guan Yu
Guan Yu
Gold III
unit_immortal558
Guan Yu
Gold III
Level 125
God Stats
38W - 20L
1,721 SR
Queue Stats
197W - 190L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,573 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,496 SR
1,509 MMR
Amaterasu
Amaterasu
Gold I
Ahmmat48
Amaterasu
Gold I
Level 125
God Stats
127W - 114L
1,606 SR
Queue Stats
155W - 159L
1,588 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
AnbuChiefShisui
Cthulhu
Bronze III
Level 65
God Stats
1W - 2L
1,600 SR
Queue Stats
3W - 5L
1,503 MMR
Solo
Hera
Hera
Bronze III
Kado_IQ
Hera
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
duffman1-
Mercury
Gold IV
Level 159
God Stats
0W - 2L
1,275 SR
Queue Stats
275W - 276L
1,456 MMR
Party 1
Ullr
Ullr
Bronze III
xx SoLiD3512
Ullr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LaStackz
Apollo
20
7 / 2 / 8
13,111
624
14,126
14,088
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
X 73rand X
Fenrir
19
7 / 2 / 10
11,871
565
9,600
19,478
11,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
koasa55
Cerberus
17
8 / 2 / 14
11,841
564
9,246
21,913
24,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
leysw52
Thoth
19
10 / 2 / 14
12,344
588
14,088
9,707
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 0 / 9
12,118
577
12,921
20,024
24,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
JanusSetDanzaburouCu ChulainnTsukuyomi

VS

Bans
ScyllaNu WaPersephoneKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ahmmat48
Amaterasu
18
0 / 4 / 0
11,311
539
10,986
22,154
16,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 2
10,128
482
9,661
14,329
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Kado_IQ
Hera
16
6 / 9 / 0
11,666
556
17,328
13,781
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
duffman1-
Mercury
18
1 / 7 / 2
11,015
525
5,593
16,795
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 9 / 1
8,598
409
5,452
14,141
2,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
34
Kills
8
8
Deaths
34
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ahmmat48
Amaterasu
0
4
0
0
L
1
5
2
0.4
L
Hera
Kado_IQ
Hera
6
9
0
0.67
W
Apollo
LaStackz
Apollo
7
2
8
5.5
W
Fenrir
X 73rand X
Fenrir
7
2
10
6
L
Mercury
duffman1-
Mercury
1
7
2
0.29
W
Cerberus
koasa55
Cerberus
8
2
14
7.5
W
Thoth
leysw52
Thoth
10
2
14
8.5
W
2
0
9
6.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,981
Damage
49,020
85,210
Taken
81,200
70,512
Mitigated
35,662
34,115
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ahmmat48
Amaterasu
10,986
6,970
0
11,533
22,154
16,186
878
2,161
19,933
0
92,450
L
9,661
722
822
2,864
14,329
8,692
0
6,070
8,057
53,417
0
L
Hera
Kado_IQ
Hera
17,328
3,366
0
655
13,781
3,824
0
4,754
8,790
62,395
0
W
Apollo
LaStackz
Apollo
14,126
8,095
0
4,773
14,088
5,945
4,094
5,370
8,628
0
120,953
W
Fenrir
X 73rand X
Fenrir
9,600
1,256
0
3,937
19,478
11,417
2,153
4,923
14,379
0
95,020
L
Mercury
duffman1-
Mercury
5,593
2,187
0
4,344
16,795
4,369
0
4,994
11,601
0
87,383
W
Cerberus
koasa55
Cerberus
9,246
230
0
5,380
21,913
24,662
414
9,298
12,401
26,496
0
W
Thoth
leysw52
Thoth
14,088
418
0
1,810
9,707
3,782
725
4,595
4,902
75,037
0
W
12,921
3,801
5,743
12,472
20,024
24,706
292
2,092
17,911
0
92,007
L
5,452
2,401
0
1,784
14,141
2,591
1,169
4,536
9,485
0
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,285
Gold Earned
52,718
682
Minions Killed
601
0
Camps Cleared
0
2,124,581
Distance Traveled
1,947,403
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,311
539
179
9
0
363,950
5
L
Cthulhu
10,128
482
80
4
0
405,210
2
L
Hera
11,666
556
113
5
0
367,322
5
W
Apollo
13,111
624
193
9
0
393,821
7
W
Fenrir
11,871
565
120
6
0
469,307
0
L
Mercury
11,015
525
152
7
0
465,926
2
W
Cerberus
11,841
564
50
2
0
414,344
8
W
Thoth
12,344
588
136
6
0
419,360
9
W
Guan Yu
12,118
577
183
9
0
427,749
4
L
Ullr
8,598
409
77
4
0
344,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role