Player Matchup

Cthulhu
Cthulhu
Hethen
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ItaIgorot
Mercury
Level 26
God Stats
5W - 3L
1,852 SR
Queue Stats
142W - 141L
1,425 Elo+
Party 1
Olorun
Olorun
人盖大师
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,430 Elo+
Party 3
Guan Yu
Guan Yu
嫖人大师
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,430 Elo+
Party 3
Loki
Loki
随便猊马
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 3
Team Averages
Level 13
1,570 SR
1,504 Elo+

VS

Team Averages
Level 38
1,439 SR
1,624 Elo+
Ymir
Ymir
Ctulu
Ymir
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 16L
1,761 Elo+
Party 2
Skadi
Skadi
DaRealTurnip
Skadi
Level 4
God Stats
2W - 0L
1,172 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Dictsaurus
Cupid
Level 17
God Stats
2W - 3L
1,335 SR
Queue Stats
15W - 17L
1,458 Elo+
Solo
Tiamat
Tiamat
RoyalLilNut
Tiamat
Level 22
God Stats
37W - 14L
1,840 SR
Queue Stats
467W - 378L
1,787 Elo+
Solo
Da Ji
Da Ji
daxflyx
Da Ji
Level 28
God Stats
3W - 6L
1,351 SR
Queue Stats
115W - 118L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hethen
Cthulhu
7
0 / 5 / 0
4,343
395
1,653
6,753
1,959
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
ItaIgorot
Mercury
10
3 / 2 / 1
6,320
575
2,036
4,728
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
9
1 / 4 / 2
5,408
492
3,818
7,068
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Guan Yu
嫖人大师
Guan Yu
8
2 / 4 / 0
5,292
481
4,291
7,454
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 4 / 1
4,318
393
1,616
5,516
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ctulu
Ymir
10
3 / 0 / 5
5,838
531
4,100
5,259
2,555
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,349
486
1,519
5,307
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cupid
10
4 / 2 / 2
6,369
579
4,592
7,954
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
13
7 / 1 / 2
7,343
668
7,308
5,454
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
daxflyx
Da Ji
12
5 / 0 / 3
6,854
623
3,273
5,298
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ctulu
Ymir
3
0
5
5.5
W
0
3
2
0.33
W
Cupid
4
2
2
2.5
L
Cthulhu
Hethen
Cthulhu
0
5
0
0
L
Mercury
ItaIgorot
Mercury
3
2
1
1.75
W
Tiamat
7
1
2
8
W
Da Ji
daxflyx
Da Ji
5
0
3
6.5
L
Olorun
1
4
2
0.5
L
Guan Yu
嫖人大师
Guan Yu
2
4
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,414
Damage
20,792
31,519
Taken
29,272
13,248
Mitigated
12,523
3,260
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ctulu
Ymir
4,100
837
479
1,476
5,259
2,555
318
1,000
4,192
13,622
0
W
1,519
706
0
1,169
5,307
1,559
1,898
2,699
2,608
0
17,849
W
Cupid
4,592
2,756
112
4,437
7,954
1,893
488
727
7,077
0
26,588
L
Cthulhu
Hethen
Cthulhu
1,653
0
156
18
6,753
1,959
0
2,675
3,947
14,407
0
L
Mercury
ItaIgorot
Mercury
2,036
1,014
0
0
4,728
2,411
0
903
3,793
0
27,570
W
Tiamat
7,308
928
0
2,142
5,454
4,777
38
971
4,433
44,088
0
W
Da Ji
daxflyx
Da Ji
3,273
402
0
2,509
5,298
1,739
0
74
5,224
0
29,843
L
Olorun
3,818
1,553
0
1,610
7,068
2,215
256
2,172
4,850
16,968
0
L
Guan Yu
嫖人大师
Guan Yu
4,291
1,001
190
987
7,454
5,291
185
1,817
5,583
0
13,967
L
1,616
425
0
299
5,516
1,372
0
3,468
1,938
0
9,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
31,753
172
Minions Killed
242
0
Camps Cleared
0
942,306
Distance Traveled
998,693
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,838
531
20
2
0
213,017
1
W
Skadi
5,349
486
22
2
0
154,848
0
W
Cupid
6,369
579
40
4
0
179,970
1
L
Cthulhu
4,343
395
27
2
0
162,113
5
L
Mercury
6,320
575
58
5
0
198,647
1
W
Tiamat
7,343
668
85
8
0
207,008
4
W
Da Ji
6,854
623
75
7
0
243,850
1
L
Olorun
5,408
492
37
3
0
154,623
0
L
Guan Yu
5,292
481
26
2
0
200,312
0
L
Loki
4,318
393
24
2
0
226,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role